Player Matchup

Athena
Athena
CPUMarioBro
Athena
Level 128
God Stats
2W - 6L
1,500 SR
Queue Stats
119W - 115L
1,554 Elo+
Party 2
Vamana
Vamana
RustyTheSnowman
Vamana
Level 88
God Stats
6W - 3L
1,762 SR
Queue Stats
99W - 87L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
illegaltrade1
Cthulhu
Level 39
God Stats
6W - 4L
2,036 SR
Queue Stats
78W - 85L
1,585 Elo+
Party 1
Hel
Hel
kaikeshadow
Hel
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 95L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
xTheworst1x
Danzaburou
Level 142
God Stats
4W - 3L
1,285 SR
Queue Stats
249W - 229L
1,580 Elo+
Party 2
Team Averages
Level 100
1,616 SR
1,559 Elo+

VS

Team Averages
Level 125
1,490 SR
1,565 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
BigDaddyBeavis
Achilles
Level 156
God Stats
1W - 2L
1,267 SR
Queue Stats
62W - 55L
1,538 Elo+
Party 3
King Arthur
King Arthur
DaB3AST7136
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 191L
1,636 Elo+
Solo
Rama
Rama
HoudiniAJ
Rama
Level 124
God Stats
2W - 4L
1,536 SR
Queue Stats
163W - 156L
1,608 Elo+
Solo
Sylvanus
Sylvanus
Ninja sparrow
Sylvanus
Level 69
God Stats
1W - 2L
1,647 SR
Queue Stats
31W - 24L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
3 / 4 / 11
7,196
1,028
2,460
10,543
8,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
3 / 2 / 13
7,588
1,084
7,962
8,957
9,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
13
6 / 3 / 14
8,048
1,150
11,757
14,444
9,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

14
5 / 0 / 15
7,938
1,134
8,374
7,288
3,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
xTheworst1x
Danzaburou
12
4 / 1 / 14
7,856
1,122
10,834
6,371
2,583
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
3 / 4 / 2
6,719
960
7,905
7,142
3,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
12
2 / 3 / 4
6,492
927
5,679
10,178
12,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
DaB3AST7136
King Arthur
10
1 / 6 / 3
6,031
862
4,977
9,328
6,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
11
1 / 4 / 5
6,345
906
7,275
6,954
3,122
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Ninja sparrow
Sylvanus
11
1 / 4 / 4
6,186
884
3,579
11,586
12,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
21
Kills
8
10
Deaths
21
67
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
4
2
1
L
Achilles
2
3
4
1.33
W
Athena
3
4
11
2.13
L
King Arthur
DaB3AST7136
King Arthur
1
6
3
0.42
L
Rama
1
4
5
0.88
L
Sylvanus
Ninja sparrow
Sylvanus
1
4
4
0.75
W
3
2
13
4.75
W
Cthulhu
6
3
14
4.33
W
5
0
15
12.5
W
Danzaburou
xTheworst1x
Danzaburou
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,387
Damage
29,415
47,603
Taken
45,188
33,984
Mitigated
38,259
24,227
Healing
12,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,905
1,370
0
1,801
7,142
3,985
0
3,438
3,704
0
17,333
L
Achilles
5,679
995
298
1,384
10,178
12,247
0
4,196
5,982
0
12,820
W
Athena
2,460
777
825
767
10,543
8,027
409
904
9,639
4,394
0
L
King Arthur
DaB3AST7136
King Arthur
4,977
753
871
308
9,328
6,713
0
4,614
4,714
0
6,805
L
Rama
7,275
6,251
477
195
6,954
3,122
0
3,739
3,215
0
14,458
L
Sylvanus
Ninja sparrow
Sylvanus
3,579
516
3,495
4,148
11,586
12,192
0
6,604
4,982
7,773
0
W
7,962
2,394
1,189
2,148
8,957
9,974
1,100
689
8,268
0
10,774
W
Cthulhu
11,757
670
1,608
2,498
14,444
9,971
243
509
13,935
23,947
0
W
8,374
149
8,911
5,186
7,288
3,429
829
1,126
6,162
17,751
0
W
Danzaburou
xTheworst1x
Danzaburou
10,834
3,932
94
1,001
6,371
2,583
1,812
351
5,432
0
20,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,626
Gold Earned
31,773
92
Minions Killed
55
0
Camps Cleared
0
745,839
Distance Traveled
579,555
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,719
960
17
2
0
127,895
0
L
Achilles
6,492
927
13
2
0
132,985
1
W
Athena
7,196
1,028
7
1
0
153,872
0
L
King Arthur
6,031
862
3
0
0
103,694
0
L
Rama
6,345
906
19
3
0
103,695
0
L
Sylvanus
6,186
884
3
0
0
111,286
0
W
Vamana
7,588
1,084
15
2
0
180,032
1
W
Cthulhu
8,048
1,150
21
3
0
135,559
0
W
Hel
7,938
1,134
25
4
0
156,827
0
W
Danzaburou
7,856
1,122
24
3
0
119,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role