Player Matchup

Odin
Odin
Apex4noob
Odin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,626 Elo+
Party 1
Tiamat
Tiamat
BEG0NE TH0TH
Tiamat
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,925 Elo+
Party 1
Chaac
Chaac
LvLx
Chaac
Level 17
God Stats
5W - 2L
1,947 SR
Queue Stats
22W - 36L
1,600 Elo+
Party 1
Team Averages
Level 15
1,649 SR
1,717 Elo+

VS

Team Averages
Level 90
1,572 SR
1,277 Elo+
Rama
Rama
Ah_MuzenKab
Rama
Level 159
God Stats
4W - 6L
1,510 SR
Queue Stats
302W - 340L
1,456 Elo+
Party 2
Ares
Ares
crismr99
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
966 Elo+
Party 2
Nu Wa
Nu Wa
youngpatel
Nu Wa
Level 107
God Stats
0W - 1L
1,706 SR
Queue Stats
75W - 107L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
10 / 1 / 8
9,831
894
9,470
11,128
5,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
12
6 / 1 / 8
8,968
815
8,138
7,379
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
LvLx
Chaac
11
2 / 2 / 13
8,857
805
6,771
10,558
5,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 0
8,274
752
6,089
11,991
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
8
0 / 7 / 1
6,387
581
2,207
11,076
7,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
10
1 / 5 / 1
7,246
659
9,116
5,782
1,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
18
Kills
4
4
Deaths
18
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
Odin
10
1
8
14
W
Tiamat
6
1
8
10
W
Chaac
LvLx
Chaac
2
2
13
4.25
L
Ares
0
7
1
0.07
L
Nu Wa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,379
Damage
17,412
29,065
Taken
28,849
15,883
Mitigated
14,014
13,393
Healing
3,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,089
4,936
0
3,019
11,991
4,429
1,037
4,059
7,932
0
26,812
W
Odin
9,470
4,928
0
5,281
11,128
5,416
1,275
4,214
6,914
0
33,866
W
Tiamat
8,138
886
0
2,700
7,379
5,257
477
2,743
4,636
41,199
0
W
Chaac
LvLx
Chaac
6,771
983
0
5,412
10,558
5,210
647
4,407
6,151
0
27,113
L
Ares
2,207
388
0
127
11,076
7,959
234
2,375
8,701
4,486
0
L
Nu Wa
9,116
3,637
0
414
5,782
1,626
233
1,736
4,046
29,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,656
Gold Earned
21,907
136
Minions Killed
98
0
Camps Cleared
0
595,934
Distance Traveled
514,521
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,274
752
51
5
0
151,090
1
W
Odin
9,831
894
33
3
0
203,271
0
W
Tiamat
8,968
815
65
6
0
188,905
3
W
Chaac
8,857
805
38
3
0
203,758
0
L
Ares
6,387
581
0
0
0
175,124
0
L
Nu Wa
7,246
659
47
4
0
188,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role