Player Matchup

Khepri
Khepri
AncapMuffyn
Khepri
Level 23
God Stats
24W - 25L
1,441 SR
Queue Stats
60W - 78L
1,393 Elo+
Party 1
Apollo
Apollo
CHIMEGS
Apollo
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 239L
1,401 Elo+
Party 1
Amaterasu
Amaterasu
HoLoLcaust
Amaterasu
Level 26
God Stats
10W - 18L
1,297 SR
Queue Stats
85W - 117L
1,426 Elo+
Party 1
Bellona
Bellona
JhoSkate
Bellona
Level 27
God Stats
26W - 32L
1,451 SR
Queue Stats
58W - 78L
1,377 Elo+
Party 1
Ao Kuang
Ao Kuang
MeisterNicotin
Ao Kuang
Level 17
God Stats
4W - 5L
1,385 SR
Queue Stats
23W - 21L
1,474 Elo+
Party 1
Team Averages
Level 28
1,415 SR
1,414 Elo+

VS

Team Averages
Level 16
1,564 SR
1,498 Elo+
Cthulhu
Cthulhu
Carmangos
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,639 Elo+
Party 2
Nemesis
Nemesis
Cheshire04000
Nemesis
Level 23
God Stats
1W - 2L
1,547 SR
Queue Stats
23W - 30L
1,470 Elo+
Solo
Hades
Hades
Razeths
Hades
Level 28
God Stats
19W - 16L
1,771 SR
Queue Stats
335W - 343L
1,449 Elo+
Solo
Guan Yu
Guan Yu
TZLA
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ullr
Ullr
mattiej
Ullr
Level 21
God Stats
0W - 9L
1,500 SR
Queue Stats
623W - 610L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
4 / 5 / 12
10,691
465
6,387
12,916
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
CHIMEGS
Apollo
19
16 / 8 / 10
13,232
575
22,107
19,865
7,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
HoLoLcaust
Amaterasu
16
6 / 3 / 7
10,865
472
11,979
16,679
9,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
JhoSkate
Bellona
16
2 / 4 / 11
10,931
475
11,342
18,534
12,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
20
11 / 3 / 10
12,691
552
20,468
19,247
8,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Carmangos
Cthulhu
17
7 / 8 / 8
11,809
513
15,527
19,710
19,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
16
2 / 9 / 5
10,313
448
11,415
22,083
8,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Razeths
Hades
19
7 / 6 / 2
12,197
530
19,893
20,910
14,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
TZLA
Guan Yu
15
2 / 6 / 3
9,478
412
7,654
18,912
17,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
mattiej
Ullr
16
3 / 11 / 8
10,478
456
6,552
20,335
14,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
47
39
Kills
21
23
Deaths
40
50
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Khepri
4
5
12
2
W
Apollo
CHIMEGS
Apollo
16
8
10
2.63
L
Cthulhu
Carmangos
Cthulhu
7
8
8
1.38
L
Nemesis
2
9
5
0.5
W
Amaterasu
HoLoLcaust
Amaterasu
6
3
7
3.17
W
Bellona
JhoSkate
Bellona
2
4
11
1.88
W
Ao Kuang
11
3
10
5.33
L
Hades
Razeths
Hades
7
6
2
1.33
L
Guan Yu
TZLA
Guan Yu
2
6
3
0.58
L
Ullr
mattiej
Ullr
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,283
Damage
61,041
87,241
Taken
101,950
49,596
Mitigated
73,615
28,673
Healing
27,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
6,387
837
0
1,643
12,916
10,831
436
4,552
8,339
23,683
0
W
Apollo
CHIMEGS
Apollo
22,107
13,575
0
5,182
19,865
7,973
1,319
10,271
9,544
0
87,201
L
Cthulhu
Carmangos
Cthulhu
15,527
1,817
331
672
19,710
19,859
526
5,392
14,318
63,856
0
L
Nemesis
11,415
4,566
0
6,690
22,083
8,216
0
2,589
19,494
0
56,092
W
Amaterasu
HoLoLcaust
Amaterasu
11,979
7,256
0
5,258
16,679
9,349
1,029
8,289
8,326
0
49,601
W
Bellona
JhoSkate
Bellona
11,342
4,138
0
6,043
18,534
12,494
2,954
4,798
13,286
0
60,559
W
Ao Kuang
20,468
5,933
0
10,547
19,247
8,949
621
7,510
11,687
87,973
0
L
Hades
Razeths
Hades
19,893
1,757
93
8,108
20,910
14,246
836
7,276
13,634
76,997
0
L
Guan Yu
TZLA
Guan Yu
7,654
2,185
1,802
5,239
18,912
17,075
0
5,646
13,266
0
39,004
L
Ullr
mattiej
Ullr
6,552
3,436
0
4,811
20,335
14,219
30
5,952
14,383
0
41,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,410
Gold Earned
54,275
469
Minions Killed
423
0
Camps Cleared
0
2,212,381
Distance Traveled
2,069,162
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,691
465
37
2
0
446,024
3
W
Apollo
13,232
575
107
5
0
412,481
3
L
Cthulhu
11,809
513
96
4
0
433,016
2
L
Nemesis
10,313
448
72
3
0
429,312
2
W
Amaterasu
10,865
472
95
4
0
474,888
2
W
Bellona
10,931
475
123
5
0
390,615
3
W
Ao Kuang
12,691
552
107
5
0
488,373
6
L
Hades
12,197
530
134
6
0
392,230
10
L
Guan Yu
9,478
412
64
3
0
451,959
1
L
Ullr
10,478
456
57
2
0
362,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role