Player Matchup

Cerberus
Cerberus
Gold IV
CarryPottér
Cerberus
Gold IV
Level 129
God Stats
21W - 30L
1,674 SR
Queue Stats
81W - 79L
1,631 MMR
Party 1
Danzaburou
Danzaburou
Diamond IV
SeDzz
Danzaburou
Diamond IV
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
165W - 143L
2,238 MMR
Solo
Chang'e
Chang'e
Gold II
TheDarkGaming
Chang'e
Gold II
Level 157
God Stats
6W - 4L
1,767 SR
Queue Stats
70W - 58L
1,818 MMR
Party 1
Nemesis
Nemesis
Gold I
exeunit
Nemesis
Gold I
Level 145
God Stats
29W - 11L
1,797 SR
Queue Stats
110W - 114L
1,634 MMR
Solo
Sol
Sol
Platinum IV
Ѕhroud
Sol
Platinum IV
Level 138
God Stats
2W - 0L
1,843 SR
Queue Stats
118W - 105L
1,770 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,716 SR
1,818 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,336 SR
1,689 MMR
Rama
Rama
Bronze III
Aries19M
Rama
Bronze III
Level 65
God Stats
0W - 5L
1,274 SR
Queue Stats
20W - 28L
1,503 MMR
Solo
Ra
Ra
Gold II
IAlestI
Ra
Gold II
Level 140
God Stats
12W - 13L
1,396 SR
Queue Stats
213W - 192L
1,500 MMR
Solo
Tyr
Tyr
Masters
Kaugummii
Tyr
Masters
Level 160
God Stats
10W - 17L
1,256 SR
Queue Stats
198W - 212L
2,321 MMR
Solo
Fenrir
Fenrir
Gold II
LeHoudini
Fenrir
Gold II
Level 139
God Stats
3W - 6L
1,256 SR
Queue Stats
255W - 245L
1,619 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
Neizher
Guan Yu
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CarryPottér
Cerberus
12
2 / 3 / 3
8,259
486
5,317
17,481
8,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
SeDzz
Danzaburou
18
6 / 2 / 3
11,280
664
15,736
13,133
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
15
3 / 3 / 6
9,459
556
6,993
12,797
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
exeunit
Nemesis
16
9 / 3 / 3
10,878
640
15,471
14,678
5,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sol
16
5 / 3 / 4
10,124
596
9,918
15,364
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
SetAo KuangJanusApolloScylla

VS

Bans
TsukuyomiGebThothSobekAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
5 / 5 / 4
8,885
523
9,351
15,905
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 5 / 7
8,789
517
8,392
7,642
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 1 / 5
8,792
517
7,823
12,821
5,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
LeHoudini
Fenrir
13
1 / 9 / 5
7,963
468
5,219
13,072
5,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
Neizher
Guan Yu
13
2 / 5 / 4
8,527
502
10,011
18,118
14,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
39
25
Kills
14
14
Deaths
25
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Rama
5
5
4
1.4
W
Cerberus
CarryPottér
Cerberus
2
3
3
1.17
L
3
5
7
1.3
L
3
1
5
5.5
L
Fenrir
LeHoudini
Fenrir
1
9
5
0.39
L
Guan Yu
Neizher
Guan Yu
2
5
4
0.8
W
Danzaburou
SeDzz
Danzaburou
6
2
3
3.75
W
Chang'e
3
3
6
2
W
Nemesis
exeunit
Nemesis
9
3
3
3.5
W
Sol
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,435
Damage
40,796
73,453
Taken
67,558
27,882
Mitigated
34,164
35,625
Healing
21,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
9,351
7,599
0
5,664
15,905
6,005
0
7,860
8,045
0
47,346
W
Cerberus
CarryPottér
Cerberus
5,317
389
0
5,069
17,481
8,723
0
3,547
13,612
34,082
0
L
8,392
858
923
1,109
7,642
2,794
0
2,527
5,115
61,683
0
L
7,823
409
0
6,139
12,821
5,795
0
5,599
7,222
0
29,336
L
Fenrir
LeHoudini
Fenrir
5,219
1,755
0
669
13,072
5,522
0
3,813
9,259
0
46,622
L
Guan Yu
Neizher
Guan Yu
10,011
2,446
454
6,109
18,118
14,048
0
2,429
15,689
0
51,080
W
Danzaburou
SeDzz
Danzaburou
15,736
8,048
0
8,692
13,133
4,450
240
373
12,724
0
83,841
W
Chang'e
6,993
718
2,832
5,908
12,797
4,331
0
2,130
10,384
70,689
0
W
Nemesis
exeunit
Nemesis
15,471
10,280
0
3,389
14,678
5,883
0
1,527
13,033
0
71,576
W
Sol
9,918
3,834
0
9,735
15,364
4,495
1,046
1,234
14,054
76,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,000
Gold Earned
42,956
551
Minions Killed
419
0
Camps Cleared
0
1,700,113
Distance Traveled
1,725,620
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,885
523
82
5
0
284,795
2
W
Cerberus
8,259
486
45
3
0
346,567
8
L
Ra
8,789
517
127
7
0
339,370
4
L
Tyr
8,792
517
33
2
0
412,510
5
L
Fenrir
7,963
468
85
5
0
341,313
4
L
Guan Yu
8,527
502
92
5
0
347,632
3
W
Danzaburou
11,280
664
152
9
0
326,260
3
W
Chang'e
9,459
556
123
7
0
346,244
9
W
Nemesis
10,878
640
118
7
0
372,516
2
W
Sol
10,124
596
113
7
0
308,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role