Player Matchup

Janus
Janus
 
Janus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Anciso831
Baron Samedi
Level 22
God Stats
6W - 5L
1,578 SR
Queue Stats
7W - 6L
1,377 Elo+
Party 2
Kali
Kali
DemonKing69287
Kali
Level 64
God Stats
87W - 136L
1,501 SR
Queue Stats
329W - 416L
1,401 Elo+
Party 1
Izanami
Izanami
TsukiSinpai
Izanami
Level 25
God Stats
11W - 15L
1,502 SR
Queue Stats
204W - 265L
1,406 Elo+
Party 2
Geb
Geb
iZombii
Geb
Level 125
God Stats
0W - 2L
1,298 SR
Queue Stats
81W - 79L
1,390 Elo+
Party 2
Team Averages
Level 56
1,476 SR
1,415 Elo+

VS

Team Averages
Level 50
1,525 SR
1,372 Elo+
Ao Kuang
Ao Kuang
InsaneK-MAdness
Ao Kuang
Level 62
God Stats
24W - 37L
1,410 SR
Queue Stats
144W - 233L
1,376 Elo+
Party 3
Cthulhu
Cthulhu
LuckyMole89
Cthulhu
Level 59
God Stats
9W - 12L
1,671 SR
Queue Stats
138W - 227L
1,373 Elo+
Party 3
Sun Wukong
Sun Wukong
RJvampi20
Sun Wukong
Level 44
God Stats
2W - 1L
1,671 SR
Queue Stats
75W - 126L
1,357 Elo+
Party 3
Kukulkan
Kukulkan
RanKratos_1589
Kukulkan
Level 51
God Stats
44W - 35L
1,481 SR
Queue Stats
118W - 179L
1,398 Elo+
Party 3
Anhur
Anhur
zenSNTL
Anhur
Level 35
God Stats
7W - 10L
1,392 SR
Queue Stats
116W - 123L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 4 / 1
6,411
583
2,759
5,582
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Anciso831
Baron Samedi
10
1 / 3 / 0
5,844
531
2,610
6,283
2,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 2 / 2
5,617
511
3,455
5,400
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
TsukiSinpai
Izanami
9
0 / 5 / 2
5,187
472
6,178
5,532
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Geb
7
0 / 4 / 0
5,000
455
2,456
8,360
2,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
8 / 0 / 1
6,609
601
4,702
6,342
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
LuckyMole89
Cthulhu
9
2 / 1 / 7
5,669
515
3,723
8,190
4,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
RJvampi20
Sun Wukong
10
2 / 1 / 2
6,007
546
3,604
6,826
4,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
11
0 / 0 / 2
5,768
524
2,630
2,913
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
zenSNTL
Anhur
10
6 / 2 / 4
6,624
602
5,611
6,522
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
18
18
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
1
0.63
L
Baron Samedi
Anciso831
Baron Samedi
1
3
0
0.33
L
1
2
2
1
W
Ao Kuang
8
0
1
8.5
W
Cthulhu
LuckyMole89
Cthulhu
2
1
7
5.5
W
Sun Wukong
RJvampi20
Sun Wukong
2
1
2
3
W
Kukulkan
0
0
2
1
L
Izanami
TsukiSinpai
Izanami
0
5
2
0.2
L
Geb
0
4
0
0
W
Anhur
zenSNTL
Anhur
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,458
Damage
20,270
31,157
Taken
30,793
11,166
Mitigated
16,102
6,707
Healing
9,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,759
287
0
1,281
5,582
1,545
628
3,250
2,118
33,161
0
L
Baron Samedi
Anciso831
Baron Samedi
2,610
216
0
1,970
6,283
2,291
262
1,619
4,375
24,129
0
L
3,455
1,921
171
1,829
5,400
3,064
0
1,337
4,041
0
22,728
W
Ao Kuang
4,702
1,349
0
2,541
6,342
3,417
304
880
5,425
21,624
6,270
W
Cthulhu
LuckyMole89
Cthulhu
3,723
321
276
1,157
8,190
4,359
88
1,811
6,309
14,774
0
W
Sun Wukong
RJvampi20
Sun Wukong
3,604
518
0
2,225
6,826
4,935
325
2,813
4,013
0
22,652
W
Kukulkan
2,630
121
0
1,613
2,913
836
399
1,082
1,613
26,949
0
L
Izanami
TsukiSinpai
Izanami
6,178
3,742
0
0
5,532
2,008
0
1,921
3,611
0
30,622
L
Geb
2,456
579
0
1,456
8,360
2,258
0
2,446
5,864
9,839
0
W
Anhur
zenSNTL
Anhur
5,611
4,039
0
2,139
6,522
2,555
252
906
5,608
0
30,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,059
Gold Earned
30,677
241
Minions Killed
245
0
Camps Cleared
0
1,017,751
Distance Traveled
960,918
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,411
583
72
7
0
209,073
3
L
Baron Samedi
5,844
531
53
5
0
194,098
0
L
Kali
5,617
511
50
5
0
224,223
0
W
Ao Kuang
6,609
601
51
5
0
230,538
0
W
Cthulhu
5,669
515
21
2
0
186,717
0
W
Sun Wukong
6,007
546
39
4
0
167,877
0
W
Kukulkan
5,768
524
66
6
0
204,488
0
L
Izanami
5,187
472
54
5
0
197,869
1
L
Geb
5,000
455
12
1
0
192,488
0
W
Anhur
6,624
602
68
6
0
171,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role