Player Matchup

Artemis
Artemis
GlaRe x FaTe
Artemis
Level 125
God Stats
16W - 11L
1,985 SR
Queue Stats
477W - 441L
1,560 Elo+
Party 1
Poseidon
Poseidon
MerlinSin
Poseidon
Level 68
God Stats
4W - 2L
1,773 SR
Queue Stats
227W - 234L
1,466 Elo+
Party 1
Izanami
Izanami
OrientJoker
Izanami
Level 58
God Stats
10W - 10L
1,741 SR
Queue Stats
114W - 133L
1,413 Elo+
Solo
Cthulhu
Cthulhu
Quiet Ech0
Cthulhu
Level 103
God Stats
40W - 13L
1,682 SR
Queue Stats
639W - 656L
1,498 Elo+
Party 1
King Arthur
King Arthur
onlyjuullord
King Arthur
Level 63
God Stats
27W - 20L
1,598 SR
Queue Stats
574W - 556L
1,523 Elo+
Party 1
Team Averages
Level 83
1,756 SR
1,492 Elo+

VS

Team Averages
Level 89
1,411 SR
1,400 Elo+
Chernobog
Chernobog
Layonel666
Chernobog
Level 126
God Stats
5W - 10L
1,299 SR
Queue Stats
329W - 329L
1,450 Elo+
Party 3
Merlin
Merlin
Nobugane
Merlin
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
ShaolinCaos666
Geb
Level 137
God Stats
20W - 20L
1,495 SR
Queue Stats
205W - 234L
1,397 Elo+
Party 3
Achilles
Achilles
VinnyVelvet
Achilles
Level 45
God Stats
8W - 13L
1,174 SR
Queue Stats
26W - 44L
1,375 Elo+
Solo
Thanatos
Thanatos
xCOFFEEx
Thanatos
Level 64
God Stats
17W - 16L
1,588 SR
Queue Stats
167W - 181L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GlaRe x FaTe
Artemis
11
4 / 2 / 3
6,180
618
5,180
6,486
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
MerlinSin
Poseidon
11
3 / 2 / 1
6,226
623
4,310
4,876
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
OrientJoker
Izanami
10
0 / 1 / 1
5,583
558
4,190
3,992
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Quiet Ech0
Cthulhu
10
2 / 0 / 3
6,035
604
3,510
5,851
2,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
onlyjuullord
King Arthur
11
0 / 1 / 1
5,838
584
1,181
4,992
2,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Layonel666
Chernobog
8
0 / 0 / 1
4,759
476
1,814
5,415
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
Nobugane
Merlin
9
1 / 3 / 1
5,455
546
1,503
4,760
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 0 / 1
5,597
560
3,079
6,942
2,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
VinnyVelvet
Achilles
7
1 / 2 / 0
4,959
496
2,334
4,337
1,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
xCOFFEEx
Thanatos
9
2 / 4 / 1
5,461
546
2,407
7,027
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
9
Kills
6
6
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
GlaRe x FaTe
Artemis
4
2
3
2.75
L
Chernobog
Layonel666
Chernobog
0
0
1
0.5
W
Poseidon
MerlinSin
Poseidon
3
2
1
1.75
L
Merlin
Nobugane
Merlin
1
3
1
0.5
W
Izanami
OrientJoker
Izanami
0
1
1
0.5
W
Cthulhu
Quiet Ech0
Cthulhu
2
0
3
3.5
L
2
0
1
2.5
L
Achilles
VinnyVelvet
Achilles
1
2
0
0.5
W
King Arthur
onlyjuullord
King Arthur
0
1
1
0.5
L
Thanatos
xCOFFEEx
Thanatos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,371
Damage
11,137
26,197
Taken
28,481
9,643
Mitigated
8,841
8,940
Healing
11,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
GlaRe x FaTe
Artemis
5,180
1,999
0
1,901
6,486
2,155
0
976
5,458
0
32,862
L
Chernobog
Layonel666
Chernobog
1,814
836
0
2,762
5,415
1,041
0
644
4,771
0
23,187
W
Poseidon
MerlinSin
Poseidon
4,310
394
0
660
4,876
1,391
340
1,926
2,726
30,985
0
L
Merlin
Nobugane
Merlin
1,503
108
0
712
4,760
1,283
180
2,513
2,043
23,270
0
W
Izanami
OrientJoker
Izanami
4,190
3,096
0
2,018
3,992
1,234
987
325
3,627
0
35,003
W
Cthulhu
Quiet Ech0
Cthulhu
3,510
81
84
2,150
5,851
2,541
0
859
4,992
22,721
0
L
3,079
256
0
2,410
6,942
2,686
0
3,026
3,862
14,166
0
L
Achilles
VinnyVelvet
Achilles
2,334
582
0
1,046
4,337
1,876
0
551
3,611
0
12,117
W
King Arthur
onlyjuullord
King Arthur
1,181
226
0
2,127
4,992
2,322
0
180
4,613
0
30,268
L
Thanatos
xCOFFEEx
Thanatos
2,407
270
0
4,478
7,027
1,955
0
806
6,199
0
16,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,862
Gold Earned
26,231
323
Minions Killed
203
0
Camps Cleared
0
969,738
Distance Traveled
853,587
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,180
618
74
7
0
212,859
2
L
Chernobog
4,759
476
48
5
0
181,021
3
W
Poseidon
6,226
623
72
7
0
194,051
1
L
Merlin
5,455
546
62
6
0
180,946
3
W
Izanami
5,583
558
71
7
0
175,006
3
W
Cthulhu
6,035
604
34
3
0
204,414
3
L
Geb
5,597
560
19
2
0
198,728
2
L
Achilles
4,959
496
28
3
0
95,229
0
W
King Arthur
5,838
584
72
7
0
183,408
0
L
Thanatos
5,461
546
46
5
0
197,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role