Player Matchup

Mercury
Mercury
Platinum II
Dynesaurus
Mercury
Platinum II
Level 157
God Stats
17W - 16L
1,562 SR
Queue Stats
172W - 178L
1,928 MMR
Party 1
Tyr
Tyr
Platinum III
Giovannk31
Tyr
Platinum III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum V
Socoyote
Merlin
Platinum V
Level 142
God Stats
4W - 3L
1,829 SR
Queue Stats
113W - 101L
1,771 MMR
Solo
Izanami
Izanami
Gold II
SomtimesCereal
Izanami
Gold II
Level 123
God Stats
0W - 1L
1,738 SR
Queue Stats
64W - 63L
1,508 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
peterattia773
Kuzenbo
Gold I
Level 157
God Stats
9W - 11L
1,782 SR
Queue Stats
268W - 270L
1,770 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,682 SR
1,695 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,586 SR
1,695 MMR
Ymir
Ymir
Silver I
GemReaper
Ymir
Silver I
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 147L
1,630 MMR
Party 3
Guan Yu
Guan Yu
Platinum V
Rhemyren
Guan Yu
Platinum V
Level 41
God Stats
4W - 0L
1,851 SR
Queue Stats
26W - 13L
1,955 MMR
Party 2
The Morrigan
The Morrigan
Gold V
Rhenyrem
The Morrigan
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Platinum V
iMrMustangS2
Cupid
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum I
Ñeda
Nemesis
Platinum I
Level 146
God Stats
47W - 52L
1,577 SR
Queue Stats
205W - 196L
1,891 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dynesaurus
Mercury
9
0 / 5 / 2
5,472
456
2,566
8,326
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 6 / 0
6,170
514
2,044
13,258
7,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Socoyote
Merlin
12
3 / 5 / 1
6,877
573
3,372
6,644
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 2
6,543
545
3,099
5,824
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
10
3 / 3 / 1
6,422
535
4,797
8,451
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ScyllaPersephoneSetApolloTsukuyomi

VS

Bans
DanzaburouHeimdallrChernobogGaneshaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 1 / 6
6,271
523
2,332
6,239
3,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Rhemyren
Guan Yu
15
7 / 0 / 2
8,606
717
7,913
4,362
3,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Morrigan
Rhenyrem
The Morrigan
13
2 / 3 / 4
7,294
608
4,955
5,030
1,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 5
6,843
570
5,799
7,180
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Ñeda
Nemesis
13
7 / 1 / 6
7,607
634
7,687
7,866
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
20
20
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dynesaurus
Mercury
0
5
2
0.2
W
Ymir
2
1
6
5
L
0
6
0
0
W
Guan Yu
Rhemyren
Guan Yu
7
0
2
8
W
The Morrigan
Rhenyrem
The Morrigan
2
3
4
1.33
L
Merlin
Socoyote
Merlin
3
5
1
0.7
L
0
1
2
1
W
2
1
5
4.5
L
Kuzenbo
3
3
1
1.17
W
Nemesis
Ñeda
Nemesis
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,878
Damage
28,686
42,503
Taken
30,677
19,738
Mitigated
13,413
9,663
Healing
12,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dynesaurus
Mercury
2,566
1,237
0
395
8,326
2,177
0
1,033
7,293
0
28,717
W
Ymir
2,332
814
0
1,832
6,239
3,294
0
1,889
4,340
19,854
0
L
2,044
572
0
4,097
13,258
7,799
0
0
13,258
0
41,182
W
Guan Yu
Rhemyren
Guan Yu
7,913
1,123
180
1,834
4,362
3,649
493
0
4,362
0
60,667
W
The Morrigan
Rhenyrem
The Morrigan
4,955
1,277
0
250
5,030
1,686
32
2,653
2,242
45,671
1,597
L
Merlin
Socoyote
Merlin
3,372
125
0
160
6,644
2,073
0
2,240
4,404
35,887
0
L
3,099
1,955
0
2,597
5,824
1,379
0
657
5,167
0
48,568
W
5,799
2,934
146
4,521
7,180
1,958
0
1,947
5,203
0
48,282
L
Kuzenbo
4,797
2,070
0
2,414
8,451
6,310
0
2,526
5,925
23,543
0
W
Nemesis
Ñeda
Nemesis
7,687
3,501
0
3,612
7,866
2,826
95
1,442
6,354
0
38,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,484
Gold Earned
36,621
373
Minions Killed
437
0
Camps Cleared
0
1,185,324
Distance Traveled
1,248,739
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,472
456
62
5
0
238,147
1
W
Ymir
6,271
523
18
2
0
260,378
4
L
Tyr
6,170
514
94
8
0
241,065
0
W
Guan Yu
8,606
717
139
12
0
256,174
2
W
The Morrigan
7,294
608
99
8
0
218,537
1
L
Merlin
6,877
573
78
7
0
219,327
5
L
Izanami
6,543
545
102
9
0
233,516
3
W
Cupid
6,843
570
109
9
0
224,567
1
L
Kuzenbo
6,422
535
37
3
0
253,269
0
W
Nemesis
7,607
634
72
6
0
289,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role