Player Matchup

Da Ji
Da Ji
DiviUp
Da Ji
Level 31
God Stats
7W - 7L
1,333 SR
Queue Stats
95W - 123L
1,275 Elo+
Party 2
Bellona
Bellona
Heptix0910
Bellona
Level 18
God Stats
22W - 32L
1,532 SR
Queue Stats
22W - 34L
1,398 Elo+
Party 2
Hachiman
Hachiman
HitbatsmanJR
Hachiman
Level 29
God Stats
17W - 25L
1,468 SR
Queue Stats
104W - 135L
1,300 Elo+
Party 2
The Morrigan
The Morrigan
MidKnightBoogie
The Morrigan
Level 22
God Stats
5W - 13L
1,262 SR
Queue Stats
10W - 24L
1,220 Elo+
Party 2
Khepri
Khepri
j_bud22
Khepri
Level 48
God Stats
5W - 6L
1,500 SR
Queue Stats
509W - 545L
1,274 Elo+
Party 2
Team Averages
Level 30
1,419 SR
1,293 Elo+

VS

Team Averages
Level 19
1,345 SR
1,267 Elo+
Anubis
Anubis
DimplyRaindrop
Anubis
Level 28
God Stats
1W - 4L
1,278 SR
Queue Stats
659W - 759L
1,315 Elo+
Solo
Set
Set
Mr Evergreen405
Set
Level 29
God Stats
0W - 2L
1,156 SR
Queue Stats
6W - 14L
1,114 Elo+
Solo
Jing Wei
Jing Wei
No_Russiian
Jing Wei
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
69W - 98L
1,203 Elo+
Party 1
Artemis
Artemis
tornado72
Artemis
Level 17
God Stats
40W - 48L
1,293 SR
Queue Stats
54W - 72L
1,204 Elo+
Party 1
Guan Yu
Guan Yu
すちへみゆれろ
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DiviUp
Da Ji
16
4 / 2 / 7
9,636
535
7,151
9,571
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Heptix0910
Bellona
15
3 / 0 / 3
9,220
512
3,787
9,612
5,843
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hachiman
HitbatsmanJR
Hachiman
16
13 / 1 / 5
10,259
570
15,723
8,967
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
MidKnightBoogie
The Morrigan
13
2 / 4 / 1
8,024
446
4,057
9,721
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
j_bud22
Khepri
13
3 / 1 / 13
9,530
529
5,856
11,605
14,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,503
417
6,571
11,997
6,262
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
1 / 5 / 1
7,976
443
3,630
13,912
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
No_Russiian
Jing Wei
10
0 / 6 / 2
6,335
352
4,177
7,904
2,526
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
tornado72
Artemis
12
3 / 3 / 1
7,685
427
5,717
7,007
2,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 0
7,720
429
6,711
11,723
11,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
25
Kills
7
8
Deaths
25
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Da Ji
DiviUp
Da Ji
4
2
7
3.75
W
Bellona
Heptix0910
Bellona
3
0
3
4.5
W
Hachiman
HitbatsmanJR
Hachiman
13
1
5
15.5
W
The Morrigan
MidKnightBoogie
The Morrigan
2
4
1
0.63
L
1
5
1
0.3
L
Jing Wei
No_Russiian
Jing Wei
0
6
2
0.17
W
Khepri
j_bud22
Khepri
3
1
13
9.5
L
Artemis
tornado72
Artemis
3
3
1
1.17
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,574
Damage
26,806
49,476
Taken
52,543
30,766
Mitigated
28,262
9,052
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,571
471
306
3,568
11,997
6,262
435
2,436
9,495
25,198
0
W
Da Ji
DiviUp
Da Ji
7,151
1,822
0
0
9,571
3,602
2,177
120
9,376
0
61,611
W
Bellona
Heptix0910
Bellona
3,787
924
0
556
9,612
5,843
363
670
8,592
0
33,678
W
Hachiman
HitbatsmanJR
Hachiman
15,723
10,725
330
3,349
8,967
3,564
2,035
1,634
7,308
0
61,868
W
The Morrigan
MidKnightBoogie
The Morrigan
4,057
2,548
0
939
9,721
3,171
1,242
1,947
7,724
34,416
1,358
L
3,630
1,485
0
4,722
13,912
5,408
337
899
12,979
0
51,600
L
Jing Wei
No_Russiian
Jing Wei
4,177
3,169
0
0
7,904
2,526
198
2,364
5,432
0
22,008
W
Khepri
j_bud22
Khepri
5,856
889
798
3,080
11,605
14,586
764
2,200
9,380
25,758
0
L
Artemis
tornado72
Artemis
5,717
2,534
477
1,404
7,007
2,501
1,937
2,184
4,725
0
41,883
L
6,711
820
247
2,770
11,723
11,565
319
1,476
10,247
0
26,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,669
Gold Earned
37,219
357
Minions Killed
259
0
Camps Cleared
0
1,574,030
Distance Traveled
1,413,208
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,503
417
39
2
0
275,564
3
W
Da Ji
9,636
535
99
6
0
345,247
1
W
Bellona
9,220
512
69
4
0
319,470
0
W
Hachiman
10,259
570
90
5
0
322,709
0
W
The Morrigan
8,024
446
58
3
0
251,776
0
L
Set
7,976
443
70
4
0
316,506
0
L
Jing Wei
6,335
352
44
2
0
244,904
2
W
Khepri
9,530
529
41
2
0
334,828
4
L
Artemis
7,685
427
66
4
0
257,696
4
L
Guan Yu
7,720
429
40
2
0
318,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role