Player Matchup

Cerberus
Cerberus
FattMatt805
Cerberus
Level 125
God Stats
4W - 2L
1,622 SR
Queue Stats
40W - 52L
1,317 Elo+
Solo
Danzaburou
Danzaburou
GrimCaker
Danzaburou
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 48L
1,498 Elo+
Party 1
Geb
Geb
IIIOXIII
Geb
Level 160
God Stats
16W - 10L
1,500 SR
Queue Stats
676W - 698L
1,486 Elo+
Party 3
Ah Puch
Ah Puch
LycanMagnificus
Ah Puch
Level 128
God Stats
7W - 5L
1,147 SR
Queue Stats
272W - 296L
1,412 Elo+
Party 1
Loki
Loki
WeponizedPr0n0un
Loki
Level 49
God Stats
2W - 5L
1,500 SR
Queue Stats
244W - 255L
1,426 Elo+
Party 3
Team Averages
Level 107
1,454 SR
1,428 Elo+

VS

Team Averages
Level 96
1,564 SR
1,408 Elo+
Chaac
Chaac
AlwayzScoobn
Chaac
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Vamana
Vamana
SlipperyPoosack
Vamana
Level 88
God Stats
1W - 1L
1,747 SR
Queue Stats
29W - 47L
1,293 Elo+
Party 2
Hera
Hera
d4rkest_timel1ne
Hera
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 79L
1,337 Elo+
Party 2
Freya
Freya
escogetzbusy
Freya
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
251W - 285L
1,447 Elo+
Solo
Apollo
Apollo
xNomadSenpai
Apollo
Level 65
God Stats
4W - 5L
1,574 SR
Queue Stats
605W - 617L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FattMatt805
Cerberus
14
3 / 1 / 12
8,083
898
5,650
14,403
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
GrimCaker
Danzaburou
15
8 / 1 / 8
9,076
1,008
12,692
8,407
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 2 / 12
7,768
863
2,502
7,843
6,140
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 1 / 7
8,868
985
13,072
5,385
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
4 / 1 / 8
8,342
927
3,929
4,331
1,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,885
765
3,992
9,942
8,289
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 1
6,970
774
2,634
10,679
9,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 2 / 1
6,554
728
7,944
5,223
2,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 1
6,055
673
6,205
7,852
2,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
12
1 / 5 / 2
6,750
750
6,870
8,997
3,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
20
Kills
6
6
Deaths
20
47
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Cerberus
FattMatt805
Cerberus
3
1
12
9
W
Danzaburou
GrimCaker
Danzaburou
8
1
8
12
W
0
2
12
3
W
5
1
7
8.5
L
1
3
1
0.5
W
4
1
8
8
L
1
2
1
0.75
L
1
5
1
0.3
L
Apollo
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,845
Damage
27,645
40,369
Taken
42,693
19,595
Mitigated
26,189
22,284
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,992
273
81
1,669
9,942
8,289
0
2,748
7,058
0
7,913
W
Cerberus
FattMatt805
Cerberus
5,650
0
1,637
7,148
14,403
6,062
0
6,759
7,644
13,466
0
W
Danzaburou
GrimCaker
Danzaburou
12,692
6,908
1,626
3,642
8,407
3,547
1,570
3,697
4,710
0
29,310
W
2,502
129
1,667
1,278
7,843
6,140
168
2,047
5,796
5,476
0
W
13,072
522
1,750
1,764
5,385
1,956
435
1,275
4,110
23,585
0
L
2,634
901
929
4,383
10,679
9,653
0
4,986
5,421
0
6,708
W
3,929
239
1,213
559
4,331
1,890
2,403
371
3,960
0
14,792
L
7,944
1,463
735
1,193
5,223
2,166
0
3,879
1,134
15,637
0
L
6,205
1,746
961
1,595
7,852
2,819
0
4,467
3,177
8,992
0
L
Apollo
6,870
2,968
1,299
1,773
8,997
3,262
0
4,160
4,679
0
17,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,137
Gold Earned
33,214
101
Minions Killed
70
0
Camps Cleared
0
861,848
Distance Traveled
768,320
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,885
765
9
1
0
123,557
0
W
Cerberus
8,083
898
20
2
0
193,770
1
W
Danzaburou
9,076
1,008
31
3
0
145,710
0
W
Geb
7,768
863
3
0
0
163,353
0
W
Ah Puch
8,868
985
27
3
0
181,480
1
L
Vamana
6,970
774
7
1
0
177,663
0
W
Loki
8,342
927
20
2
0
177,535
0
L
Hera
6,554
728
19
2
0
158,934
0
L
Freya
6,055
673
12
1
0
148,876
0
L
Apollo
6,750
750
23
3
0
159,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role