Player Matchup

Ganesha
Ganesha
Platinum V
Aiko
Ganesha
Platinum V
Level 160
God Stats
28W - 20L
1,879 SR
Queue Stats
253W - 248L
1,798 MMR
Party 1
Janus
Janus
Platinum IV
CooldD
Janus
Platinum IV
Level 146
God Stats
2W - 9L
1,273 SR
Queue Stats
352W - 309L
1,835 MMR
Solo
Susano
Susano
Platinum IV
DBurns
Susano
Platinum IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum V
Papagenitals
Izanami
Platinum V
Level 98
God Stats
6W - 1L
2,014 SR
Queue Stats
30W - 9L
1,986 MMR
Party 1
Tyr
Tyr
Platinum II
iEmotion
Tyr
Platinum II
Level 160
God Stats
2W - 3L
1,371 SR
Queue Stats
64W - 57L
1,828 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,607 SR
1,789 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,639 SR
1,790 MMR
Merlin
Merlin
Platinum II
BadgerHands
Merlin
Platinum II
Level 145
God Stats
6W - 2L
1,551 SR
Queue Stats
549W - 550L
1,880 MMR
Solo
Yemoja
Yemoja
Platinum III
ThisGuyJohnathon
Yemoja
Platinum III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum II
UDiedByANoob
Cupid
Platinum II
Level 154
God Stats
5W - 3L
1,748 SR
Queue Stats
379W - 376L
1,836 MMR
Solo
King Arthur
King Arthur
Platinum IV
swaqqx
King Arthur
Platinum IV
Level 156
God Stats
9W - 10L
1,805 SR
Queue Stats
364W - 352L
1,843 MMR
Solo
Nemesis
Nemesis
Platinum I
Ñeda
Nemesis
Platinum I
Level 146
God Stats
47W - 52L
1,593 SR
Queue Stats
205W - 196L
1,891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aiko
Ganesha
8
1 / 0 / 1
4,747
678
1,776
3,924
1,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
CooldD
Janus
8
0 / 1 / 0
4,066
581
536
3,678
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
DBurns
Susano
8
2 / 2 / 0
4,642
663
2,332
4,639
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Papagenitals
Izanami
9
0 / 0 / 0
4,630
661
868
3,276
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 0
5,528
790
3,399
6,684
2,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Guan YuSetScyllaDanzaburouTsukuyomi

VS

Bans
ApolloFenrirHeimdallrHun BatzAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
1 / 3 / 0
4,668
667
3,358
4,219
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 0 / 1
4,626
661
1,347
2,196
766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 0 / 0
4,288
613
1,780
2,796
694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
swaqqx
King Arthur
6
1 / 1 / 2
4,083
583
3,241
4,264
1,448
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Ñeda
Nemesis
9
2 / 1 / 1
4,894
699
2,238
4,777
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
5
Kills
4
4
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Aiko
Ganesha
1
0
1
1.5
L
Merlin
1
3
0
0.33
W
Janus
CooldD
Janus
0
1
0
0
W
Susano
DBurns
Susano
2
2
0
1
W
Izanami
Papagenitals
Izanami
0
0
0
0
L
0
0
1
0.5
L
0
0
0
0
W
2
1
0
2
L
King Arthur
swaqqx
King Arthur
1
1
2
2
L
Nemesis
Ñeda
Nemesis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,911
Damage
11,964
22,201
Taken
18,252
7,521
Mitigated
5,562
10,203
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Aiko
Ganesha
1,776
325
0
1,861
3,924
1,585
0
982
2,924
10,959
0
L
Merlin
3,358
141
0
1,023
4,219
1,203
0
1,466
2,753
24,430
0
W
Janus
CooldD
Janus
536
0
0
500
3,678
952
0
1,813
1,751
20,668
0
W
Susano
DBurns
Susano
2,332
549
0
1,796
4,639
1,305
0
884
3,645
0
16,904
W
Izanami
Papagenitals
Izanami
868
714
0
2,160
3,276
689
0
257
3,019
0
36,117
L
1,347
515
486
993
2,196
766
0
178
2,018
15,280
0
L
1,780
1,343
111
1,841
2,796
694
0
361
2,435
0
24,064
W
3,399
345
0
3,886
6,684
2,990
0
527
6,157
0
28,748
L
King Arthur
swaqqx
King Arthur
3,241
910
0
1,675
4,264
1,448
0
174
4,090
0
12,561
L
Nemesis
Ñeda
Nemesis
2,238
784
0
1,864
4,777
1,451
0
133
4,644
0
20,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,613
Gold Earned
22,559
270
Minions Killed
218
0
Camps Cleared
0
784,717
Distance Traveled
649,310
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,747
678
2
0
0
157,514
4
L
Merlin
4,668
667
57
8
0
132,789
2
W
Janus
4,066
581
50
7
0
153,395
0
W
Susano
4,642
663
49
7
0
175,940
1
W
Izanami
4,630
661
99
14
0
137,602
2
L
Yemoja
4,626
661
36
5
0
137,711
3
L
Cupid
4,288
613
44
6
0
123,225
3
W
Tyr
5,528
790
70
10
0
160,266
1
L
King Arthur
4,083
583
24
3
0
81,382
0
L
Nemesis
4,894
699
57
8
0
174,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role