Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Destroyer0fVaj
Raijin
Level 118
God Stats
3W - 6L
1,500 SR
Queue Stats
375W - 373L
1,667 Elo+
Party 3
Anubis
Anubis
Hades2819
Anubis
Level 109
God Stats
1W - 1L
1,537 SR
Queue Stats
78W - 84L
1,591 Elo+
Party 2
Fenrir
Fenrir
MrPizzooti
Fenrir
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 169L
1,654 Elo+
Party 3
Ne Zha
Ne Zha
lbox87
Ne Zha
Level 142
God Stats
1W - 4L
1,500 SR
Queue Stats
135W - 145L
1,601 Elo+
Party 2
Team Averages
Level 126
1,507 SR
1,602 Elo+

VS

Team Averages
Level 127
1,456 SR
1,575 Elo+
Agni
Agni
DreadKaizer
Agni
Level 108
God Stats
1W - 2L
1,623 SR
Queue Stats
77W - 68L
1,541 Elo+
Party 1
Medusa
Medusa
KetsuoTaberuu
Medusa
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 81L
1,645 Elo+
Party 1
Xing Tian
Xing Tian
Lightning11511
Xing Tian
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 78L
1,637 Elo+
Party 1
Tyr
Tyr
PlasmaSushi
Tyr
Level 144
God Stats
3W - 1L
1,340 SR
Queue Stats
153W - 144L
1,560 Elo+
Party 1
Janus
Janus
uchija664
Janus
Level 149
God Stats
5W - 6L
1,318 SR
Queue Stats
223W - 211L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
3 / 4 / 15
10,022
716
8,049
14,841
17,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 5 / 8
9,796
700
9,469
10,796
6,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Hades2819
Anubis
20
6 / 3 / 13
11,725
838
18,048
11,671
7,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
MrPizzooti
Fenrir
16
4 / 6 / 13
10,446
746
7,616
17,123
18,285
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
lbox87
Ne Zha
18
5 / 4 / 13
11,557
826
8,139
10,376
5,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 13
10,424
745
8,279
9,170
3,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 5 / 9
11,276
805
14,952
9,484
3,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Lightning11511
Xing Tian
17
3 / 5 / 13
10,974
784
7,137
18,715
22,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
5 / 4 / 16
11,553
825
12,413
15,896
12,550
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
uchija664
Janus
20
5 / 3 / 13
11,997
857
12,440
9,578
4,162
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
86
22
Kills
22
22
Deaths
22
62
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
4
15
2.63
L
4
5
8
1.6
W
3
5
13
1.9
L
Anubis
Hades2819
Anubis
6
3
13
4.17
W
6
5
9
2.1
W
Xing Tian
Lightning11511
Xing Tian
3
5
13
1.9
L
Fenrir
MrPizzooti
Fenrir
4
6
13
1.75
W
5
4
16
3.25
L
Ne Zha
lbox87
Ne Zha
5
4
13
2.88
W
Janus
uchija664
Janus
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,321
Damage
55,221
64,807
Taken
62,843
55,404
Mitigated
46,370
20,137
Healing
17,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,049
542
1,486
2,246
14,841
17,503
150
4,720
10,121
12,394
0
L
9,469
390
1,535
1,179
10,796
6,054
485
6,769
4,027
19,441
0
W
8,279
477
587
1,417
9,170
3,198
511
6,549
2,621
25,786
0
L
Anubis
Hades2819
Anubis
18,048
1,022
1,935
4,309
11,671
7,815
1,093
4,955
6,716
53,871
0
W
14,952
4,989
1,107
1,465
9,484
3,560
2,013
4,660
4,824
0
29,411
W
Xing Tian
Lightning11511
Xing Tian
7,137
422
1,223
1,653
18,715
22,900
540
9,588
9,127
11,982
0
L
Fenrir
MrPizzooti
Fenrir
7,616
825
1,754
2,147
17,123
18,285
0
7,383
9,740
0
10,647
W
12,413
1,701
2,513
5,695
15,896
12,550
1,188
8,512
7,384
0
19,025
L
Ne Zha
lbox87
Ne Zha
8,139
1,372
1,697
1,849
10,376
5,747
1,744
4,029
6,347
0
21,414
W
Janus
uchija664
Janus
12,440
491
1,408
904
9,578
4,162
1,234
6,257
3,321
41,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,546
Gold Earned
56,224
141
Minions Killed
149
0
Camps Cleared
0
1,131,554
Distance Traveled
1,250,555
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,022
716
5
0
0
246,304
1
L
Raijin
9,796
700
24
2
0
189,906
1
W
Agni
10,424
745
41
3
0
199,949
0
L
Anubis
11,725
838
80
6
0
231,223
0
W
Medusa
11,276
805
23
2
0
268,693
1
W
Xing Tian
10,974
784
13
1
0
228,369
1
L
Fenrir
10,446
746
4
0
0
240,836
2
W
Tyr
11,553
825
11
1
0
270,357
0
L
Ne Zha
11,557
826
28
2
0
223,285
0
W
Janus
11,997
857
61
4
0
283,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role