Player Matchup

Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bocephus3303
Baron Samedi
Level 31
God Stats
2W - 2L
1,602 SR
Queue Stats
39W - 73L
1,230 Elo+
Party 1
Hachiman
Hachiman
Curt--Dog
Hachiman
Level 38
God Stats
6W - 8L
1,406 SR
Queue Stats
103W - 128L
1,279 Elo+
Party 1
Bakasura
Bakasura
RIFLE-MACC
Bakasura
Level 26
God Stats
3W - 3L
1,582 SR
Queue Stats
36W - 75L
1,196 Elo+
Party 1
Tyr
Tyr
sqire
Tyr
Level 64
God Stats
0W - 4L
1,212 SR
Queue Stats
11W - 18L
1,336 Elo+
Solo
Team Averages
Level 57
1,460 SR
1,308 Elo+

VS

Team Averages
Level 84
1,493 SR
1,430 Elo+
Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Sirhoey
Chiron
Level 142
God Stats
24W - 14L
1,609 SR
Queue Stats
404W - 428L
1,451 Elo+
Solo
Fenrir
Fenrir
Tavo_REEY
Fenrir
Level 60
God Stats
14W - 12L
1,576 SR
Queue Stats
16W - 13L
1,487 Elo+
Party 2
Cerberus
Cerberus
killonsight95
Cerberus
Level 44
God Stats
18W - 28L
1,301 SR
Queue Stats
27W - 39L
1,330 Elo+
Solo
Kukulkan
Kukulkan
konakonata12
Kukulkan
Level 48
God Stats
30W - 27L
1,481 SR
Queue Stats
72W - 86L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
1 / 3 / 1
4,593
459
2,312
8,435
3,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
Bocephus3303
Baron Samedi
8
0 / 5 / 0
4,547
455
1,366
5,858
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Curt--Dog
Hachiman
7
1 / 2 / 1
4,534
453
2,884
6,485
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
RIFLE-MACC
Bakasura
5
0 / 1 / 0
4,046
405
702
4,021
880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyr
sqire
Tyr
8
0 / 3 / 0
4,800
480
2,149
7,192
3,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 0 / 1
6,035
604
5,254
4,623
2,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
Sirhoey
Chiron
10
1 / 1 / 2
5,646
565
6,458
5,172
1,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
Tavo_REEY
Fenrir
10
4 / 0 / 3
6,441
644
2,206
5,917
1,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
killonsight95
Cerberus
8
2 / 1 / 1
5,401
540
2,234
6,799
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
konakonata12
Kukulkan
11
5 / 0 / 1
6,713
671
5,412
4,314
1,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
14
14
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
1
0.5
W
Mulan
 
Mulan
2
0
1
2.5
L
Baron Samedi
Bocephus3303
Baron Samedi
0
5
0
0
L
Hachiman
Curt--Dog
Hachiman
1
2
1
0.75
L
Bakasura
RIFLE-MACC
Bakasura
0
1
0
0
W
Chiron
Sirhoey
Chiron
1
1
2
2
W
Fenrir
Tavo_REEY
Fenrir
4
0
3
5.5
W
Cerberus
killonsight95
Cerberus
2
1
1
2.5
W
Kukulkan
konakonata12
Kukulkan
5
0
1
5.5
L
Tyr
sqire
Tyr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,413
Damage
21,564
31,991
Taken
26,825
11,429
Mitigated
10,860
8,050
Healing
13,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,312
300
0
2,635
8,435
3,663
0
1,357
7,078
10,858
0
W
Mulan
 
Mulan
5,254
1,305
0
2,143
4,623
2,588
201
0
4,373
0
29,337
L
Baron Samedi
Bocephus3303
Baron Samedi
1,366
290
0
187
5,858
1,868
0
4,192
1,666
15,687
0
L
Hachiman
Curt--Dog
Hachiman
2,884
1,703
274
1,903
6,485
1,227
0
2,097
4,388
0
16,173
L
Bakasura
RIFLE-MACC
Bakasura
702
561
0
1,082
4,021
880
0
0
3,971
0
8,629
W
Chiron
Sirhoey
Chiron
6,458
3,419
547
2,533
5,172
1,430
241
1,465
3,707
0
36,718
W
Fenrir
Tavo_REEY
Fenrir
2,206
277
183
2,627
5,917
1,898
0
281
5,636
0
28,407
W
Cerberus
killonsight95
Cerberus
2,234
343
0
2,966
6,799
3,337
157
668
6,131
14,233
0
W
Kukulkan
konakonata12
Kukulkan
5,412
1,015
0
2,307
4,314
1,607
614
1,264
3,050
35,824
0
L
Tyr
sqire
Tyr
2,149
480
0
1,969
7,192
3,791
0
0
6,942
0
17,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,520
Gold Earned
30,236
142
Minions Killed
262
0
Camps Cleared
0
784,649
Distance Traveled
945,486
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,593
459
15
2
0
174,501
1
W
Mulan
6,035
604
56
6
0
177,413
1
L
Baron Samedi
4,547
455
27
3
0
145,087
0
L
Hachiman
4,534
453
25
3
0
161,306
1
L
Bakasura
4,046
405
27
3
0
152,804
0
W
Chiron
5,646
565
62
6
0
169,677
1
W
Fenrir
6,441
644
54
5
0
223,930
0
W
Cerberus
5,401
540
29
3
0
199,450
1
W
Kukulkan
6,713
671
61
6
0
175,016
0
L
Tyr
4,800
480
48
5
0
150,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role