Player Matchup

Fenrir
Fenrir
BillxTrill
Fenrir
Level 130
God Stats
8W - 4L
1,459 SR
Queue Stats
95W - 59L
1,640 Elo+
Party 2
Danzaburou
Danzaburou
JBallinS17
Danzaburou
Level 142
God Stats
6W - 3L
1,792 SR
Queue Stats
80W - 53L
1,716 Elo+
Party 2
Bellona
Bellona
Scary_Jawny
Bellona
Level 88
God Stats
25W - 9L
1,856 SR
Queue Stats
74W - 36L
1,724 Elo+
Party 2
Yemoja
Yemoja
rabbitsloppyjoe
Yemoja
Level 39
God Stats
2W - 0L
1,662 SR
Queue Stats
166W - 129L
1,612 Elo+
Party 2
Tiamat
Tiamat
thevictor8513
Tiamat
Level 141
God Stats
8W - 3L
1,883 SR
Queue Stats
64W - 36L
1,685 Elo+
Party 2
Team Averages
Level 108
1,731 SR
1,676 Elo+

VS

Team Averages
Level 42
1,571 SR
1,480 Elo+
Mulan
Mulan
JumpyMicrobe258
Mulan
Level 22
God Stats
1W - 5L
1,415 SR
Queue Stats
5W - 9L
1,499 Elo+
Party 1
King Arthur
King Arthur
Padwannawaffle0
King Arthur
Level 89
God Stats
61W - 44L
1,634 SR
Queue Stats
354W - 292L
1,522 Elo+
Party 1
Heimdallr
Heimdallr
TheLlamaMafia13
Heimdallr
Level 63
God Stats
3W - 4L
1,543 SR
Queue Stats
278W - 240L
1,519 Elo+
Party 1
Sol
Sol
TrapKid4200
Sol
Level 19
God Stats
2W - 2L
1,666 SR
Queue Stats
3W - 5L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
YourPapaStrike
Cthulhu
Level 19
God Stats
1W - 2L
1,600 SR
Queue Stats
2W - 5L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BillxTrill
Fenrir
12
7 / 1 / 2
7,349
565
7,073
8,802
3,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
JBallinS17
Danzaburou
13
10 / 0 / 2
8,139
626
10,989
6,164
2,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
Scary_Jawny
Bellona
13
5 / 1 / 1
7,625
587
6,829
8,474
6,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 11
7,407
570
5,351
5,436
2,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 0 / 2
7,249
558
5,644
4,315
3,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,222
479
5,013
9,615
6,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Padwannawaffle0
King Arthur
11
0 / 3 / 0
6,150
473
3,528
9,971
3,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
TheLlamaMafia13
Heimdallr
10
1 / 7 / 0
5,915
455
2,282
10,233
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 4 / 0
6,194
476
2,449
9,041
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 0
4,914
378
3,376
10,096
5,480
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
24
Kills
2
2
Deaths
24
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BillxTrill
Fenrir
7
1
2
8
W
Danzaburou
JBallinS17
Danzaburou
10
0
2
11
L
1
5
0
0.2
L
King Arthur
Padwannawaffle0
King Arthur
0
3
0
0
W
Bellona
Scary_Jawny
Bellona
5
1
1
5.5
L
Heimdallr
TheLlamaMafia13
Heimdallr
1
7
0
0.14
L
0
4
0
0
L
0
5
0
0
W
1
0
11
6.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,886
Damage
16,648
33,191
Taken
48,956
18,639
Mitigated
20,946
12,714
Healing
10,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BillxTrill
Fenrir
7,073
1,248
0
3,144
8,802
3,401
0
1,163
7,639
0
36,686
W
Danzaburou
JBallinS17
Danzaburou
10,989
4,747
0
2,633
6,164
2,081
1,092
1,040
4,974
0
56,760
L
5,013
943
0
2,582
9,615
6,384
127
0
9,115
0
25,361
L
King Arthur
Padwannawaffle0
King Arthur
3,528
892
0
1,119
9,971
3,562
0
1,628
8,164
0
42,971
W
Bellona
Scary_Jawny
Bellona
6,829
2,838
0
3,042
8,474
6,905
234
0
8,124
0
41,037
L
Heimdallr
TheLlamaMafia13
Heimdallr
2,282
191
0
2,034
10,233
3,021
0
2,047
8,186
0
26,536
L
2,449
275
0
3,598
9,041
2,499
686
3,408
5,179
32,687
0
L
3,376
104
0
1,425
10,096
5,480
0
3,304
6,792
13,429
0
W
5,351
631
882
1,317
5,436
2,382
34
2,011
3,250
24,204
0
W
5,644
505
0
1,696
4,315
3,870
725
1,286
3,029
41,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,769
Gold Earned
29,395
378
Minions Killed
299
0
Camps Cleared
0
1,267,963
Distance Traveled
1,181,846
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,349
565
72
6
0
291,893
3
W
Danzaburou
8,139
626
99
8
0
240,095
5
L
Mulan
6,222
479
52
4
0
229,926
5
L
King Arthur
6,150
473
84
6
0
270,155
3
W
Bellona
7,625
587
80
6
0
234,529
4
L
Heimdallr
5,915
455
58
4
0
229,661
4
L
Sol
6,194
476
77
6
0
205,110
0
L
Cthulhu
4,914
378
28
2
0
246,994
1
W
Yemoja
7,407
570
29
2
0
236,628
4
W
Tiamat
7,249
558
98
8
0
264,818
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role