Player Matchup

Medusa
Medusa
ESP_Aura
Medusa
Level 95
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 35L
1,547 Elo+
Party 2
Sun Wukong
Sun Wukong
hat___dog712
Sun Wukong
Level 28
God Stats
14W - 9L
1,597 SR
Queue Stats
38W - 32L
1,547 Elo+
Party 2
Merlin
Merlin
slean__neck
Merlin
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 35L
1,547 Elo+
Party 2
Team Averages
Level 75
1,532 SR
1,547 Elo+

VS

Team Averages
Level 15
1,560 SR
1,330 Elo+
Janus
Janus
Stanky_lewd
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,189 Elo+
Party 1
Hel
Hel
Xemnas-X2
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,300 Elo+
Party 1
Cthulhu
Cthulhu
okamekim
Cthulhu
Level 17
God Stats
0W - 1L
1,679 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ESP_Aura
Medusa
13
17 / 1 / 4
10,022
1,002
15,152
8,601
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
hat___dog712
Sun Wukong
11
3 / 1 / 15
8,089
809
2,411
4,617
3,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
11
3 / 2 / 13
8,186
819
6,311
4,142
1,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 10 / 1
7,162
716
3,666
9,146
2,208
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 10 / 2
6,883
688
2,054
9,779
2,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
okamekim
Cthulhu
8
0 / 3 / 2
6,064
606
3,034
8,400
4,467
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
23
Kills
4
4
Deaths
23
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
ESP_Aura
Medusa
17
1
4
19
L
3
10
1
0.35
L
1
10
2
0.2
W
Sun Wukong
hat___dog712
Sun Wukong
3
1
15
10.5
L
Cthulhu
okamekim
Cthulhu
0
3
2
0.33
W
Merlin
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,874
Damage
8,754
17,360
Taken
27,325
7,707
Mitigated
9,356
3,908
Healing
2,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ESP_Aura
Medusa
15,152
6,534
0
2,816
8,601
3,202
1,129
2,758
5,843
0
34,173
L
3,666
425
0
0
9,146
2,208
0
1,447
7,699
14,834
0
L
2,054
310
264
1,259
9,779
2,681
0
3,325
6,454
7,523
0
W
Sun Wukong
hat___dog712
Sun Wukong
2,411
402
0
368
4,617
3,266
459
2,915
1,702
0
16,137
L
Cthulhu
okamekim
Cthulhu
3,034
401
68
519
8,400
4,467
0
1,599
6,801
13,591
0
W
Merlin
6,311
554
0
724
4,142
1,239
661
3,121
1,021
30,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,297
Gold Earned
20,109
105
Minions Killed
52
0
Camps Cleared
0
553,097
Distance Traveled
447,334
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,022
1,002
32
3
0
184,774
0
L
Janus
7,162
716
23
2
0
139,730
0
L
Hel
6,883
688
16
2
0
142,086
0
W
Sun Wukong
8,089
809
20
2
0
202,551
0
L
Cthulhu
6,064
606
13
1
0
165,518
1
W
Merlin
8,186
819
53
5
0
165,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role