Player Matchup

Cthulhu
Cthulhu
CLGoings
Cthulhu
Level 122
God Stats
1W - 1L
1,714 SR
Queue Stats
89W - 50L
1,771 Elo+
Party 2
Discordia
Discordia
Landman225
Discordia
Level 129
God Stats
4W - 3L
1,510 SR
Queue Stats
63W - 51L
1,629 Elo+
Party 2
Erlang Shen
Erlang Shen
LilPopLilPop
Erlang Shen
Level 7
God Stats
2W - 1L
1,714 SR
Queue Stats
51W - 31L
1,783 Elo+
Party 2
Team Averages
Level 86
1,646 SR
1,728 Elo+

VS

Team Averages
Level 42
1,579 SR
1,460 Elo+
Thor
Thor
Luismagana531
Thor
Level 17
God Stats
0W - 2L
1,369 SR
Queue Stats
41W - 54L
1,399 Elo+
Solo
Hel
Hel
ivievani
Hel
Level 89
God Stats
8W - 9L
1,622 SR
Queue Stats
82W - 77L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
temp-320778
Cthulhu
Level 20
God Stats
4W - 6L
1,746 SR
Queue Stats
62W - 57L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CLGoings
Cthulhu
15
5 / 2 / 8
11,337
667
11,591
14,026
15,749
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Landman225
Discordia
16
5 / 0 / 9
11,868
698
25,805
7,509
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
LilPopLilPop
Erlang Shen
16
5 / 1 / 6
12,924
760
10,295
19,739
14,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
10,505
618
4,949
17,864
6,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 1
9,238
543
7,790
16,935
6,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
temp-320778
Cthulhu
13
0 / 7 / 2
9,773
575
10,353
21,274
8,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
3
3
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CLGoings
Cthulhu
5
2
8
4.5
W
Discordia
Landman225
Discordia
5
0
9
9.5
W
Erlang Shen
LilPopLilPop
Erlang Shen
5
1
6
8
L
3
2
0
1.5
L
0
6
1
0.08
L
Cthulhu
temp-320778
Cthulhu
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,691
Damage
23,092
41,274
Taken
56,073
33,348
Mitigated
21,223
13,587
Healing
22,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CLGoings
Cthulhu
11,591
315
786
1,185
14,026
15,749
0
5,075
8,951
27,954
0
W
Discordia
Landman225
Discordia
25,805
2,781
0
1,536
7,509
2,856
848
4,221
3,288
90,993
0
W
Erlang Shen
LilPopLilPop
Erlang Shen
10,295
4,745
0
10,080
19,739
14,743
1,969
9,027
10,712
0
55,050
L
4,949
382
1,675
5,281
17,864
6,305
550
11,990
5,874
0
29,921
L
7,790
534
6,085
6,293
16,935
6,243
0
9,796
7,139
34,361
0
L
Cthulhu
temp-320778
Cthulhu
10,353
802
70
3,144
21,274
8,675
678
15,662
5,612
48,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,129
Gold Earned
29,516
209
Minions Killed
170
0
Camps Cleared
0
973,938
Distance Traveled
893,552
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,337
667
43
3
0
333,551
0
W
Discordia
11,868
698
116
7
0
316,798
7
W
Erlang Shen
12,924
760
50
3
0
323,589
2
L
Thor
10,505
618
46
3
0
292,139
5
L
Hel
9,238
543
39
2
0
286,717
0
L
Cthulhu
9,773
575
85
5
0
314,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role