Player Matchup

Chaac
Chaac
MadhunterPsyko
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
NecroFeelYaAzz
Artio
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,533 Elo+
Solo
Ne Zha
Ne Zha
Swythern
Ne Zha
Level 101
God Stats
18W - 21L
1,360 SR
Queue Stats
132W - 144L
1,222 Elo+
Party 2
Nu Wa
Nu Wa
ZAP2214
Nu Wa
Level 65
God Stats
60W - 36L
1,401 SR
Queue Stats
449W - 458L
1,339 Elo+
Party 2
Medusa
Medusa
cleankillscold
Medusa
Level 124
God Stats
132W - 124L
1,511 SR
Queue Stats
137W - 132L
1,470 Elo+
Solo
Team Averages
Level 91
1,454 SR
1,413 Elo+

VS

Team Averages
Level 89
1,636 SR
1,621 Elo+
Agni
Agni
DtX31
Agni
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 37L
1,678 Elo+
Party 1
Guan Yu
Guan Yu
FIJIca
Guan Yu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 79L
1,501 Elo+
Solo
Heimdallr
Heimdallr
TUBBS55
Heimdallr
Level 114
God Stats
10W - 4L
1,875 SR
Queue Stats
150W - 116L
1,841 Elo+
Solo
Bacchus
Bacchus
descrate
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
umum
Scylla
Level 62
God Stats
14W - 7L
1,803 SR
Queue Stats
86W - 71L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
9,364
936
4,007
8,002
3,950
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

17
8 / 5 / 5
12,089
1,209
12,283
23,037
30,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
Swythern
Ne Zha
16
2 / 11 / 6
10,300
1,030
8,809
18,181
8,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
ZAP2214
Nu Wa
17
2 / 4 / 12
10,708
1,071
23,874
12,556
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 7
10,870
1,087
11,703
9,756
3,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

165

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DtX31
Agni
17
6 / 4 / 13
11,391
1,139
16,588
12,653
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
FIJIca
Guan Yu
17
4 / 4 / 13
10,596
1,060
7,738
15,512
12,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
TUBBS55
Heimdallr
18
7 / 4 / 13
11,714
1,171
15,197
11,989
4,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
descrate
Bacchus
17
3 / 1 / 18
11,820
1,182
12,412
14,869
22,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
umum
Scylla
16
4 / 3 / 11
10,512
1,051
12,348
10,197
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
92
16
Kills
24
24
Deaths
16
37
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Agni
DtX31
Agni
6
4
13
3.13
W
Guan Yu
FIJIca
Guan Yu
4
4
13
2.63
L
1
0
7
4.5
L
8
5
5
2.1
L
Ne Zha
Swythern
Ne Zha
2
11
6
0.45
W
Heimdallr
TUBBS55
Heimdallr
7
4
13
3.38
L
Nu Wa
ZAP2214
Nu Wa
2
4
12
2
L
3
4
7
1.63
W
Bacchus
descrate
Bacchus
3
1
18
12
W
Scylla
umum
Scylla
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,676
Damage
64,283
71,532
Taken
65,220
52,409
Mitigated
46,700
11,770
Healing
17,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
DtX31
Agni
16,588
1,140
0
321
12,653
4,097
0
7,405
5,248
31,355
0
W
Guan Yu
FIJIca
Guan Yu
7,738
1,118
7,687
6,450
15,512
12,609
0
8,714
6,798
0
19,914
L
4,007
706
0
2,147
8,002
3,950
0
4,624
3,294
0
11,432
L
12,283
1,040
1,940
5,290
23,037
30,896
0
13,548
9,207
28,052
0
L
Ne Zha
Swythern
Ne Zha
8,809
4,158
0
178
18,181
8,556
0
10,546
7,246
0
25,596
W
Heimdallr
TUBBS55
Heimdallr
15,197
7,616
834
692
11,989
4,495
0
6,847
5,142
0
47,788
L
Nu Wa
ZAP2214
Nu Wa
23,874
6,298
625
1,590
12,556
5,138
0
4,904
7,563
46,529
0
L
11,703
6,824
0
0
9,756
3,869
0
7,030
2,616
0
33,316
W
Bacchus
descrate
Bacchus
12,412
2,475
0
1,330
14,869
22,482
0
6,746
8,123
22,059
0
W
Scylla
umum
Scylla
12,348
1,835
0
663
10,197
3,017
0
6,445
3,752
32,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,331
Gold Earned
56,033
170
Minions Killed
201
10
Camps Cleared
3
1,028,917
Distance Traveled
1,006,224
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,391
1,139
48
5
2
201,544
1
W
Guan Yu
10,596
1,060
19
2
0
202,943
0
L
Chaac
9,364
936
15
2
0
170,678
1
L
Artio
12,089
1,209
40
4
1
203,753
0
L
Ne Zha
10,300
1,030
32
3
5
259,110
0
W
Heimdallr
11,714
1,171
72
7
0
177,252
0
L
Nu Wa
10,708
1,071
43
4
1
195,426
0
L
Medusa
10,870
1,087
40
4
3
199,950
1
W
Bacchus
11,820
1,182
13
1
1
222,119
0
W
Scylla
10,512
1,051
49
5
0
202,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role