Player Matchup

Sylvanus
Sylvanus
Hydra_Dydi
Sylvanus
Level 155
God Stats
6W - 1L
1,500 SR
Queue Stats
199W - 142L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
MrRonaldoSkillz
Nu Wa
Level 110
God Stats
10W - 12L
1,769 SR
Queue Stats
92W - 101L
1,503 Elo+
Solo
Cupid
Cupid
danzaburouisop
Cupid
Level 17
God Stats
18W - 7L
1,584 SR
Queue Stats
199W - 109L
1,643 Elo+
Party 1
Team Averages
Level 94
1,618 SR
1,567 Elo+

VS

Team Averages
Level 33
1,544 SR
1,341 Elo+
Mulan
Mulan
Bazaku2
Mulan
Level 27
God Stats
0W - 2L
1,632 SR
Queue Stats
216W - 230L
1,449 Elo+
Solo
Scylla
Scylla
GabrielMatador07
Scylla
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,287 Elo+
Party 2
Neith
Neith
SpocKill
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hydra_Dydi
Sylvanus
13
3 / 2 / 14
8,774
731
5,783
14,178
9,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 1 / 12
9,226
769
11,904
5,949
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
10 / 2 / 8
10,006
834
10,736
9,104
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bazaku2
Mulan
10
2 / 7 / 3
8,316
693
10,546
15,536
11,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 5 / 1
8,172
681
5,659
7,319
2,076
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
SpocKill
Neith
8
0 / 6 / 2
6,508
542
3,505
10,103
3,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
18
Kills
5
5
Deaths
18
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
Bazaku2
Mulan
2
7
3
0.5
L
3
5
1
0.7
W
Sylvanus
Hydra_Dydi
Sylvanus
3
2
14
5
W
5
1
12
11
L
Neith
SpocKill
Neith
0
6
2
0.17
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,423
Damage
19,710
29,231
Taken
32,958
15,141
Mitigated
17,152
13,592
Healing
4,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Bazaku2
Mulan
10,546
2,482
0
2,384
15,536
11,421
0
7,456
7,772
0
25,713
L
5,659
487
0
0
7,319
2,076
0
2,870
4,247
26,565
0
W
Sylvanus
Hydra_Dydi
Sylvanus
5,783
2,304
2,147
7,212
14,178
9,362
332
2,366
11,812
18,448
4,560
W
11,904
2,302
0
949
5,949
2,039
237
2,002
3,947
43,166
0
L
Neith
SpocKill
Neith
3,505
1,303
111
2,410
10,103
3,655
0
6,007
3,688
0
10,160
W
10,736
6,202
72
3,212
9,104
3,740
1,636
1,343
7,761
0
42,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,006
Gold Earned
22,996
145
Minions Killed
88
0
Camps Cleared
0
613,549
Distance Traveled
533,172
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,316
693
28
2
0
203,424
3
L
Scylla
8,172
681
50
4
0
189,128
2
W
Sylvanus
8,774
731
32
3
0
179,502
0
W
Nu Wa
9,226
769
48
4
0
213,089
2
L
Neith
6,508
542
10
1
0
140,620
2
W
Cupid
10,006
834
65
5
0
220,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role