Player Matchup

Hel
Hel
Jay1065
Hel
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
PeenPaladin
Hou Yi
Level 75
God Stats
3W - 1L
1,238 SR
Queue Stats
258W - 231L
1,552 Elo+
Party 2
Fenrir
Fenrir
RubberDuk
Fenrir
Level 96
God Stats
1W - 4L
1,761 SR
Queue Stats
65W - 51L
1,511 Elo+
Solo
Guan Yu
Guan Yu
ThePreview
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,382 Elo+
Solo
Cerberus
Cerberus
gost421
Cerberus
Level 124
God Stats
6W - 7L
1,197 SR
Queue Stats
231W - 192L
1,547 Elo+
Party 2
Team Averages
Level 86
1,439 SR
1,498 Elo+

VS

Team Averages
Level 91
1,488 SR
1,546 Elo+
Tiamat
Tiamat
Exoesis
Tiamat
Level 58
God Stats
5W - 8L
1,350 SR
Queue Stats
116W - 115L
1,424 Elo+
Solo
Terra
Terra
GTX TopHat
Terra
Level 114
God Stats
37W - 39L
1,747 SR
Queue Stats
1,244W - 1,284L
1,552 Elo+
Party 1
Ne Zha
Ne Zha
TheJollyJulian
Ne Zha
Level 121
God Stats
9W - 14L
1,343 SR
Queue Stats
152W - 146L
1,548 Elo+
Solo
Achilles
Achilles
kingrewindz
Achilles
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 199L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
zombieacido
Danzaburou
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
7
0 / 2 / 0
3,847
550
981
3,792
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
6
0 / 0 / 2
3,972
567
1,651
2,391
480
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
RubberDuk
Fenrir
5
0 / 1 / 1
3,507
501
1,432
3,796
839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
ThePreview
Guan Yu
8
0 / 0 / 0
4,068
581
1,127
3,149
1,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
gost421
Cerberus
6
2 / 1 / 0
4,144
592
3,207
5,222
2,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Exoesis
Tiamat
8
3 / 0 / 1
4,645
664
3,294
1,311
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
6
0 / 1 / 1
3,870
553
851
4,346
1,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
1 / 0 / 3
4,122
589
2,145
4,815
1,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
kingrewindz
Achilles
8
0 / 0 / 1
4,265
609
2,783
3,247
1,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
zombieacido
Danzaburou
6
0 / 1 / 0
3,804
543
1,714
3,838
817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
4
4
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Exoesis
Tiamat
3
0
1
3.5
W
Terra
0
1
1
0.5
L
Hel
0
2
0
0
L
Hou Yi
0
0
2
1
L
Fenrir
RubberDuk
Fenrir
0
1
1
0.5
W
1
0
3
2.5
L
Guan Yu
ThePreview
Guan Yu
0
0
0
0
L
Cerberus
gost421
Cerberus
2
1
0
2
W
Achilles
kingrewindz
Achilles
0
0
1
0.5
W
Danzaburou
zombieacido
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,398
Damage
10,787
18,350
Taken
17,557
6,451
Mitigated
5,553
7,865
Healing
9,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Exoesis
Tiamat
3,294
441
0
356
1,311
938
0
696
509
19,256
0
W
Terra
851
315
289
2,197
4,346
1,340
0
781
3,536
7,285
0
L
Hel
981
101
76
1,321
3,792
929
0
1,362
2,275
14,876
0
L
Hou Yi
1,651
1,001
0
1,302
2,391
480
350
174
2,217
0
16,956
L
Fenrir
RubberDuk
Fenrir
1,432
498
0
2,036
3,796
839
0
626
3,150
0
8,822
W
2,145
620
0
2,703
4,815
1,124
0
1,265
3,550
0
15,916
L
Guan Yu
ThePreview
Guan Yu
1,127
514
0
1,290
3,149
1,959
0
0
2,899
0
14,579
L
Cerberus
gost421
Cerberus
3,207
512
0
1,840
5,222
2,244
0
1,751
3,389
11,672
0
W
Achilles
kingrewindz
Achilles
2,783
852
0
1,624
3,247
1,334
0
0
3,072
0
13,771
W
Danzaburou
zombieacido
Danzaburou
1,714
722
198
1,737
3,838
817
70
1,336
2,502
0
16,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,538
Gold Earned
20,706
154
Minions Killed
162
0
Camps Cleared
0
612,717
Distance Traveled
688,023
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,645
664
39
6
0
141,740
1
W
Terra
3,870
553
10
1
0
149,076
0
L
Hel
3,847
550
36
5
0
122,806
1
L
Hou Yi
3,972
567
42
6
0
125,862
1
L
Fenrir
3,507
501
25
4
0
90,934
2
W
Ne Zha
4,122
589
39
6
0
125,743
1
L
Guan Yu
4,068
581
33
5
0
135,164
2
L
Cerberus
4,144
592
18
3
0
137,951
2
W
Achilles
4,265
609
37
5
0
145,072
0
W
Danzaburou
3,804
543
37
5
0
126,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role