Player Matchup

Thor
Thor
DadThrasher69
Thor
Level 9
God Stats
1W - 6L
1,618 SR
Queue Stats
33W - 35L
1,579 Elo+
Party 3
Cthulhu
Cthulhu
El_Sandwichito
Cthulhu
Level 5
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo
Kukulkan
Kukulkan
MemeLordRi
Kukulkan
Level 142
God Stats
4W - 5L
1,648 SR
Queue Stats
21W - 16L
1,588 Elo+
Party 2
Merlin
Merlin
MrGhostRyder
Merlin
Level 16
God Stats
3W - 4L
1,693 SR
Queue Stats
41W - 33L
1,597 Elo+
Party 3
Ymir
Ymir
ShugaXFree
Ymir
Level 5
God Stats
13W - 10L
1,690 SR
Queue Stats
22W - 15L
1,626 Elo+
Party 2
Team Averages
Level 35
1,669 SR
1,614 Elo+

VS

Team Averages
Level 25
1,499 SR
1,517 Elo+
Fenrir
Fenrir
Bojanglezzz
Fenrir
Level 19
God Stats
42W - 52L
1,412 SR
Queue Stats
206W - 203L
1,462 Elo+
Solo
Ymir
Ymir
Noodlevision
Ymir
Level 28
God Stats
19W - 25L
1,483 SR
Queue Stats
241W - 272L
1,581 Elo+
Solo
Rama
Rama
OinkyDoink
Rama
Level 28
God Stats
10W - 7L
1,599 SR
Queue Stats
100W - 104L
1,508 Elo+
Solo
Ra
Ra
Sacraroth
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,589 Elo+
Party 1
Ao Kuang
Ao Kuang
driba
Ao Kuang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 9 / 6
13,010
1,183
22,309
21,114
10,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 15 / 5
10,374
943
12,051
27,432
28,041
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
MemeLordRi
Kukulkan
18
5 / 1 / 9
12,425
1,130
25,142
5,985
2,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
16
1 / 9 / 6
9,884
899
13,748
15,172
6,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 7 / 9
10,192
927
6,420
18,909
17,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

78

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
13 / 3 / 16
12,540
1,140
19,283
15,864
7,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 1 / 22
11,651
1,059
9,405
22,932
21,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
8 / 5 / 21
11,983
1,089
19,305
15,631
7,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

19
4 / 4 / 23
12,395
1,127
17,787
15,459
10,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
driba
Ao Kuang
19
12 / 4 / 16
12,679
1,153
16,526
20,262
9,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
139
17
Kills
41
41
Deaths
17
35
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
3
16
7
L
9
9
6
1.33
L
2
15
5
0.3
L
Kukulkan
MemeLordRi
Kukulkan
5
1
9
9.5
L
Merlin
1
9
6
0.44
W
4
1
22
15
W
8
5
21
3.7
W
4
4
23
3.88
L
0
7
9
0.64
W
Ao Kuang
driba
Ao Kuang
12
4
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,670
Damage
82,306
88,612
Taken
90,148
65,560
Mitigated
55,693
1,407
Healing
28,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
19,283
10,592
0
3,037
15,864
7,680
0
11,184
4,680
0
29,134
L
22,309
6,281
0
55
21,114
10,231
0
10,778
10,336
0
39,727
L
12,051
1,040
0
0
27,432
28,041
0
13,168
14,264
22,942
0
L
Kukulkan
MemeLordRi
Kukulkan
25,142
3,465
0
187
5,985
2,814
0
3,935
2,050
74,323
0
L
Merlin
13,748
1,536
114
1,051
15,172
6,912
0
6,108
9,064
31,043
0
W
9,405
1,911
1,802
2,097
22,932
21,204
0
15,423
7,509
17,096
0
W
19,305
16,874
0
574
15,631
7,182
0
9,304
6,327
0
33,518
W
17,787
2,446
6,035
6,832
15,459
10,325
0
8,856
6,603
54,077
0
L
6,420
937
0
0
18,909
17,562
0
9,729
9,180
16,154
0
W
Ao Kuang
driba
Ao Kuang
16,526
5,116
0
8,366
20,262
9,302
0
12,594
7,668
31,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,885
Gold Earned
61,248
223
Minions Killed
177
5
Camps Cleared
10
996,910
Distance Traveled
1,158,069
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,540
1,140
16
1
4
247,503
0
L
Thor
13,010
1,183
36
3
2
203,535
0
L
Cthulhu
10,374
943
10
1
1
180,842
3
L
Kukulkan
12,425
1,130
122
11
1
213,868
0
L
Merlin
9,884
899
37
3
1
194,389
0
W
Ymir
11,651
1,059
14
1
0
227,976
0
W
Rama
11,983
1,089
34
3
3
213,305
0
W
Ra
12,395
1,127
83
8
1
242,974
1
L
Ymir
10,192
927
18
2
0
204,276
0
W
Ao Kuang
12,679
1,153
30
3
2
226,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role