Player Matchup

Medusa
Medusa
Death2allCookies
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Sobek
Sobek
Demonmomonga
Sobek
Level 27
God Stats
7W - 5L
1,534 SR
Queue Stats
35W - 39L
1,398 Elo+
Party 3
Mulan
Mulan
NielzinReiDelas
Mulan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
Venuce
Thanatos
Level 7
God Stats
6W - 9L
1,508 SR
Queue Stats
34W - 33L
1,366 Elo+
Party 2
Merlin
Merlin
jads1
Merlin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 11
1,508 SR
1,453 Elo+

VS

Team Averages
Level 30
1,538 SR
1,303 Elo+
Kumbhakarna
Kumbhakarna
Bellisama42
Kumbhakarna
Level 12
God Stats
1W - 0L
1,734 SR
Queue Stats
27W - 30L
1,180 Elo+
Party 4
Sun Wukong
Sun Wukong
BothCreator4184
Sun Wukong
Level 26
God Stats
5W - 4L
1,731 SR
Queue Stats
82W - 87L
1,183 Elo+
Party 4
Skadi
Skadi
HanStyle
Skadi
Level 8
God Stats
4W - 3L
1,281 SR
Queue Stats
27W - 12L
1,480 Elo+
Party 1
Loki
Loki
Leunam24MCC
Loki
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,268 Elo+
Party 4
Raijin
Raijin
Swacher
Raijin
Level 66
God Stats
30W - 36L
1,445 SR
Queue Stats
961W - 998L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
5,845
418
3,098
7,447
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 5 / 0
6,520
466
3,918
10,902
7,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 4 / 5
6,740
481
5,334
8,106
4,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Venuce
Thanatos
12
5 / 2 / 1
6,982
499
5,964
8,661
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
jads1
Merlin
12
1 / 2 / 3
6,495
464
3,597
5,138
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bellisama42
Kumbhakarna
11
1 / 3 / 8
7,143
510
3,952
9,112
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
BothCreator4184
Sun Wukong
12
1 / 5 / 2
7,303
522
4,623
10,109
5,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
HanStyle
Skadi
15
10 / 2 / 1
9,311
665
10,074
8,067
2,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

11
3 / 1 / 2
7,239
517
1,581
4,868
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
Swacher
Raijin
15
3 / 1 / 3
8,670
619
4,446
6,026
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
12
Kills
18
18
Deaths
12
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Bellisama42
Kumbhakarna
1
3
8
1.67
W
Sun Wukong
BothCreator4184
Sun Wukong
1
5
2
0.4
L
0
5
3
0.3
L
4
5
0
0.8
W
Skadi
HanStyle
Skadi
10
2
1
5.25
W
3
1
2
4
L
2
4
5
1.13
W
Raijin
Swacher
Raijin
3
1
3
4.5
L
Thanatos
Venuce
Thanatos
5
2
1
2.75
L
Merlin
jads1
Merlin
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,911
Damage
24,676
40,254
Taken
38,182
18,409
Mitigated
17,629
14,870
Healing
11,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Bellisama42
Kumbhakarna
3,952
1,433
0
1,716
9,112
5,819
210
2,480
6,561
16,052
0
W
Sun Wukong
BothCreator4184
Sun Wukong
4,623
1,671
0
2,836
10,109
5,863
0
337
9,373
0
34,993
L
3,098
1,365
0
1,554
7,447
1,944
691
1,266
6,181
0
23,089
L
3,918
572
450
2,802
10,902
7,149
445
2,494
8,408
17,688
0
W
Skadi
HanStyle
Skadi
10,074
5,689
0
3,459
8,067
2,663
2,294
2,311
5,744
0
73,324
W
1,581
561
0
1,965
4,868
1,240
0
356
4,451
0
28,728
L
5,334
1,695
0
535
8,106
4,717
0
1,646
6,185
0
25,593
W
Raijin
Swacher
Raijin
4,446
639
0
1,375
6,026
2,044
310
1,490
4,167
54,890
0
L
Thanatos
Venuce
Thanatos
5,964
2,203
0
7,580
8,661
2,765
0
1,669
6,917
0
35,760
L
Merlin
jads1
Merlin
3,597
399
573
1,376
5,138
1,834
0
1,323
3,790
32,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,582
Gold Earned
39,666
271
Minions Killed
376
0
Camps Cleared
0
1,255,158
Distance Traveled
1,186,216
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,143
510
17
1
0
243,302
0
W
Sun Wukong
7,303
522
62
4
0
242,295
1
L
Medusa
5,845
418
57
4
0
208,570
0
L
Sobek
6,520
466
27
2
0
227,308
1
W
Skadi
9,311
665
133
10
0
265,464
5
W
Loki
7,239
517
63
5
0
200,761
0
L
Mulan
6,740
481
54
4
0
257,800
2
W
Raijin
8,670
619
101
7
0
234,394
4
L
Thanatos
6,982
499
66
5
0
289,928
0
L
Merlin
6,495
464
67
5
0
271,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role