Player Matchup

Eset
Eset
Fallen1Magus
Eset
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 64L
1,553 Elo+
Party 2
Sun Wukong
Sun Wukong
ItsLeikotha
Sun Wukong
Level 56
God Stats
6W - 4L
1,572 SR
Queue Stats
95W - 88L
1,447 Elo+
Party 2
Khepri
Khepri
VodiGayKing
Khepri
Level 158
God Stats
3W - 5L
1,440 SR
Queue Stats
237W - 194L
1,607 Elo+
Party 2
Team Averages
Level 112
1,504 SR
1,536 Elo+

VS

Team Averages
Level 128
1,810 SR
1,715 Elo+
Neith
Neith
Millz305
Neith
Level 107
God Stats
2W - 0L
1,705 SR
Queue Stats
22W - 22L
1,672 Elo+
Party 1
Vulcan
Vulcan
NakedAndAfraid
Vulcan
Level 152
God Stats
3W - 5L
1,847 SR
Queue Stats
375W - 264L
1,752 Elo+
Party 1
Cerberus
Cerberus
sebasmastergears
Cerberus
Level 124
God Stats
3W - 0L
1,878 SR
Queue Stats
21W - 19L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 2
7,355
669
5,071
8,976
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ItsLeikotha
Sun Wukong
10
1 / 3 / 3
6,893
627
3,741
12,790
9,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Khepri
10
1 / 6 / 3
6,789
617
3,553
12,566
10,099
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Millz305
Neith
12
4 / 0 / 7
8,234
749
7,049
3,620
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
6 / 2 / 6
8,602
782
14,302
6,541
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 3 / 9
8,426
766
7,329
9,027
6,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
14
14
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Sun Wukong
ItsLeikotha
Sun Wukong
1
3
3
0.83
W
Neith
Millz305
Neith
4
0
7
7.5
W
6
2
6
4.5
L
Khepri
1
6
3
0.42
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,365
Damage
28,680
34,332
Taken
19,188
23,067
Mitigated
10,215
5,047
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,071
284
181
1,338
8,976
3,019
0
6,271
2,555
22,329
0
L
Sun Wukong
ItsLeikotha
Sun Wukong
3,741
635
0
1,336
12,790
9,949
0
5,984
6,619
0
25,931
W
Neith
Millz305
Neith
7,049
3,374
0
2,586
3,620
1,387
1,132
1,446
2,068
0
29,561
W
14,302
8,030
0
1,470
6,541
2,370
991
2,293
4,062
34,300
0
L
Khepri
3,553
297
474
1,718
12,566
10,099
0
8,614
3,482
13,621
0
W
7,329
862
379
1,665
9,027
6,458
503
4,288
4,389
25,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,037
Gold Earned
25,262
111
Minions Killed
153
0
Camps Cleared
0
586,256
Distance Traveled
585,202
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,355
669
42
4
0
191,397
2
L
Sun Wukong
6,893
627
41
4
0
203,061
0
W
Neith
8,234
749
64
6
0
180,037
0
W
Vulcan
8,602
782
43
4
0
201,972
1
L
Khepri
6,789
617
28
3
0
191,798
4
W
Cerberus
8,426
766
46
4
0
203,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role