Player Matchup

Sylvanus
Sylvanus
Platinum III
Giovannk31
Sylvanus
Platinum III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum II
SrgtKillerSpark
Thoth
Platinum II
Level 135
God Stats
2W - 7L
1,281 SR
Queue Stats
255W - 216L
1,741 MMR
Solo
Chaac
Chaac
Gold II
XxXCaMuXxX
Chaac
Gold II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 112L
1,713 MMR
Solo
Nemesis
Nemesis
Gold I
peterattia773
Nemesis
Gold I
Level 157
God Stats
40W - 35L
1,649 SR
Queue Stats
268W - 270L
1,813 MMR
Solo
Anhur
Anhur
Platinum IV
Ѕhroud
Anhur
Platinum IV
Level 138
God Stats
5W - 10L
1,412 SR
Queue Stats
118W - 105L
1,813 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,468 SR
1,716 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,756 SR
1,790 MMR
Thanatos
Thanatos
Platinum IV
Corruption905
Thanatos
Platinum IV
Level 147
God Stats
12W - 9L
1,729 SR
Queue Stats
163W - 149L
1,811 MMR
Solo
Hou Yi
Hou Yi
Gold II
KILLJOY1325
Hou Yi
Gold II
Level 126
God Stats
7W - 5L
1,608 SR
Queue Stats
61W - 48L
1,624 MMR
Party 1
Nu Wa
Nu Wa
Gold II
PremiumRex
Nu Wa
Gold II
Level 124
God Stats
24W - 8L
1,966 SR
Queue Stats
49W - 38L
1,801 MMR
Solo
He Bo
He Bo
Platinum III
TheOnlyPetoBear
He Bo
Platinum III
Level 86
God Stats
5W - 1L
1,730 SR
Queue Stats
45W - 17L
2,000 MMR
Party 1
Serqet
Serqet
Platinum V
mganum
Serqet
Platinum V
Level 157
God Stats
14W - 20L
1,746 SR
Queue Stats
271W - 260L
1,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Giovannk31
Sylvanus
15
2 / 4 / 2
10,017
455
7,550
14,514
10,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
3 / 3 / 3
11,719
533
12,265
14,039
5,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
18
2 / 6 / 3
10,849
493
9,275
22,370
15,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
18
3 / 7 / 1
10,628
483
8,366
16,721
7,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Ѕhroud
Anhur
15
2 / 9 / 1
9,485
431
8,213
20,736
6,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouSetPersephoneGuan YuScylla

VS

Bans
ApolloThe MorriganGebJanusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Corruption905
Thanatos
20
7 / 3 / 6
13,580
617
17,364
19,120
14,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hou Yi
20
10 / 1 / 7
14,073
640
11,414
14,939
5,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
19
4 / 3 / 10
12,539
570
13,371
11,853
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 3 / 12
13,779
626
17,316
15,547
5,626
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
mganum
Serqet
17
3 / 2 / 15
12,144
552
8,891
17,357
14,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
12
Kills
29
29
Deaths
12
10
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Corruption905
Thanatos
7
3
6
3.33
L
Sylvanus
Giovannk31
Sylvanus
2
4
2
0.75
W
Hou Yi
10
1
7
13.5
W
Nu Wa
4
3
10
3
L
3
3
3
1.5
W
5
3
12
3.67
L
Chaac
2
6
3
0.58
W
Serqet
mganum
Serqet
3
2
15
5.25
L
Nemesis
3
7
1
0.5
L
Anhur
Ѕhroud
Anhur
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,669
Damage
68,356
88,380
Taken
78,816
45,363
Mitigated
45,166
22,237
Healing
37,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Corruption905
Thanatos
17,364
7,432
0
14,427
19,120
14,770
860
3,041
16,079
0
86,353
L
Sylvanus
Giovannk31
Sylvanus
7,550
698
1,486
3,056
14,514
10,546
0
5,474
7,843
30,104
0
W
Hou Yi
11,414
7,040
0
9,121
14,939
5,923
6,314
1,772
13,167
0
107,867
W
Nu Wa
13,371
3,104
0
4,520
11,853
4,308
1,513
5,607
6,246
96,546
0
L
12,265
180
0
5,303
14,039
5,491
0
6,313
7,226
98,564
0
W
17,316
1,563
118
5,490
15,547
5,626
414
4,577
10,970
118,681
0
L
Chaac
9,275
2,209
0
6,685
22,370
15,930
0
5,549
16,085
0
66,891
W
Serqet
mganum
Serqet
8,891
521
0
3,698
17,357
14,539
273
6,700
10,657
0
27,170
L
Nemesis
8,366
4,820
0
1,439
16,721
7,128
0
7,023
9,380
0
91,585
L
Anhur
Ѕhroud
Anhur
8,213
3,978
0
4,268
20,736
6,268
987
5,016
15,540
0
66,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,698
Gold Earned
66,115
609
Minions Killed
658
0
Camps Cleared
0
1,973,292
Distance Traveled
2,179,134
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,580
617
132
6
0
436,498
1
L
Sylvanus
10,017
455
45
2
0
408,383
10
W
Hou Yi
14,073
640
152
7
0
387,530
1
W
Nu Wa
12,539
570
160
7
0
411,972
6
L
Thoth
11,719
533
190
9
0
387,522
10
W
He Bo
13,779
626
184
8
0
424,465
3
L
Chaac
10,849
493
145
7
0
411,240
4
W
Serqet
12,144
552
30
1
0
518,669
8
L
Nemesis
10,628
483
132
6
0
430,077
2
L
Anhur
9,485
431
97
4
0
336,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role