Player Matchup

Hercules
Hercules
RiggsGd
Hercules
Level 126
God Stats
8W - 7L
1,367 SR
Queue Stats
299W - 332L
1,437 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sanarius
Ah Muzen Cab
Level 155
God Stats
23W - 30L
1,540 SR
Queue Stats
422W - 396L
1,495 Elo+
Party 3
Nu Wa
Nu Wa
SatoDesu
Nu Wa
Level 153
God Stats
5W - 3L
1,682 SR
Queue Stats
194W - 183L
1,487 Elo+
Party 2
Yemoja
Yemoja
Terra2501
Yemoja
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
workojoe
Sol
Level 104
God Stats
54W - 58L
1,521 SR
Queue Stats
1,076W - 1,103L
1,507 Elo+
Party 3
Team Averages
Level 136
1,522 SR
1,485 Elo+

VS

Team Averages
Level 123
1,534 SR
1,504 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
DLEEted
Aphrodite
Level 119
God Stats
3W - 6L
1,258 SR
Queue Stats
3W - 6L
1,293 Elo+
Solo
Cupid
Cupid
DaRkSpArtEn831
Cupid
Level 128
God Stats
2W - 1L
1,763 SR
Queue Stats
51W - 41L
1,568 Elo+
Party 1
Pele
Pele
Hell_Killer185
Pele
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,597 Elo+
Party 1
Discordia
Discordia
TheLastMartyr7
Discordia
Level 129
God Stats
27W - 20L
1,651 SR
Queue Stats
84W - 68L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RiggsGd
Hercules
11
0 / 0 / 0
6,153
559
2,070
5,676
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Sanarius
Ah Muzen Cab
8
0 / 3 / 0
4,910
446
2,544
5,318
1,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
SatoDesu
Nu Wa
10
1 / 2 / 0
5,891
536
6,325
6,448
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Terra2501
Yemoja
9
0 / 1 / 1
5,739
522
3,372
5,692
2,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 1 / 0
5,538
503
3,286
5,472
1,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
2 / 1 / 4
5,577
507
4,841
8,013
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Aphrodite
DLEEted
Aphrodite
11
0 / 0 / 0
6,405
582
3,417
6,036
1,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
3 / 0 / 3
5,712
519
4,520
6,527
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

10
1 / 1 / 1
5,572
507
1,649
7,333
2,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
TheLastMartyr7
Discordia
11
1 / 0 / 1
5,891
536
4,914
4,532
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
7
7
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
4
4
W
Aphrodite
DLEEted
Aphrodite
0
0
0
0
W
3
0
3
4.5
W
1
1
1
1.5
L
Hercules
RiggsGd
Hercules
0
0
0
0
L
Ah Muzen Cab
Sanarius
Ah Muzen Cab
0
3
0
0
L
Nu Wa
SatoDesu
Nu Wa
1
2
0
0.5
L
Yemoja
Terra2501
Yemoja
0
1
1
0.5
W
Discordia
TheLastMartyr7
Discordia
1
0
1
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,597
Damage
19,341
28,606
Taken
32,441
11,849
Mitigated
10,977
9,771
Healing
15,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,841
1,555
624
600
8,013
3,955
0
2,690
5,193
21,588
0
W
Aphrodite
DLEEted
Aphrodite
3,417
551
500
3,987
6,036
1,785
210
1,179
4,577
34,696
0
W
4,520
2,747
880
4,066
6,527
1,978
0
3,367
3,030
0
27,350
W
1,649
194
0
2,873
7,333
2,076
0
2,328
4,766
0
29,150
L
Hercules
RiggsGd
Hercules
2,070
593
0
2,528
5,676
4,170
785
3,144
2,532
0
32,576
L
Ah Muzen Cab
Sanarius
Ah Muzen Cab
2,544
945
318
1,466
5,318
1,541
301
1,623
3,695
0
27,249
L
Nu Wa
SatoDesu
Nu Wa
6,325
1,409
0
1,363
6,448
1,903
0
3,484
2,512
33,005
0
L
Yemoja
Terra2501
Yemoja
3,372
608
217
812
5,692
2,858
270
2,895
2,761
21,863
0
W
Discordia
TheLastMartyr7
Discordia
4,914
132
0
1,474
4,532
1,183
0
2,571
1,717
37,172
0
L
3,286
1,006
0
3,067
5,472
1,377
0
1,466
3,934
28,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,231
Gold Earned
29,157
285
Minions Killed
337
0
Camps Cleared
0
1,012,094
Distance Traveled
1,001,197
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,577
507
58
5
0
176,558
4
W
Aphrodite
6,405
582
72
7
0
183,719
0
W
Cupid
5,712
519
54
5
0
200,906
2
W
Pele
5,572
507
74
7
0
230,196
0
L
Hercules
6,153
559
78
7
0
188,913
0
L
Ah Muzen Cab
4,910
446
50
5
0
189,821
2
L
Nu Wa
5,891
536
61
6
0
194,655
2
L
Yemoja
5,739
522
38
3
0
193,407
1
W
Discordia
5,891
536
79
7
0
209,818
3
L
Sol
5,538
503
58
5
0
245,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role