Player Matchup

Sol
Sol
Enduring4ever
Sol
Level 29
God Stats
5W - 14L
1,349 SR
Queue Stats
8W - 19L
1,301 Elo+
Solo
Freya
Freya
Lanahan
Freya
Level 17
God Stats
20W - 20L
1,485 SR
Queue Stats
34W - 34L
1,327 Elo+
Solo
Izanami
Izanami
MeatyPRINCE16
Izanami
Level 28
God Stats
4W - 4L
1,535 SR
Queue Stats
181W - 197L
1,359 Elo+
Party 1
Rama
Rama
Roodydean666
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 141L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
i-C-b-S
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,500 Elo+
Solo
Team Averages
Level 25
1,474 SR
1,373 Elo+

VS

Team Averages
Level 25
1,455 SR
1,370 Elo+
Cabrakan
Cabrakan
FawnSaucer67298
Cabrakan
Level 29
God Stats
5W - 6L
1,504 SR
Queue Stats
110W - 133L
1,336 Elo+
Solo
Heimdallr
Heimdallr
INUGAMI_GUTS
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 54L
1,381 Elo+
Solo
Hades
Hades
T2S_Hayden
Hades
Level 26
God Stats
6W - 2L
1,500 SR
Queue Stats
86W - 99L
1,424 Elo+
Party 2
Thanatos
Thanatos
Vybyn666
Thanatos
Level 17
God Stats
25W - 22L
1,289 SR
Queue Stats
104W - 118L
1,345 Elo+
Solo
Nike
Nike
xXBullWinkleXx7
Nike
Level 29
God Stats
5W - 3L
1,480 SR
Queue Stats
174W - 206L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 1
8,193
410
7,917
22,724
6,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Freya
Lanahan
Freya
13
0 / 7 / 4
7,733
387
7,730
18,009
7,970
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
15
5 / 9 / 1
9,687
484
10,508
18,127
5,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 8 / 1
7,506
375
4,213
12,410
3,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
i-C-b-S
Cthulhu
13
1 / 11 / 3
8,875
444
8,054
23,292
14,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
3 / 4 / 4
9,794
490
5,016
15,125
13,507
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
INUGAMI_GUTS
Heimdallr
15
3 / 2 / 11
9,853
493
10,937
9,092
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
17
13 / 2 / 12
11,776
589
20,425
18,460
8,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Vybyn666
Thanatos
18
15 / 0 / 8
12,085
604
10,829
10,265
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
13 / 1 / 11
11,785
589
22,487
14,183
14,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
93
8
Kills
47
48
Deaths
9
10
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
13
1
0.04
W
Cabrakan
3
4
4
1.25
W
Heimdallr
INUGAMI_GUTS
Heimdallr
3
2
11
4.25
L
Freya
Lanahan
Freya
0
7
4
0.29
L
Izanami
5
9
1
0.61
L
2
8
1
0.31
W
Hades
13
2
12
9.5
W
Thanatos
Vybyn666
Thanatos
15
0
8
19
L
Cthulhu
i-C-b-S
Cthulhu
1
11
3
0.23
W
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,422
Damage
69,694
94,562
Taken
67,125
39,221
Mitigated
44,488
16,475
Healing
35,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,917
2,865
0
6,192
22,724
6,891
1,690
3,096
19,403
45,637
0
W
Cabrakan
5,016
1,300
0
1,104
15,125
13,507
738
3,906
11,219
33,623
0
W
Heimdallr
INUGAMI_GUTS
Heimdallr
10,937
7,746
0
4,843
9,092
3,382
3,799
3,845
5,247
0
41,573
L
Freya
Lanahan
Freya
7,730
3,162
0
6,252
18,009
7,970
74
4,878
13,056
36,896
0
L
Izanami
10,508
6,869
0
1,342
18,127
5,905
889
5,600
12,427
0
55,974
L
4,213
2,872
0
1,159
12,410
3,632
490
1,835
10,425
0
24,995
W
Hades
20,425
2,601
1,483
9,253
18,460
8,417
2,998
7,655
10,805
66,276
0
W
Thanatos
Vybyn666
Thanatos
10,829
4,072
1,235
15,112
10,265
4,596
778
2,247
8,018
0
66,154
L
Cthulhu
i-C-b-S
Cthulhu
8,054
1,045
65
1,465
23,292
14,823
151
10,032
13,140
30,751
0
W
22,487
5,680
543
1,670
14,183
14,586
3,671
6,048
8,135
0
75,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,994
Gold Earned
55,293
298
Minions Killed
428
0
Camps Cleared
0
1,467,916
Distance Traveled
1,803,711
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,193
410
71
4
0
299,809
4
W
Cabrakan
9,794
490
50
3
0
322,547
0
W
Heimdallr
9,853
493
58
3
0
307,249
0
L
Freya
7,733
387
43
2
0
338,236
0
L
Izanami
9,687
484
91
5
0
293,665
0
L
Rama
7,506
375
39
2
0
241,841
0
W
Hades
11,776
589
91
5
0
331,476
1
W
Thanatos
12,085
604
118
6
0
441,145
0
L
Cthulhu
8,875
444
54
3
0
294,365
0
W
Nike
11,785
589
111
6
0
401,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role