Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Aurelius MD
Ullr
Level 159
God Stats
5W - 11L
1,500 SR
Queue Stats
730W - 698L
1,478 Elo+
Party 2
Rama
Rama
BigDaddyBeavis
Rama
Level 156
God Stats
1W - 1L
1,426 SR
Queue Stats
62W - 55L
1,552 Elo+
Party 3
Izanami
Izanami
Ninja sparrow
Izanami
Level 69
God Stats
1W - 1L
1,705 SR
Queue Stats
31W - 24L
1,564 Elo+
Party 3
Team Averages
Level 128
1,526 SR
1,519 Elo+

VS

Team Averages
Level 139
1,385 SR
1,522 Elo+
Vulcan
Vulcan
FoldedLettuce
Vulcan
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 184L
1,508 Elo+
Solo
Hachiman
Hachiman
KamiSama神様
Hachiman
Level 153
God Stats
3W - 7L
1,444 SR
Queue Stats
541W - 552L
1,496 Elo+
Party 1
Raijin
Raijin
Wufei7
Raijin
Level 146
God Stats
4W - 7L
1,281 SR
Queue Stats
470W - 483L
1,520 Elo+
Party 1
Serqet
Serqet
nepine
Serqet
Level 153
God Stats
3W - 4L
1,500 SR
Queue Stats
493W - 489L
1,555 Elo+
Solo
Camazotz
Camazotz
zOctaves
Camazotz
Level 140
God Stats
7W - 3L
1,197 SR
Queue Stats
625W - 614L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
8 / 3 / 7
10,558
812
17,518
10,185
4,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
 
Erlang Shen
13
1 / 6 / 6
7,927
610
8,504
23,687
11,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
4 / 5 / 9
9,281
714
12,452
12,163
4,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 7
9,291
715
7,027
11,475
4,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
14
0 / 8 / 9
8,512
655
5,598
13,225
4,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 15
10,446
804
15,357
7,780
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
17
7 / 4 / 7
10,850
835
10,148
8,648
4,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
Wufei7
Raijin
18
4 / 3 / 15
10,619
817
19,358
10,064
4,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
nepine
Serqet
15
2 / 4 / 12
9,698
746
6,001
15,886
15,102
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Camazotz
zOctaves
Camazotz
19
13 / 4 / 12
11,840
911
14,369
27,625
22,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
87
15
Kills
26
26
Deaths
17
38
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
8
3
7
3.83
L
Erlang Shen
 
Erlang Shen
1
6
6
0.67
L
4
5
9
1.7
L
2
4
7
1.38
W
0
2
15
3.75
W
Hachiman
7
4
7
2.63
L
Izanami
0
8
9
0.56
W
Raijin
Wufei7
Raijin
4
3
15
3.83
W
Serqet
nepine
Serqet
2
4
12
2
W
Camazotz
zOctaves
Camazotz
13
4
12
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,099
Damage
65,233
70,735
Taken
70,003
28,331
Mitigated
50,095
25,585
Healing
28,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
17,518
850
2,493
2,444
10,185
4,380
0
4,093
5,825
48,918
0
L
Erlang Shen
 
Erlang Shen
8,504
2,158
2,155
7,808
23,687
11,468
0
9,335
13,063
0
10,783
L
12,452
5,458
2,076
1,661
12,163
4,188
0
6,928
4,372
0
17,898
L
7,027
5,222
1,795
2,692
11,475
4,084
92
5,861
4,996
0
23,794
W
15,357
3,320
1,638
1,079
7,780
3,587
1,764
2,355
5,425
32,468
0
W
Hachiman
10,148
3,992
1,473
498
8,648
4,013
1,618
2,325
6,323
0
29,034
L
Izanami
5,598
3,513
1,075
1,386
13,225
4,211
0
7,381
5,152
0
16,999
W
Raijin
Wufei7
Raijin
19,358
1,996
892
1,492
10,064
4,848
1,001
2,591
7,473
35,006
0
W
Serqet
nepine
Serqet
6,001
755
1,690
3,357
15,886
15,102
521
4,572
11,314
0
5,480
W
Camazotz
zOctaves
Camazotz
14,369
2,934
1,976
14,240
27,625
22,545
1,216
5,675
21,950
0
28,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,569
Gold Earned
53,453
165
Minions Killed
138
0
Camps Cleared
0
1,059,877
Distance Traveled
1,202,165
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,558
812
87
7
0
227,797
0
L
Erlang Shen
7,927
610
3
0
0
212,524
0
L
Ullr
9,281
714
13
1
0
223,108
2
L
Rama
9,291
715
33
3
0
184,348
0
W
Vulcan
10,446
804
41
3
0
285,941
0
W
Hachiman
10,850
835
31
2
0
185,532
0
L
Izanami
8,512
655
29
2
0
212,100
0
W
Raijin
10,619
817
37
3
0
208,947
1
W
Serqet
9,698
746
9
1
0
260,109
0
W
Camazotz
11,840
911
20
2
0
261,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role