Player Matchup

Serqet
Serqet
KIDBA5E
Serqet
Level 68
God Stats
0W - 1L
1,628 SR
Queue Stats
17W - 6L
2,090 Elo+
Party 2
Neith
Neith
KilaBeazt
Neith
Level 155
God Stats
5W - 1L
1,579 SR
Queue Stats
17W - 4L
2,090 Elo+
Party 2
Nox
Nox
greengreengene
Nox
Level 57
God Stats
0W - 1L
1,475 SR
Queue Stats
15W - 6L
2,068 Elo+
Party 2
Zhong Kui
Zhong Kui
probablyzach
Zhong Kui
Level 19
God Stats
0W - 1L
1,762 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 2
Tyr
Tyr
zusealmighty10
Tyr
Level 140
God Stats
0W - 1L
1,919 SR
Queue Stats
47W - 35L
2,090 Elo+
Party 2
Team Averages
Level 88
1,673 SR
1,968 Elo+

VS

Team Averages
Level 107
1,658 SR
1,706 Elo+
Ra
Ra
BlueLink14
Ra
Level 139
God Stats
9W - 7L
2,014 SR
Queue Stats
152W - 109L
1,711 Elo+
Party 1
Cernunnos
Cernunnos
DocAwkward
Cernunnos
Level 121
God Stats
3W - 1L
1,737 SR
Queue Stats
70W - 50L
1,644 Elo+
Party 1
Bellona
Bellona
GrimmIV
Bellona
Level 103
God Stats
32W - 19L
1,623 SR
Queue Stats
100W - 68L
1,711 Elo+
Party 1
Scylla
Scylla
MaximusProblemos
Scylla
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 92L
1,716 Elo+
Party 1
Yemoja
Yemoja
WhiplashWallace
Yemoja
Level 149
God Stats
1W - 0L
1,418 SR
Queue Stats
185W - 130L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
KIDBA5E
Serqet
19
1 / 6 / 13
13,665
594
13,733
16,713
6,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
KilaBeazt
Neith
20
10 / 1 / 6
17,495
761
33,106
19,643
8,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 3 / 12
17,085
743
19,044
19,130
9,010
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
probablyzach
Zhong Kui
20
6 / 5 / 11
15,775
686
25,238
25,443
22,572
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
3 / 2 / 10
14,727
640
9,354
17,004
22,811
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 10
17,540
763
22,017
19,973
9,881
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
DocAwkward
Cernunnos
20
4 / 3 / 8
14,815
644
26,100
25,186
12,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
GrimmIV
Bellona
20
2 / 9 / 8
14,004
609
11,674
26,368
19,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
2 / 5 / 7
14,113
614
10,210
16,679
7,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 4 / 9
14,165
616
4,888
24,977
26,980
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
59
26
Kills
17
17
Deaths
26
52
Assists
42
Player
Kills
Deaths
Assists
KDA
W
5
5
10
2
W
Cernunnos
DocAwkward
Cernunnos
4
3
8
2.67
W
Bellona
GrimmIV
Bellona
2
9
8
0.67
L
Serqet
KIDBA5E
Serqet
1
6
13
1.25
L
Neith
KilaBeazt
Neith
10
1
6
13
W
2
5
7
1.1
W
4
4
9
2.13
L
6
3
12
4
L
Zhong Kui
probablyzach
Zhong Kui
6
5
11
2.3
L
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,475
Damage
74,889
97,933
Taken
113,183
69,874
Mitigated
75,476
23,013
Healing
39,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,017
1,588
8,107
5,892
19,973
9,881
985
6,501
12,856
103,929
0
W
Cernunnos
DocAwkward
Cernunnos
26,100
13,315
0
5,048
25,186
12,576
1,600
9,798
15,197
0
91,075
W
Bellona
GrimmIV
Bellona
11,674
4,156
583
351
26,368
19,019
1,445
12,952
12,726
2,195
28,199
L
Serqet
KIDBA5E
Serqet
13,733
2,159
0
1,396
16,713
6,515
0
7,768
7,971
0
30,433
L
Neith
KilaBeazt
Neith
33,106
14,641
0
7,775
19,643
8,966
3,198
7,951
11,416
0
95,142
W
10,210
1,051
0
1,486
16,679
7,020
1,069
3,423
13,115
57,602
0
W
4,888
2,085
13,840
4,655
24,977
26,980
316
11,721
12,827
19,760
0
L
19,044
1,053
0
2,773
19,130
9,010
2,265
8,278
10,690
85,704
0
L
Zhong Kui
probablyzach
Zhong Kui
25,238
1,353
0
7,271
25,443
22,572
175
6,884
17,603
72,453
0
L
9,354
316
0
3,798
17,004
22,811
1,300
6,862
10,048
0
43,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,747
Gold Earned
74,637
557
Minions Killed
536
8
Camps Cleared
6
1,927,609
Distance Traveled
2,000,151
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,540
763
219
10
2
445,113
3
W
Cernunnos
14,815
644
145
6
4
392,611
0
W
Bellona
14,004
609
42
2
0
384,976
2
L
Serqet
13,665
594
23
1
0
320,028
0
L
Neith
17,495
761
151
7
3
389,390
5
W
Scylla
14,113
614
98
4
0
400,780
4
W
Yemoja
14,165
616
32
1
0
376,671
9
L
Nox
17,085
743
173
8
0
445,451
3
L
Zhong Kui
15,775
686
136
6
2
343,481
1
L
Tyr
14,727
640
74
3
3
429,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role