Player Matchup

Cernunnos
Cernunnos
GiggerBoi
Cernunnos
Level 51
God Stats
4W - 1L
1,757 SR
Queue Stats
30W - 27L
1,518 Elo+
Party 2
Osiris
Osiris
Laschy
Osiris
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,537 Elo+
Party 2
Ah Puch
Ah Puch
PawnOfTheGods
Ah Puch
Level 22
God Stats
3W - 0L
1,715 SR
Queue Stats
40W - 38L
1,506 Elo+
Party 2
Team Averages
Level 41
1,658 SR
1,520 Elo+

VS

Team Averages
Level 43
1,533 SR
1,592 Elo+
Bellona
Bellona
ChicaEXcaliber
Bellona
Level 35
God Stats
86W - 59L
1,639 SR
Queue Stats
87W - 69L
1,597 Elo+
Party 1
Cerberus
Cerberus
HarleyChica
Cerberus
Level 66
God Stats
23W - 25L
1,532 SR
Queue Stats
476W - 362L
1,579 Elo+
Party 1
Anubis
Anubis
Josephyyy
Anubis
Level 29
God Stats
7W - 6L
1,427 SR
Queue Stats
385W - 249L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GiggerBoi
Cernunnos
17
6 / 6 / 13
13,305
739
17,808
12,724
4,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Laschy
Osiris
16
3 / 7 / 14
12,185
677
15,159
22,070
8,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
18
10 / 8 / 9
14,534
807
20,233
14,411
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 11
11,890
661
9,557
23,195
17,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
HarleyChica
Cerberus
16
4 / 3 / 10
12,802
711
8,466
20,533
21,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Josephyyy
Anubis
17
11 / 8 / 4
13,330
741
19,971
18,100
10,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
44
19
Kills
19
21
Deaths
19
36
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
8
11
1.19
W
Cernunnos
GiggerBoi
Cernunnos
6
6
13
2.08
L
Cerberus
HarleyChica
Cerberus
4
3
10
3
L
Anubis
Josephyyy
Anubis
11
8
4
1.63
W
Osiris
Laschy
Osiris
3
7
14
1.43
W
Ah Puch
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,200
Damage
37,994
49,205
Taken
61,828
16,263
Mitigated
49,461
8,020
Healing
13,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,557
4,790
247
3,756
23,195
17,450
1,127
7,200
15,551
0
48,916
W
Cernunnos
GiggerBoi
Cernunnos
17,808
9,612
0
715
12,724
4,168
2,238
7,074
5,650
0
69,509
L
Cerberus
HarleyChica
Cerberus
8,466
185
696
3,070
20,533
21,459
32
6,708
13,289
34,040
0
L
Anubis
Josephyyy
Anubis
19,971
89
0
6,109
18,100
10,552
215
5,128
12,670
79,866
0
W
Osiris
Laschy
Osiris
15,159
7,359
0
4,600
22,070
8,373
558
13,375
8,695
0
50,217
W
Ah Puch
20,233
1,650
0
2,705
14,411
3,722
842
8,322
6,089
51,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,024
Gold Earned
38,022
204
Minions Killed
227
0
Camps Cleared
0
856,291
Distance Traveled
887,964
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,890
661
71
4
0
302,972
1
W
Cernunnos
13,305
739
87
5
0
290,906
3
L
Cerberus
12,802
711
52
3
0
337,933
1
L
Anubis
13,330
741
104
6
0
247,059
6
W
Osiris
12,185
677
44
2
0
297,680
2
W
Ah Puch
14,534
807
73
4
0
267,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role