Player Matchup

Chang'e
Chang'e
Diamond II
CabrokenMain27
Chang'e
Diamond II
Level 66
God Stats
29W - 20L
1,734 SR
Queue Stats
66W - 47L
2,225 MMR
Party 1
Cabrakan
Cabrakan
Masters
Rebelheart
Cabrakan
Masters
Level 145
God Stats
31W - 13L
1,924 SR
Queue Stats
172W - 186L
2,552 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond II
z Prodigy z
Tsukuyomi
Diamond II
Level 160
God Stats
1W - 0L
1,842 SR
Queue Stats
163W - 87L
2,208 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,833 SR
2,328 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,548 SR
2,265 MMR
Bastet
Bastet
Diamond I
B1ack coyote23
Bastet
Diamond I
Level 148
God Stats
71W - 37L
1,740 SR
Queue Stats
91W - 50L
2,612 MMR
Party 2
Agni
Agni
Diamond V
BiGcAmHD
Agni
Diamond V
Level 156
God Stats
9W - 12L
1,608 SR
Queue Stats
212W - 176L
2,034 MMR
Party 2
Achilles
Achilles
Platinum I
HyperzUS
Achilles
Platinum I
Level 146
God Stats
1W - 2L
1,297 SR
Queue Stats
74W - 86L
2,148 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 10
12,908
717
12,890
14,117
10,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Rebelheart
Cabrakan
17
6 / 1 / 13
13,772
765
13,856
22,549
34,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
z Prodigy z
Tsukuyomi
16
8 / 6 / 6
12,792
711
14,240
15,317
9,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AphroditeSobekPersephoneScyllaCu Chulainn

VS

Bans
FenrirRaijinDanzaburouDiscordiaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
11,160
620
8,596
15,349
7,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
16
5 / 7 / 3
12,022
668
12,872
15,286
5,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
HyperzUS
Achilles
13
3 / 7 / 5
10,847
603
9,543
19,781
24,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
21
Kills
10
10
Deaths
21
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
L
Agni
5
7
3
0.93
W
7
3
10
4
L
Achilles
HyperzUS
Achilles
3
7
5
0.79
W
Cabrakan
Rebelheart
Cabrakan
6
1
13
12.5
W
Tsukuyomi
z Prodigy z
Tsukuyomi
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,986
Damage
31,011
51,983
Taken
50,416
54,487
Mitigated
37,226
19,837
Healing
6,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,596
2,255
0
1,580
15,349
7,526
690
7,764
7,585
0
41,860
L
Agni
12,872
218
0
1,042
15,286
5,670
724
8,681
6,605
56,528
0
W
12,890
439
5,702
7,172
14,117
10,556
973
3,150
10,451
76,400
0
L
Achilles
HyperzUS
Achilles
9,543
1,758
0
3,586
19,781
24,030
0
10,400
9,381
0
33,028
W
Cabrakan
Rebelheart
Cabrakan
13,856
1,476
0
5,200
22,549
34,751
1,117
4,557
16,722
31,700
0
W
Tsukuyomi
z Prodigy z
Tsukuyomi
14,240
2,860
0
1,763
15,317
9,180
395
4,210
10,585
0
63,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,472
Gold Earned
34,029
223
Minions Killed
187
0
Camps Cleared
0
985,077
Distance Traveled
892,901
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,160
620
54
3
0
309,492
7
L
Agni
12,022
668
102
6
0
272,973
3
W
Chang'e
12,908
717
127
7
0
334,396
0
L
Achilles
10,847
603
31
2
0
310,436
5
W
Cabrakan
13,772
765
35
2
0
329,564
3
W
Tsukuyomi
12,792
711
61
3
0
321,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role