Player Matchup

Cabrakan
Cabrakan
GucciCrusadr
Cabrakan
Level 132
God Stats
49W - 46L
1,530 SR
Queue Stats
569W - 498L
1,557 Elo+
Party 1
Guan Yu
Guan Yu
HadesMercy
Guan Yu
Level 157
God Stats
1W - 3L
1,432 SR
Queue Stats
83W - 93L
1,616 Elo+
Party 2
Nemesis
Nemesis
ImagineRazer
Nemesis
Level 145
God Stats
5W - 4L
1,536 SR
Queue Stats
182W - 142L
1,588 Elo+
Party 2
Ra
Ra
MrSusLord
Ra
Level 122
God Stats
68W - 60L
1,652 SR
Queue Stats
657W - 573L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
xXREDBLOOD01Xx
Danzaburou
Level 147
God Stats
7W - 5L
1,908 SR
Queue Stats
122W - 111L
1,567 Elo+
Party 2
Team Averages
Level 141
1,612 SR
1,582 Elo+

VS

Team Averages
Level 143
1,525 SR
1,598 Elo+
Danzaburou
Danzaburou
En3k
Danzaburou
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 193L
1,633 Elo+
Party 3
Janus
Janus
I Hate Failing
Janus
Level 155
God Stats
17W - 10L
1,500 SR
Queue Stats
656W - 525L
1,614 Elo+
Party 3
Hercules
Hercules
JimusChrist
Hercules
Level 158
God Stats
9W - 15L
1,482 SR
Queue Stats
811W - 627L
1,610 Elo+
Party 3
Cabrakan
Cabrakan
Rehde
Cabrakan
Level 127
God Stats
3W - 1L
1,641 SR
Queue Stats
43W - 45L
1,630 Elo+
Party 3
Ymir
Ymir
SweepingPrune
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GucciCrusadr
Cabrakan
10
0 / 10 / 4
7,889
394
7,133
23,536
18,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
HadesMercy
Guan Yu
17
1 / 2 / 2
9,415
471
7,858
19,419
18,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ImagineRazer
Nemesis
17
1 / 3 / 3
9,630
482
10,368
17,310
7,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 9 / 0
9,040
452
11,319
16,807
6,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
xXREDBLOOD01Xx
Danzaburou
15
2 / 7 / 0
9,371
469
6,974
15,815
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
En3k
Danzaburou
16
8 / 0 / 11
11,477
574
19,146
15,006
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 3 / 12
11,144
557
17,086
13,251
4,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
JimusChrist
Hercules
16
6 / 1 / 9
10,459
523
13,618
15,931
8,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Rehde
Cabrakan
15
6 / 1 / 16
10,555
528
11,552
18,876
22,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
1 / 1 / 4
11,273
564
13,988
15,889
15,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
83
6
Kills
31
31
Deaths
6
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
En3k
Danzaburou
8
0
11
13.5
L
Cabrakan
GucciCrusadr
Cabrakan
0
10
4
0.2
L
Guan Yu
HadesMercy
Guan Yu
1
2
2
1
W
10
3
12
5.33
L
Nemesis
ImagineRazer
Nemesis
1
3
3
0.83
W
Hercules
JimusChrist
Hercules
6
1
9
10.5
L
2
9
0
0.22
W
Cabrakan
Rehde
Cabrakan
6
1
16
14
W
1
1
4
3
L
Danzaburou
xXREDBLOOD01Xx
Danzaburou
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,652
Damage
75,390
92,887
Taken
78,953
56,556
Mitigated
57,897
30,001
Healing
35,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
En3k
Danzaburou
19,146
8,831
0
12,154
15,006
6,346
2,272
5,219
9,608
0
89,481
L
Cabrakan
GucciCrusadr
Cabrakan
7,133
1,484
0
2,738
23,536
18,350
0
10,019
13,517
13,539
0
L
Guan Yu
HadesMercy
Guan Yu
7,858
1,649
677
9,405
19,419
18,917
0
9,528
9,891
0
55,163
W
17,086
1,769
17
3,880
13,251
4,938
560
4,589
8,498
74,573
0
L
Nemesis
ImagineRazer
Nemesis
10,368
3,686
0
6,971
17,310
7,054
0
7,434
9,876
0
72,443
W
Hercules
JimusChrist
Hercules
13,618
4,601
0
7,458
15,931
8,623
254
3,732
11,972
0
61,765
L
11,319
594
1,467
3,092
16,807
6,488
0
9,118
7,689
60,347
0
W
Cabrakan
Rehde
Cabrakan
11,552
1,748
0
4,855
18,876
22,164
204
5,882
12,639
26,760
0
W
13,988
4,192
0
7,543
15,889
15,826
88
2,597
12,783
85,900
3,382
L
Danzaburou
xXREDBLOOD01Xx
Danzaburou
6,974
2,128
0
5,651
15,815
5,747
590
6,069
9,746
0
63,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,345
Gold Earned
54,908
485
Minions Killed
534
0
Camps Cleared
0
1,926,841
Distance Traveled
1,976,083
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,477
574
129
6
0
366,595
0
L
Cabrakan
7,889
394
11
1
0
360,425
5
L
Guan Yu
9,415
471
111
6
0
386,926
3
W
Janus
11,144
557
115
6
0
419,613
5
L
Nemesis
9,630
482
142
7
0
467,856
2
W
Hercules
10,459
523
96
5
0
440,999
6
L
Ra
9,040
452
110
6
0
359,664
3
W
Cabrakan
10,555
528
28
1
0
396,324
5
W
Ymir
11,273
564
166
8
0
352,552
8
L
Danzaburou
9,371
469
111
6
0
351,970
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role