Player Matchup

Chaac
Chaac
RuneCraftingPure
Chaac
Level 27
God Stats
1W - 0L
1,738 SR
Queue Stats
51W - 35L
1,614 Elo+
Party 1
Baba Yaga
Baba Yaga
Wazzouf
Baba Yaga
Level 153
God Stats
15W - 3L
1,786 SR
Queue Stats
47W - 28L
1,655 Elo+
Party 1
Serqet
Serqet
hawper
Serqet
Level 89
God Stats
39W - 29L
1,604 SR
Queue Stats
995W - 984L
1,543 Elo+
Party 2
Ao Kuang
Ao Kuang
skillztaspare
Ao Kuang
Level 98
God Stats
7W - 4L
1,597 SR
Queue Stats
59W - 70L
1,500 Elo+
Party 2
Artemis
Artemis
xdheinzttv
Artemis
Level 7
God Stats
10W - 4L
1,967 SR
Queue Stats
212W - 150L
1,729 Elo+
Party 2
Team Averages
Level 75
1,738 SR
1,608 Elo+

VS

Team Averages
Level 73
1,541 SR
1,587 Elo+
Osiris
Osiris
ClyFoxx
Osiris
Level 49
God Stats
0W - 1L
1,681 SR
Queue Stats
2W - 2L
1,790 Elo+
Party 3
Rama
Rama
Falxmorte
Rama
Level 99
God Stats
29W - 26L
1,438 SR
Queue Stats
68W - 58L
1,531 Elo+
Solo
Chang'e
Chang'e
PnkDiamondsPearl
Chang'e
Level 88
God Stats
1W - 3L
1,642 SR
Queue Stats
32W - 44L
1,555 Elo+
Party 3
Artio
Artio
dxckbeans
Artio
Level 45
God Stats
4W - 9L
1,658 SR
Queue Stats
12W - 17L
1,519 Elo+
Party 3
Serqet
Serqet
josee225
Serqet
Level 85
God Stats
1W - 7L
1,284 SR
Queue Stats
451W - 429L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
9,548
637
10,548
10,396
8,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Wazzouf
Baba Yaga
15
3 / 0 / 6
9,240
616
8,733
4,845
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Serqet
hawper
Serqet
13
6 / 2 / 9
8,708
581
7,108
10,705
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
skillztaspare
Ao Kuang
16
6 / 0 / 2
9,686
646
4,993
10,387
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
xdheinzttv
Artemis
15
7 / 0 / 5
9,330
622
16,413
7,543
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ClyFoxx
Osiris
9
0 / 5 / 0
6,083
406
4,419
10,620
8,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
9
0 / 7 / 0
5,876
392
3,607
13,796
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 2
7,037
469
4,567
9,312
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
dxckbeans
Artio
9
0 / 4 / 1
6,267
418
3,302
14,434
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
josee225
Serqet
11
2 / 6 / 0
7,145
476
4,093
14,220
4,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
25
Kills
2
2
Deaths
25
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
ClyFoxx
Osiris
0
5
0
0
L
Rama
0
7
0
0
L
0
3
2
0.33
W
3
0
4
5
W
Baba Yaga
Wazzouf
Baba Yaga
3
0
6
6
L
Artio
dxckbeans
Artio
0
4
1
0.13
W
Serqet
hawper
Serqet
6
2
9
5.25
L
Serqet
josee225
Serqet
2
6
0
0.33
W
Ao Kuang
skillztaspare
Ao Kuang
6
0
2
7
W
Artemis
xdheinzttv
Artemis
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,795
Damage
19,988
43,876
Taken
62,382
23,367
Mitigated
28,369
19,972
Healing
14,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ClyFoxx
Osiris
4,419
1,514
0
525
10,620
8,125
0
2,619
7,659
0
22,964
L
Rama
3,607
3,173
0
3,653
13,796
3,509
0
1,710
12,005
0
32,554
L
4,567
38
720
3,156
9,312
2,946
0
3,352
5,740
41,985
0
W
10,548
2,702
0
4,227
10,396
8,499
1,659
1,680
7,957
0
58,288
W
Baba Yaga
Wazzouf
Baba Yaga
8,733
524
0
1,920
4,845
1,776
1,797
924
3,826
67,218
0
L
Artio
dxckbeans
Artio
3,302
402
522
3,675
14,434
8,942
0
2,436
11,053
13,039
0
W
Serqet
hawper
Serqet
7,108
1,050
0
3,348
10,705
6,604
0
2,363
8,129
0
20,302
L
Serqet
josee225
Serqet
4,093
1,521
0
2,338
14,220
4,847
0
3,609
10,393
0
28,710
W
Ao Kuang
skillztaspare
Ao Kuang
4,993
776
0
6,200
10,387
3,867
0
1,317
8,985
61,606
0
W
Artemis
xdheinzttv
Artemis
16,413
7,730
0
4,277
7,543
2,621
908
1,230
6,273
0
70,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,512
Gold Earned
32,408
453
Minions Killed
286
0
Camps Cleared
0
1,527,622
Distance Traveled
1,454,492
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,083
406
47
3
0
300,156
0
L
Rama
5,876
392
66
4
0
234,038
1
L
Chang'e
7,037
469
90
6
0
316,159
4
W
Chaac
9,548
637
115
8
0
283,110
3
W
Baba Yaga
9,240
616
116
8
0
291,868
3
L
Artio
6,267
418
17
1
0
302,852
4
W
Serqet
8,708
581
30
2
0
314,641
0
L
Serqet
7,145
476
66
4
0
301,287
2
W
Ao Kuang
9,686
646
112
7
0
358,356
2
W
Artemis
9,330
622
80
5
0
279,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role