Player Matchup

Thanatos
Thanatos
Faebly
Thanatos
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 159L
1,497 Elo+
Party 1
Achilles
Achilles
Genie ez
Achilles
Level 47
God Stats
5W - 4L
1,535 SR
Queue Stats
149W - 175L
1,472 Elo+
Party 1
Scylla
Scylla
Luna3ris
Scylla
Level 72
God Stats
1W - 1L
1,678 SR
Queue Stats
88W - 108L
1,499 Elo+
Party 1
Zeus
Zeus
Mohmus
Zeus
Level 88
God Stats
3W - 1L
1,863 SR
Queue Stats
76W - 88L
1,441 Elo+
Party 1
Chiron
Chiron
Purple Juiceman
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,464 Elo+
Party 1
Team Averages
Level 63
1,615 SR
1,474 Elo+

VS

Team Averages
Level 85
1,530 SR
1,567 Elo+
Cernunnos
Cernunnos
Achromark
Cernunnos
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 102L
1,546 Elo+
Solo
Scylla
Scylla
DangerouSplurge
Scylla
Level 69
God Stats
29W - 11L
1,781 SR
Queue Stats
38W - 37L
1,495 Elo+
Party 2
Kukulkan
Kukulkan
Jiggities
Kukulkan
Level 16
God Stats
1W - 1L
1,452 SR
Queue Stats
15W - 5L
1,678 Elo+
Party 2
Artemis
Artemis
WanDeIz
Artemis
Level 158
God Stats
1W - 0L
1,291 SR
Queue Stats
16W - 9L
1,608 Elo+
Party 2
Ares
Ares
iZ SicK One
Ares
Level 144
God Stats
2W - 2L
1,625 SR
Queue Stats
32W - 25L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Faebly
Thanatos
17
5 / 11 / 7
11,573
1,052
11,843
20,724
7,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Genie ez
Achilles
18
4 / 9 / 9
11,672
1,061
10,470
26,858
25,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Luna3ris
Scylla
16
1 / 5 / 6
9,763
888
8,332
12,208
3,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Mohmus
Zeus
17
6 / 10 / 7
12,049
1,095
20,583
19,847
6,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 11 / 9
9,618
874
8,265
18,381
7,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Achromark
Cernunnos
18
3 / 3 / 22
11,223
1,020
11,623
13,355
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
11 / 2 / 19
12,783
1,162
15,213
8,982
3,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
Jiggities
Kukulkan
20
6 / 2 / 26
12,455
1,132
16,305
7,405
3,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
WanDeIz
Artemis
19
13 / 6 / 15
12,573
1,143
26,290
15,522
7,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 3 / 26
14,852
1,350
22,061
18,204
21,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
154
16
Kills
46
46
Deaths
16
38
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Achromark
Cernunnos
3
3
22
4.67
W
11
2
19
10.25
L
Thanatos
Faebly
Thanatos
5
11
7
0.77
L
Achilles
Genie ez
Achilles
4
9
9
0.94
W
Kukulkan
Jiggities
Kukulkan
6
2
26
9.5
L
Scylla
Luna3ris
Scylla
1
5
6
0.8
L
Zeus
Mohmus
Zeus
6
10
7
0.95
L
0
11
9
0.41
W
Artemis
WanDeIz
Artemis
13
6
15
3.42
W
13
3
26
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,493
Damage
91,492
98,018
Taken
63,468
50,974
Mitigated
41,390
10,523
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Achromark
Cernunnos
11,623
4,588
0
1,440
13,355
5,350
0
8,270
5,010
0
23,797
W
15,213
942
447
1,326
8,982
3,406
0
4,047
4,885
32,891
0
L
Thanatos
Faebly
Thanatos
11,843
3,567
0
5,539
20,724
7,314
0
9,451
11,273
0
23,365
L
Achilles
Genie ez
Achilles
10,470
2,550
0
1,097
26,858
25,509
0
17,338
9,520
0
27,016
W
Kukulkan
Jiggities
Kukulkan
16,305
1,430
824
747
7,405
3,242
0
2,820
4,560
49,686
0
L
Scylla
Luna3ris
Scylla
8,332
568
0
0
12,208
3,919
0
5,922
6,286
23,973
0
L
Zeus
Mohmus
Zeus
20,583
1,604
816
1,490
19,847
6,489
0
10,647
9,200
42,262
0
L
8,265
3,234
421
1,160
18,381
7,743
0
10,221
8,144
0
22,858
W
Artemis
WanDeIz
Artemis
26,290
17,211
0
2,532
15,522
7,394
0
5,997
9,375
0
35,093
W
22,061
1,137
0
1,742
18,204
21,998
0
7,781
10,148
29,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,675
Gold Earned
63,886
174
Minions Killed
189
6
Camps Cleared
4
934,458
Distance Traveled
972,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,223
1,020
26
2
1
179,735
0
W
Scylla
12,783
1,162
40
4
0
206,764
0
L
Thanatos
11,573
1,052
24
2
6
194,842
0
L
Achilles
11,672
1,061
39
4
0
207,223
0
W
Kukulkan
12,455
1,132
96
9
1
198,458
0
L
Scylla
9,763
888
36
3
0
202,296
0
L
Zeus
12,049
1,095
51
5
0
177,933
0
L
Chiron
9,618
874
24
2
0
152,164
0
W
Artemis
12,573
1,143
24
2
2
182,495
0
W
Ares
14,852
1,350
3
0
0
205,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role