Player Matchup

Izanami
Izanami
Il Arvin lI
Izanami
Level 74
God Stats
28W - 26L
1,525 SR
Queue Stats
215W - 180L
1,586 Elo+
Party 4
Anubis
Anubis
IlGemlI
Anubis
Level 47
God Stats
5W - 3L
1,697 SR
Queue Stats
68W - 63L
1,530 Elo+
Party 4
Awilix
Awilix
LilSheepster
Awilix
Level 83
God Stats
18W - 17L
1,628 SR
Queue Stats
131W - 116L
1,579 Elo+
Party 4
Tsukuyomi
Tsukuyomi
RAAAAAMERICA
Tsukuyomi
Level 22
God Stats
9W - 3L
1,746 SR
Queue Stats
38W - 26L
1,624 Elo+
Party 1
Geb
Geb
th3_w4lk3rs_v2
Geb
Level 143
God Stats
6W - 8L
1,235 SR
Queue Stats
503W - 439L
1,589 Elo+
Party 1
Team Averages
Level 74
1,566 SR
1,581 Elo+

VS

Team Averages
Level 89
1,626 SR
1,639 Elo+
Ra
Ra
FondDonut
Ra
Level 27
God Stats
18W - 14L
1,636 SR
Queue Stats
67W - 49L
1,648 Elo+
Party 3
Cupid
Cupid
THE ENIGMA7733
Cupid
Level 29
God Stats
7W - 3L
1,558 SR
Queue Stats
323W - 244L
1,637 Elo+
Party 2
Athena
Athena
TheAvalanche15
Athena
Level 140
God Stats
5W - 9L
1,416 SR
Queue Stats
688W - 604L
1,611 Elo+
Party 3
Ganesha
Ganesha
TheHailstorm15
Ganesha
Level 124
God Stats
9W - 5L
1,853 SR
Queue Stats
377W - 330L
1,601 Elo+
Party 3
Arachne
Arachne
ZNez
Arachne
Level 125
God Stats
3W - 4L
1,670 SR
Queue Stats
513W - 403L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Il Arvin lI
Izanami
13
0 / 1 / 1
7,179
552
4,730
7,544
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
IlGemlI
Anubis
12
1 / 2 / 9
7,188
553
5,204
3,719
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Awilix
14
7 / 2 / 3
8,035
618
5,389
5,911
1,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
RAAAAAMERICA
Tsukuyomi
14
7 / 0 / 3
8,402
646
11,549
10,827
4,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 6
6,437
495
4,672
10,442
4,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 3
6,015
463
2,958
6,704
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 1 / 2
6,527
502
3,712
8,127
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 0
6,860
528
3,303
9,126
6,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 1 / 3
6,142
472
3,586
9,483
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
ZNez
Arachne
11
4 / 5 / 2
6,892
530
6,333
9,684
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
16
Kills
6
7
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Izanami
Il Arvin lI
Izanami
0
1
1
0.5
W
Anubis
IlGemlI
Anubis
1
2
9
2.75
W
Awilix
7
2
3
4.25
W
Tsukuyomi
RAAAAAMERICA
Tsukuyomi
7
0
3
8.5
L
0
1
2
1
L
1
3
0
0.33
L
0
1
3
1.5
L
Arachne
ZNez
Arachne
4
5
2
1
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,544
Damage
19,892
38,443
Taken
43,124
14,724
Mitigated
18,931
14,345
Healing
11,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,958
145
244
631
6,704
1,838
0
2,631
3,807
22,693
0
W
Izanami
Il Arvin lI
Izanami
4,730
2,829
0
5,013
7,544
2,517
764
520
7,018
0
53,724
W
Anubis
IlGemlI
Anubis
5,204
325
0
1,444
3,719
1,652
323
815
2,784
37,016
0
W
Awilix
5,389
1,859
0
769
5,911
1,935
0
707
5,088
0
47,346
W
Tsukuyomi
RAAAAAMERICA
Tsukuyomi
11,549
1,901
0
3,980
10,827
4,329
98
4,301
6,487
0
54,628
L
3,712
1,283
237
3,756
8,127
2,277
0
677
7,450
0
41,286
L
3,303
1,703
0
2,978
9,126
6,340
0
51
9,071
36,158
0
L
3,586
526
0
2,562
9,483
3,952
0
3,235
6,072
23,103
0
L
Arachne
ZNez
Arachne
6,333
3,163
0
1,181
9,684
4,524
0
2,683
6,848
0
35,528
W
4,672
793
0
3,139
10,442
4,291
0
3,059
7,219
22,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,241
Gold Earned
32,436
426
Minions Killed
322
0
Camps Cleared
0
1,309,911
Distance Traveled
1,214,654
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,015
463
64
5
0
225,361
2
W
Izanami
7,179
552
112
9
0
217,791
0
W
Anubis
7,188
553
89
7
0
232,218
4
W
Awilix
8,035
618
90
7
0
301,396
3
W
Tsukuyomi
8,402
646
103
8
0
289,730
2
L
Cupid
6,527
502
95
7
0
236,615
1
L
Athena
6,860
528
90
7
0
251,751
3
L
Ganesha
6,142
472
9
1
0
259,681
5
L
Arachne
6,892
530
64
5
0
241,246
1
W
Geb
6,437
495
32
2
0
268,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role