Player Matchup

Cthulhu
Cthulhu
Assassin Axl
Cthulhu
Level 65
God Stats
3W - 2L
1,767 SR
Queue Stats
32W - 14L
1,311 Elo+
Party 2
Chernobog
Chernobog
CristoferCB14
Chernobog
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,471 Elo+
Party 2
Bacchus
Bacchus
Gotnict5
Bacchus
Level 18
God Stats
7W - 4L
1,700 SR
Queue Stats
25W - 17L
1,434 Elo+
Party 2
Team Averages
Level 77
1,656 SR
1,405 Elo+

VS

Team Averages
Level 29
1,429 SR
1,408 Elo+
Janus
Janus
EWFKobGobs
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,387 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Naedo
Tsukuyomi
Level 21
God Stats
3W - 6L
1,329 SR
Queue Stats
17W - 19L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
ShiNoRuru
Cthulhu
Level 18
God Stats
0W - 1L
1,458 SR
Queue Stats
4W - 3L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Assassin Axl
Cthulhu
12
3 / 4 / 16
9,307
716
7,132
8,639
3,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
CristoferCB14
Chernobog
16
15 / 0 / 6
11,678
898
20,179
14,330
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Gotnict5
Bacchus
13
4 / 1 / 17
9,568
736
4,298
9,420
11,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
5 / 7 / 0
8,268
636
6,457
10,650
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Naedo
Tsukuyomi
10
0 / 8 / 5
7,482
576
7,138
11,296
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ShiNoRuru
Cthulhu
10
0 / 7 / 3
7,149
550
5,189
14,163
9,007
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
22
Kills
5
5
Deaths
22
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Assassin Axl
Cthulhu
3
4
16
2.75
W
Chernobog
CristoferCB14
Chernobog
15
0
6
18
L
Janus
5
7
0
0.71
W
Bacchus
Gotnict5
Bacchus
4
1
17
12.5
L
Tsukuyomi
Naedo
Tsukuyomi
0
8
5
0.31
L
Cthulhu
ShiNoRuru
Cthulhu
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,609
Damage
18,784
32,389
Taken
36,109
20,235
Mitigated
17,139
11,232
Healing
2,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Assassin Axl
Cthulhu
7,132
345
206
1,341
8,639
3,414
496
3,970
4,565
21,502
0
W
Chernobog
CristoferCB14
Chernobog
20,179
13,986
0
8,367
14,330
5,797
1,937
4,412
9,688
0
78,467
L
Janus
6,457
1,198
0
1,026
10,650
3,592
0
3,620
7,030
27,287
0
W
Bacchus
Gotnict5
Bacchus
4,298
539
0
1,318
9,420
11,024
389
3,172
6,107
13,292
0
L
Tsukuyomi
Naedo
Tsukuyomi
7,138
1,481
0
1,177
11,296
4,540
0
4,784
6,512
0
22,689
L
Cthulhu
ShiNoRuru
Cthulhu
5,189
531
0
0
14,163
9,007
185
3,102
11,061
17,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,553
Gold Earned
22,899
147
Minions Killed
101
0
Camps Cleared
0
707,096
Distance Traveled
593,491
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,307
716
20
2
0
224,679
0
W
Chernobog
11,678
898
114
9
0
239,770
1
L
Janus
8,268
636
55
4
0
191,257
0
W
Bacchus
9,568
736
13
1
0
242,647
4
L
Tsukuyomi
7,482
576
30
2
0
196,011
1
L
Cthulhu
7,149
550
16
1
0
206,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role