Player Matchup

Tiamat
Tiamat
ChugHerNut
Tiamat
Level 63
God Stats
0W - 3L
1,196 SR
Queue Stats
14W - 31L
1,437 Elo+
Party 2
Odin
Odin
DARIUSSSSSSSSS
Odin
Level 25
God Stats
12W - 16L
1,563 SR
Queue Stats
31W - 52L
1,419 Elo+
Party 2
Horus
Horus
Ganky667
Horus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 120L
1,441 Elo+
Party 2
Bastet
Bastet
Infinitedrago
Bastet
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 84L
1,434 Elo+
Party 2
Danzaburou
Danzaburou
Shadownato
Danzaburou
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 40L
1,412 Elo+
Party 2
Team Averages
Level 56
1,452 SR
1,429 Elo+

VS

Team Averages
Level 77
1,592 SR
1,517 Elo+
Pele
Pele
GammaRush
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
RuuuKiller
Zeus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
XxDiextroxX
Apollo
Level 121
God Stats
4W - 0L
1,500 SR
Queue Stats
114W - 108L
1,533 Elo+
Party 3
Ymir
Ymir
elxmenor
Ymir
Level 29
God Stats
20W - 12L
1,658 SR
Queue Stats
89W - 84L
1,397 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
oBreezy7
Ah Muzen Cab
Level 28
God Stats
12W - 3L
1,803 SR
Queue Stats
124W - 121L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChugHerNut
Tiamat
8
0 / 5 / 0
4,844
484
2,016
6,735
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 1
4,747
475
4,288
9,556
6,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Ganky667
Horus
7
1 / 5 / 0
4,767
477
2,610
9,394
4,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 5 / 1
5,066
507
3,424
7,914
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Shadownato
Danzaburou
9
0 / 3 / 1
5,191
519
3,780
5,691
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
8 / 1 / 4
6,858
686
6,195
7,981
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
6 / 0 / 3
7,051
705
6,653
4,329
1,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
11
6 / 0 / 4
6,645
665
6,254
5,673
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
1 / 1 / 8
5,792
579
3,542
6,397
3,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
oBreezy7
Ah Muzen Cab
11
1 / 2 / 1
6,196
620
5,743
7,043
2,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
22
22
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ChugHerNut
Tiamat
0
5
0
0
L
1
4
1
0.38
W
Pele
8
1
4
10
L
Horus
Ganky667
Horus
1
5
0
0.2
L
1
5
1
0.3
W
6
0
3
7.5
L
Danzaburou
Shadownato
Danzaburou
0
3
1
0.17
W
Apollo
6
0
4
8
W
Ymir
1
1
8
5
W
Ah Muzen Cab
oBreezy7
Ah Muzen Cab
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,118
Damage
28,387
39,290
Taken
31,423
17,018
Mitigated
11,772
9,228
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ChugHerNut
Tiamat
2,016
194
0
1,488
6,735
2,880
0
4,589
2,146
18,256
0
L
4,288
1,686
0
2,815
9,556
6,268
0
265
9,291
0
14,602
W
Pele
6,195
2,314
0
3,496
7,981
2,686
23
229
7,715
0
31,413
L
Horus
Ganky667
Horus
2,610
1,393
376
1,548
9,394
4,190
0
2,341
7,053
0
12,097
L
3,424
1,215
0
1,762
7,914
2,286
0
1,478
6,436
0
21,124
W
6,653
1,110
0
250
4,329
1,365
580
1,593
2,582
41,648
0
L
Danzaburou
Shadownato
Danzaburou
3,780
1,346
0
1,239
5,691
1,394
1,180
1,522
4,169
0
22,954
W
Apollo
6,254
3,385
0
3,207
5,673
1,611
839
28
5,599
0
37,812
W
Ymir
3,542
440
0
1,628
6,397
3,471
189
0
6,397
11,090
0
W
Ah Muzen Cab
oBreezy7
Ah Muzen Cab
5,743
3,358
0
3,306
7,043
2,639
1,130
0
6,843
0
36,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,615
Gold Earned
32,542
187
Minions Killed
312
0
Camps Cleared
0
943,323
Distance Traveled
936,608
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,844
484
39
4
0
188,441
1
L
Odin
4,747
475
35
4
0
191,307
4
W
Pele
6,858
686
55
6
0
226,201
2
L
Horus
4,767
477
25
3
0
191,152
2
L
Bastet
5,066
507
45
5
0
189,568
1
W
Zeus
7,051
705
86
9
0
175,385
2
L
Danzaburou
5,191
519
43
4
0
182,855
1
W
Apollo
6,645
665
85
9
0
188,455
1
W
Ymir
5,792
579
17
2
0
187,665
2
W
Ah Muzen Cab
6,196
620
69
7
0
158,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role