Player Matchup

Set
Set
BravoMyth
Set
Level 45
God Stats
37W - 22L
1,657 SR
Queue Stats
157W - 135L
1,550 Elo+
Party 3
Osiris
Osiris
Capsile
Osiris
Level 69
God Stats
19W - 9L
1,733 SR
Queue Stats
80W - 61L
1,583 Elo+
Party 4
Anhur
Anhur
CharlieMyth
Anhur
Level 38
God Stats
13W - 15L
1,663 SR
Queue Stats
330W - 284L
1,574 Elo+
Party 3
Sylvanus
Sylvanus
DeltaMyth
Sylvanus
Level 28
God Stats
35W - 26L
1,704 SR
Queue Stats
166W - 157L
1,566 Elo+
Party 3
Janus
Janus
ShellTek
Janus
Level 26
God Stats
0W - 1L
1,336 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Team Averages
Level 41
1,619 SR
1,555 Elo+

VS

Team Averages
Level 59
1,648 SR
1,472 Elo+
Chiron
Chiron
Jbernardo14
Chiron
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
385W - 410L
1,329 Elo+
Solo
Apollo
Apollo
Krawlerrr
Apollo
Level 101
God Stats
18W - 13L
1,725 SR
Queue Stats
276W - 273L
1,569 Elo+
Party 2
Khepri
Khepri
TomDog95
Khepri
Level 29
God Stats
23W - 17L
1,800 SR
Queue Stats
120W - 120L
1,521 Elo+
Party 2
King Arthur
King Arthur
knucklefucer
King Arthur
Level 18
God Stats
7W - 11L
1,308 SR
Queue Stats
51W - 48L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
youngzachary
Baron Samedi
Level 105
God Stats
2W - 0L
1,906 SR
Queue Stats
75W - 74L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 4
13,600
567
17,463
22,643
15,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
Capsile
Osiris
17
3 / 7 / 1
11,155
465
14,381
24,586
20,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
14 / 7 / 5
13,455
561
29,999
20,980
9,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
DeltaMyth
Sylvanus
14
4 / 9 / 10
10,207
425
12,073
28,436
31,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
ShellTek
Janus
13
0 / 9 / 1
8,874
370
2,646
12,942
4,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
1 / 9 / 5
12,640
527
6,464
20,589
7,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
Krawlerrr
Apollo
20
16 / 7 / 5
14,614
609
25,235
21,310
9,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
TomDog95
Khepri
18
3 / 5 / 12
12,615
526
5,746
20,446
20,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
knucklefucer
King Arthur
20
7 / 3 / 5
13,996
583
21,839
29,732
30,580
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
youngzachary
Baron Samedi
20
13 / 4 / 12
15,413
642
28,433
26,688
17,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
79
28
Kills
40
41
Deaths
28
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
7
9
4
1
L
Osiris
Capsile
Osiris
3
7
1
0.5
L
14
7
5
2.36
L
Sylvanus
DeltaMyth
Sylvanus
4
9
10
1
W
Chiron
1
9
5
0.39
W
Apollo
Krawlerrr
Apollo
16
7
5
2.64
L
Janus
ShellTek
Janus
0
9
1
0.06
W
Khepri
TomDog95
Khepri
3
5
12
1.8
W
King Arthur
knucklefucer
King Arthur
7
3
5
3.17
W
Baron Samedi
youngzachary
Baron Samedi
13
4
12
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,562
Damage
87,717
109,587
Taken
118,765
81,193
Mitigated
85,197
27,075
Healing
40,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,463
9,139
0
3,876
22,643
15,201
0
6,567
15,928
0
86,874
L
Osiris
Capsile
Osiris
14,381
5,772
0
9,413
24,586
20,593
662
3,907
20,410
227
69,512
L
29,999
16,623
0
4,966
20,980
9,357
709
7,203
13,565
0
96,674
L
Sylvanus
DeltaMyth
Sylvanus
12,073
2,248
1,500
6,622
28,436
31,489
349
11,009
17,173
23,706
4,165
W
Chiron
6,464
3,744
850
7,343
20,589
7,068
0
2,000
18,574
0
98,537
W
Apollo
Krawlerrr
Apollo
25,235
18,401
0
1,553
21,310
9,708
5,353
3,288
18,022
0
114,196
L
Janus
ShellTek
Janus
2,646
50
0
698
12,942
4,553
328
5,250
7,386
45,077
0
W
Khepri
TomDog95
Khepri
5,746
375
0
4,614
20,446
20,550
996
3,976
16,470
29,183
0
W
King Arthur
knucklefucer
King Arthur
21,839
3,350
0
11,766
29,732
30,580
1,593
3,378
26,354
678
90,901
W
Baron Samedi
youngzachary
Baron Samedi
28,433
3,161
1,722
12,899
26,688
17,291
3,067
3,795
22,893
107,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,291
Gold Earned
69,278
496
Minions Killed
615
0
Camps Cleared
0
1,910,427
Distance Traveled
2,122,275
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,600
567
128
5
0
401,463
4
L
Osiris
11,155
465
126
5
0
404,701
5
L
Anhur
13,455
561
126
5
0
362,474
0
L
Sylvanus
10,207
425
38
2
0
347,907
1
W
Chiron
12,640
527
143
6
0
408,940
0
W
Apollo
14,614
609
128
5
0
411,157
4
L
Janus
8,874
370
78
3
0
393,882
1
W
Khepri
12,615
526
38
2
0
461,672
6
W
King Arthur
13,996
583
154
6
0
438,998
1
W
Baron Samedi
15,413
642
152
6
0
401,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role