Player Matchup

Izanami
Izanami
Ccaballin23
Izanami
Level 86
God Stats
7W - 5L
1,764 SR
Queue Stats
70W - 66L
1,516 Elo+
Party 1
Cabrakan
Cabrakan
CivicAura17
Cabrakan
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 180L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
JinxiiOG
Kukulkan
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,369 Elo+
Party 1
Kali
Kali
Montai4k
Kali
Level 26
God Stats
7W - 6L
1,711 SR
Queue Stats
707W - 627L
1,349 Elo+
Party 3
Sun Wukong
Sun Wukong
PlayDontCry
Sun Wukong
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
178W - 138L
1,400 Elo+
Party 3
Team Averages
Level 69
1,595 SR
1,430 Elo+

VS

Team Averages
Level 68
1,544 SR
1,476 Elo+
Chaac
Chaac
AJischeeks
Chaac
Level 56
God Stats
41W - 43L
1,439 SR
Queue Stats
299W - 310L
1,498 Elo+
Party 4
Artio
Artio
GangButNotGang-
Artio
Level 28
God Stats
1W - 1L
1,751 SR
Queue Stats
71W - 60L
1,561 Elo+
Party 2
Aphrodite
Aphrodite
Jormanegandr
Aphrodite
Level 55
God Stats
10W - 10L
1,457 SR
Queue Stats
114W - 148L
1,347 Elo+
Party 4
Anhur
Anhur
Protagonist-kuun
Anhur
Level 114
God Stats
3W - 2L
1,471 SR
Queue Stats
635W - 585L
1,541 Elo+
Party 2
Nemesis
Nemesis
killerj856
Nemesis
Level 85
God Stats
5W - 3L
1,600 SR
Queue Stats
189W - 219L
1,433 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ccaballin23
Izanami
11
5 / 1 / 1
7,016
501
8,114
4,731
1,791
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
CivicAura17
Cabrakan
11
1 / 1 / 4
6,907
493
4,096
8,064
5,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
JinxiiOG
Kukulkan
11
1 / 4 / 0
6,779
484
5,867
6,931
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kali
7
0 / 5 / 0
5,215
373
2,637
10,023
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
PlayDontCry
Sun Wukong
11
0 / 5 / 1
6,104
436
2,507
10,257
4,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
8 / 0 / 1
9,049
646
12,530
9,172
7,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
6,378
456
2,540
10,311
5,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Jormanegandr
Aphrodite
13
2 / 1 / 9
8,224
587
5,099
7,529
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
6,275
448
2,356
6,389
1,546
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
killerj856
Nemesis
15
6 / 0 / 2
8,335
595
6,287
7,075
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
16
16
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
8
0
1
8.5
L
Izanami
Ccaballin23
Izanami
5
1
1
5.5
L
Cabrakan
CivicAura17
Cabrakan
1
1
4
3
W
0
3
0
0
L
Kukulkan
JinxiiOG
Kukulkan
1
4
0
0.25
W
Aphrodite
Jormanegandr
Aphrodite
2
1
9
6.5
L
Kali
0
5
0
0
L
Sun Wukong
PlayDontCry
Sun Wukong
0
5
1
0.1
W
0
3
0
0
W
Nemesis
killerj856
Nemesis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,221
Damage
28,812
40,006
Taken
40,476
17,274
Mitigated
20,042
6,693
Healing
18,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,530
2,951
0
4,997
9,172
7,021
314
1,357
7,793
0
55,924
L
Izanami
Ccaballin23
Izanami
8,114
6,700
0
587
4,731
1,791
88
1,324
3,378
0
48,899
L
Cabrakan
CivicAura17
Cabrakan
4,096
794
0
1,834
8,064
5,838
0
2,776
5,185
17,878
0
W
2,540
477
380
3,734
10,311
5,553
744
1,912
8,399
12,553
0
L
Kukulkan
JinxiiOG
Kukulkan
5,867
719
0
571
6,931
2,430
34
1,648
5,086
29,610
0
W
Aphrodite
Jormanegandr
Aphrodite
5,099
521
1,542
5,211
7,529
3,045
1,097
3,552
3,719
38,090
0
L
Kali
2,637
1,809
0
1,725
10,023
2,888
0
943
8,899
0
24,258
L
Sun Wukong
PlayDontCry
Sun Wukong
2,507
449
0
1,976
10,257
4,327
0
600
9,265
0
22,290
W
2,356
1,492
0
1,622
6,389
1,546
2,492
1,324
5,065
0
38,449
W
Nemesis
killerj856
Nemesis
6,287
3,888
0
805
7,075
2,877
0
1,370
5,537
0
57,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,021
Gold Earned
38,261
298
Minions Killed
393
0
Camps Cleared
0
1,164,260
Distance Traveled
1,298,879
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,049
646
101
7
0
270,112
3
L
Izanami
7,016
501
109
8
0
231,262
0
L
Cabrakan
6,907
493
16
1
0
268,941
4
W
Artio
6,378
456
22
2
0
245,619
2
L
Kukulkan
6,779
484
79
6
0
203,508
5
W
Aphrodite
8,224
587
86
6
0
250,230
2
L
Kali
5,215
373
42
3
0
241,115
0
L
Sun Wukong
6,104
436
52
4
0
219,434
0
W
Anhur
6,275
448
79
6
0
211,319
3
W
Nemesis
8,335
595
105
8
0
321,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role