Player Matchup

Ravana
Ravana
ANTRAXGAN
Ravana
Level 154
God Stats
5W - 6L
1,434 SR
Queue Stats
101W - 105L
1,520 Elo+
Party 2
Janus
Janus
El Mafia vg
Janus
Level 64
God Stats
5W - 6L
1,523 SR
Queue Stats
30W - 37L
1,503 Elo+
Party 2
Chronos
Chronos
FakeChapo
Chronos
Level 99
God Stats
42W - 32L
1,607 SR
Queue Stats
67W - 62L
1,582 Elo+
Solo
Izanami
Izanami
McInroy
Izanami
Level 145
God Stats
17W - 12L
1,500 SR
Queue Stats
102W - 117L
1,498 Elo+
Solo
Geb
Geb
SkizzyXIV
Geb
Level 128
God Stats
2W - 4L
1,316 SR
Queue Stats
298W - 287L
1,541 Elo+
Solo
Team Averages
Level 118
1,476 SR
1,529 Elo+

VS

Team Averages
Level 127
1,639 SR
1,568 Elo+
Cthulhu
Cthulhu
GoodXshi
Cthulhu
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 84L
1,494 Elo+
Solo
Arachne
Arachne
STRATOSFERUSs
Arachne
Level 125
God Stats
1W - 1L
2,002 SR
Queue Stats
61W - 51L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
adrianskate666
Sun Wukong
Level 87
God Stats
15W - 7L
1,685 SR
Queue Stats
43W - 32L
1,555 Elo+
Party 1
Medusa
Medusa
l1lSummer
Medusa
Level 130
God Stats
0W - 1L
1,855 SR
Queue Stats
66W - 65L
1,691 Elo+
Party 1
Janus
Janus
yamir_147
Janus
Level 152
God Stats
0W - 4L
1,154 SR
Queue Stats
167W - 174L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ANTRAXGAN
Ravana
15
1 / 7 / 6
9,070
477
7,916
13,662
6,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
7 / 0 / 3
10,279
541
12,743
10,335
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
FakeChapo
Chronos
17
1 / 0 / 3
10,549
555
17,717
16,323
7,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
McInroy
Izanami
19
8 / 0 / 5
11,885
626
19,636
13,924
6,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
2 / 2 / 11
9,670
509
8,186
18,695
17,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GoodXshi
Cthulhu
13
1 / 6 / 4
8,220
433
11,297
17,922
9,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
14
4 / 4 / 2
8,427
444
8,716
18,768
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
adrianskate666
Sun Wukong
16
2 / 1 / 2
9,530
502
10,634
23,340
14,151
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
l1lSummer
Medusa
13
1 / 3 / 2
7,985
420
6,655
14,467
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
yamir_147
Janus
14
1 / 6 / 7
8,556
450
12,015
13,385
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
19
Kills
9
9
Deaths
20
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
ANTRAXGAN
Ravana
1
7
6
0.57
W
7
0
3
8.5
W
Chronos
FakeChapo
Chronos
1
0
3
2.5
L
Cthulhu
GoodXshi
Cthulhu
1
6
4
0.5
W
Izanami
McInroy
Izanami
8
0
5
10.5
L
Arachne
4
4
2
1.25
W
2
2
11
3.75
L
Sun Wukong
adrianskate666
Sun Wukong
2
1
2
3
L
Medusa
l1lSummer
Medusa
1
3
2
0.67
L
Janus
yamir_147
Janus
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,198
Damage
49,317
72,939
Taken
87,882
42,830
Mitigated
38,490
32,477
Healing
23,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
ANTRAXGAN
Ravana
7,916
1,555
0
3,212
13,662
6,937
150
4,799
8,863
0
60,382
W
12,743
941
282
3,060
10,335
4,101
1,264
4,745
5,590
65,855
0
W
Chronos
FakeChapo
Chronos
17,717
7,032
0
9,823
16,323
7,490
2,347
1,305
15,018
83,476
0
L
Cthulhu
GoodXshi
Cthulhu
11,297
1,238
256
2,540
17,922
9,881
100
6,738
11,184
43,516
0
W
Izanami
McInroy
Izanami
19,636
13,556
0
10,734
13,924
6,729
4,713
3,204
10,720
0
114,792
L
Arachne
8,716
5,467
0
7,838
18,768
6,055
0
6,174
12,594
0
47,002
W
8,186
1,497
619
4,747
18,695
17,573
0
9,259
9,436
22,866
0
L
Sun Wukong
adrianskate666
Sun Wukong
10,634
2,759
0
6,852
23,340
14,151
0
13,640
9,700
0
69,165
L
Medusa
l1lSummer
Medusa
6,655
2,628
0
3,600
14,467
4,155
900
4,989
9,478
0
46,485
L
Janus
yamir_147
Janus
12,015
607
121
1,898
13,385
4,248
232
7,105
6,280
63,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,453
Gold Earned
42,718
576
Minions Killed
474
0
Camps Cleared
0
1,738,709
Distance Traveled
1,820,918
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,070
477
98
5
0
340,506
0
W
Janus
10,279
541
120
6
0
357,986
5
W
Chronos
10,549
555
141
7
0
325,225
1
L
Cthulhu
8,220
433
61
3
0
365,567
4
W
Izanami
11,885
626
185
10
0
334,434
5
L
Arachne
8,427
444
86
5
0
395,257
3
W
Geb
9,670
509
32
2
0
380,558
1
L
Sun Wukong
9,530
502
138
7
0
365,938
5
L
Medusa
7,985
420
84
4
0
370,623
4
L
Janus
8,556
450
105
6
0
323,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role