Player Matchup

Merlin
Merlin
Diamond V
Dmastic
Merlin
Diamond V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 33L
2,225 MMR
Solo
Thanatos
Thanatos
Diamond IV
Lynx
Thanatos
Diamond IV
Level 153
God Stats
0W - 4L
1,462 SR
Queue Stats
48W - 48L
2,076 MMR
Solo
Osiris
Osiris
Diamond V
TheKidStorm
Osiris
Diamond V
Level 147
God Stats
10W - 10L
1,489 SR
Queue Stats
700W - 672L
2,023 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
ZakuZz
Danzaburou
Diamond IV
Level 160
God Stats
124W - 102L
1,657 SR
Queue Stats
771W - 754L
2,246 MMR
Party 1
Bacchus
Bacchus
Platinum I
Zícari
Bacchus
Platinum I
Level 159
God Stats
28W - 19L
1,718 SR
Queue Stats
766W - 737L
2,096 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,565 SR
2,133 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,671 SR
2,135 MMR
Anhur
Anhur
Platinum I
AirWiki
Anhur
Platinum I
Level 107
God Stats
5W - 3L
1,651 SR
Queue Stats
93W - 78L
2,003 MMR
Party 2
Discordia
Discordia
Diamond IV
Bernic
Discordia
Diamond IV
Level 160
God Stats
10W - 8L
1,786 SR
Queue Stats
68W - 52L
2,155 MMR
Party 3
Chang'e
Chang'e
Diamond II
ImStyle
Chang'e
Diamond II
Level 123
God Stats
11W - 6L
1,802 SR
Queue Stats
140W - 141L
2,273 MMR
Party 3
Guan Yu
Guan Yu
Diamond III
ThaRealBRUh
Guan Yu
Diamond III
Level 160
God Stats
10W - 9L
1,616 SR
Queue Stats
628W - 592L
2,207 MMR
Solo
Khepri
Khepri
Diamond V
øSkyy
Khepri
Diamond V
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 174L
2,034 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dmastic
Merlin
13
0 / 5 / 5
8,340
463
9,890
10,481
4,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Lynx
Thanatos
16
4 / 5 / 4
9,852
547
7,325
14,344
5,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
16
3 / 3 / 2
10,128
563
13,694
20,184
14,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
ZakuZz
Danzaburou
16
3 / 5 / 4
10,159
564
10,869
14,384
6,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Zícari
Bacchus
12
3 / 6 / 0
8,433
469
6,127
17,093
16,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SetPersephoneNemesisScyllaApollo

VS

Bans
JanusGaneshaSobekRavanaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AirWiki
Anhur
16
3 / 4 / 11
10,069
559
9,953
14,320
5,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Bernic
Discordia
17
5 / 0 / 9
10,474
582
10,351
7,455
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
ImStyle
Chang'e
18
10 / 2 / 8
11,310
628
15,033
16,685
7,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ThaRealBRUh
Guan Yu
18
6 / 3 / 7
10,781
599
13,160
17,797
19,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
øSkyy
Khepri
15
0 / 4 / 17
9,520
529
5,787
17,164
15,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
13
Kills
24
24
Deaths
13
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Anhur
AirWiki
Anhur
3
4
11
2.13
W
Discordia
Bernic
Discordia
5
0
9
9.5
L
Merlin
Dmastic
Merlin
0
5
5
0.5
W
Chang'e
ImStyle
Chang'e
10
2
8
7
L
Thanatos
Lynx
Thanatos
4
5
4
1.2
W
Guan Yu
ThaRealBRUh
Guan Yu
6
3
7
3.17
L
Osiris
3
3
2
1.33
L
Danzaburou
ZakuZz
Danzaburou
3
5
4
1
L
Bacchus
Zícari
Bacchus
3
6
0
0.5
W
Khepri
øSkyy
Khepri
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,905
Damage
54,284
76,486
Taken
73,421
47,074
Mitigated
50,490
27,497
Healing
31,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AirWiki
Anhur
9,953
4,059
0
4,815
14,320
5,752
2,222
3,207
11,013
0
71,153
W
Discordia
Bernic
Discordia
10,351
1,035
0
1,940
7,455
2,835
1,400
2,900
4,455
83,318
0
L
Merlin
Dmastic
Merlin
9,890
942
0
1,181
10,481
4,605
0
3,642
6,510
62,125
0
W
Chang'e
ImStyle
Chang'e
15,033
1,378
6,283
6,396
16,685
7,324
1,004
2,955
13,587
82,210
0
L
Thanatos
Lynx
Thanatos
7,325
1,294
0
9,881
14,344
5,262
0
6,297
7,873
0
70,764
W
Guan Yu
ThaRealBRUh
Guan Yu
13,160
2,511
1,150
7,584
17,797
19,444
493
1,402
16,320
0
60,486
L
Osiris
13,694
6,912
0
9,419
20,184
14,333
2,596
4,179
15,447
0
68,185
L
Danzaburou
ZakuZz
Danzaburou
10,869
4,602
0
4,089
14,384
6,103
0
5,933
8,108
0
66,079
L
Bacchus
Zícari
Bacchus
6,127
1,536
0
2,927
17,093
16,771
0
9,818
6,673
13,140
0
W
Khepri
øSkyy
Khepri
5,787
956
0
3,337
17,164
15,135
143
4,951
12,029
25,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,912
Gold Earned
52,154
477
Minions Killed
561
0
Camps Cleared
0
1,688,619
Distance Traveled
1,780,760
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,069
559
137
8
0
318,659
1
W
Discordia
10,474
582
149
8
0
358,442
4
L
Merlin
8,340
463
116
6
0
300,848
1
W
Chang'e
11,310
628
127
7
0
379,129
4
L
Thanatos
9,852
547
106
6
0
357,291
4
W
Guan Yu
10,781
599
120
7
0
361,280
4
L
Osiris
10,128
563
132
7
0
353,852
2
L
Danzaburou
10,159
564
109
6
0
319,167
4
L
Bacchus
8,433
469
14
1
0
357,461
4
W
Khepri
9,520
529
28
2
0
363,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role