Player Matchup

Cthulhu
Cthulhu
Aboriginies
Cthulhu
Level 158
God Stats
2W - 1L
1,858 SR
Queue Stats
34W - 44L
1,511 Elo+
Party 1
Anhur
Anhur
Pururû
Anhur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
SailorSenshiOzoe
Ra
Level 100
God Stats
1W - 1L
1,704 SR
Queue Stats
7W - 9L
1,510 Elo+
Party 1
Nike
Nike
ZOMKILLA67
Nike
Level 121
God Stats
1W - 1L
1,508 SR
Queue Stats
17W - 23L
1,514 Elo+
Party 1
The Morrigan
The Morrigan
fester_is_cool
The Morrigan
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 31L
1,594 Elo+
Party 1
Team Averages
Level 125
1,614 SR
1,526 Elo+

VS

Team Averages
Level 126
1,423 SR
1,489 Elo+
Heimdallr
Heimdallr
Astreak
Heimdallr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,584 Elo+
Party 2
Ymir
Ymir
GankisKhan667
Ymir
Level 160
God Stats
0W - 1L
1,511 SR
Queue Stats
56W - 59L
1,545 Elo+
Party 2
Kukulkan
Kukulkan
GwL Oo RNC oO
Kukulkan
Level 89
God Stats
30W - 35L
1,476 SR
Queue Stats
243W - 266L
1,467 Elo+
Solo
Amaterasu
Amaterasu
Shadowolf1319
Amaterasu
Level 149
God Stats
0W - 1L
1,305 SR
Queue Stats
17W - 17L
1,412 Elo+
Party 2
Set
Set
Wrekonize27
Set
Level 105
God Stats
2W - 4L
1,322 SR
Queue Stats
57W - 53L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aboriginies
Cthulhu
15
3 / 1 / 9
9,995
769
14,555
16,758
21,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Pururû
Anhur
15
3 / 1 / 8
9,605
739
11,113
8,802
3,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 0 / 7
9,256
712
7,334
7,579
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 1 / 6
10,230
787
6,611
9,502
6,372
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
fester_is_cool
The Morrigan
16
3 / 1 / 10
10,266
790
11,285
6,904
3,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Astreak
Heimdallr
15
0 / 5 / 1
8,124
625
7,487
9,594
3,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 1 / 3
8,810
678
7,466
16,640
17,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
GwL Oo RNC oO
Kukulkan
13
0 / 1 / 2
7,449
573
5,504
5,018
1,669
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Shadowolf1319
Amaterasu
15
3 / 4 / 0
8,769
675
5,185
15,920
12,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 4 / 0
7,374
567
4,430
13,173
6,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
15
Kills
4
4
Deaths
15
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aboriginies
Cthulhu
3
1
9
7.5
L
Heimdallr
Astreak
Heimdallr
0
5
1
0.1
L
1
1
3
2.5
L
Kukulkan
GwL Oo RNC oO
Kukulkan
0
1
2
1
W
Anhur
Pururû
Anhur
3
1
8
7
W
1
0
7
4.5
L
Amaterasu
Shadowolf1319
Amaterasu
3
4
0
0.75
L
0
4
0
0
W
5
1
6
8
W
The Morrigan
fester_is_cool
The Morrigan
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,898
Damage
30,072
49,545
Taken
60,345
38,604
Mitigated
41,401
15,336
Healing
5,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aboriginies
Cthulhu
14,555
844
2,200
2,892
16,758
21,384
343
5,372
11,386
34,846
0
L
Heimdallr
Astreak
Heimdallr
7,487
1,767
0
0
9,594
3,988
0
3,346
6,248
0
44,095
L
7,466
733
0
1,373
16,640
17,498
0
10,198
6,201
30,898
0
L
Kukulkan
GwL Oo RNC oO
Kukulkan
5,504
168
0
0
5,018
1,669
0
3,026
1,950
23,332
0
W
Anhur
Pururû
Anhur
11,113
6,410
0
0
8,802
3,488
1,574
2,151
6,651
0
35,593
W
7,334
149
3,553
2,078
7,579
3,445
902
2,340
5,239
37,056
0
L
Amaterasu
Shadowolf1319
Amaterasu
5,185
1,764
0
3,670
15,920
12,069
0
7,695
8,005
0
22,213
L
4,430
1,900
0
747
13,173
6,177
1
7,885
5,174
173
25,491
W
6,611
577
634
2,444
9,502
6,372
1,104
1,960
7,542
0
15,316
W
The Morrigan
fester_is_cool
The Morrigan
11,285
2,447
44
1,491
6,904
3,915
1,878
1,804
5,100
33,434
1,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,352
Gold Earned
40,526
279
Minions Killed
271
11
Camps Cleared
5
1,272,547
Distance Traveled
1,109,364
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,995
769
44
3
2
256,692
2
L
Heimdallr
8,124
625
71
5
2
199,991
3
L
Ymir
8,810
678
48
4
0
211,863
2
L
Kukulkan
7,449
573
53
4
2
196,400
2
W
Anhur
9,605
739
47
4
3
238,219
3
W
Ra
9,256
712
96
7
0
271,031
1
L
Amaterasu
8,769
675
50
4
0
267,479
1
L
Set
7,374
567
49
4
1
233,631
0
W
Nike
10,230
787
25
2
3
242,921
2
W
The Morrigan
10,266
790
67
5
3
263,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role