Player Matchup

Danzaburou
Danzaburou
A Cheeky Boy
Danzaburou
Level 28
God Stats
30W - 29L
1,594 SR
Queue Stats
250W - 240L
1,435 Elo+
Solo
Cthulhu
Cthulhu
AcesWolf1621
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,137 Elo+
Solo
Tiamat
Tiamat
LeethulMitch
Tiamat
Level 23
God Stats
82W - 68L
1,543 SR
Queue Stats
120W - 109L
1,421 Elo+
Solo
Artemis
Artemis
Nazs1794AR
Artemis
Level 29
God Stats
10W - 21L
1,264 SR
Queue Stats
62W - 83L
1,359 Elo+
Solo
Nemesis
Nemesis
xDatdolo
Nemesis
Level 15
God Stats
15W - 14L
1,400 SR
Queue Stats
33W - 41L
1,364 Elo+
Solo
Team Averages
Level 20
1,460 SR
1,343 Elo+

VS

Team Averages
Level 21
1,445 SR
1,336 Elo+
Tyr
Tyr
Blind Rage
Tyr
Level 25
God Stats
2W - 3L
1,799 SR
Queue Stats
103W - 107L
1,375 Elo+
Party 1
Nemesis
Nemesis
Kewwsh
Nemesis
Level 23
God Stats
1W - 4L
1,318 SR
Queue Stats
93W - 105L
1,313 Elo+
Party 1
Baron Samedi
Baron Samedi
SaucyBoyMax
Baron Samedi
Level 28
God Stats
6W - 8L
1,359 SR
Queue Stats
198W - 218L
1,416 Elo+
Solo
Ullr
Ullr
Splewwsh
Ullr
Level 24
God Stats
4W - 10L
1,358 SR
Queue Stats
88W - 96L
1,332 Elo+
Party 1
Yemoja
Yemoja
jaximus420
Yemoja
Level 7
God Stats
12W - 20L
1,391 SR
Queue Stats
19W - 37L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Cheeky Boy
Danzaburou
17
5 / 2 / 9
10,652
533
14,244
13,763
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
AcesWolf1621
Cthulhu
13
2 / 8 / 8
9,099
455
5,148
14,507
9,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
18
12 / 1 / 9
11,732
587
22,075
14,861
11,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Nazs1794AR
Artemis
16
2 / 6 / 8
10,199
510
8,422
10,893
3,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
xDatdolo
Nemesis
19
16 / 2 / 7
12,744
637
16,160
14,817
7,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
9,599
480
6,467
15,160
14,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Kewwsh
Nemesis
13
3 / 6 / 5
8,595
430
11,736
18,296
5,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
SaucyBoyMax
Baron Samedi
15
7 / 9 / 4
10,019
501
12,687
18,620
7,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
14
3 / 9 / 5
8,988
449
9,005
18,138
5,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
jaximus420
Yemoja
12
2 / 10 / 0
7,382
369
4,624
16,718
11,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
37
Kills
18
19
Deaths
37
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A Cheeky Boy
Danzaburou
5
2
9
4.75
W
Cthulhu
AcesWolf1621
Cthulhu
2
8
8
0.75
L
3
3
4
1.67
L
Nemesis
Kewwsh
Nemesis
3
6
5
0.92
W
Tiamat
12
1
9
16.5
W
Artemis
Nazs1794AR
Artemis
2
6
8
1
L
Baron Samedi
SaucyBoyMax
Baron Samedi
7
9
4
1
L
Ullr
3
9
5
0.61
L
Yemoja
jaximus420
Yemoja
2
10
0
0.2
W
Nemesis
xDatdolo
Nemesis
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,049
Damage
44,519
68,841
Taken
86,932
38,371
Mitigated
44,765
18,868
Healing
14,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A Cheeky Boy
Danzaburou
14,244
5,658
0
6,276
13,763
5,750
2,105
2,498
11,265
0
72,670
W
Cthulhu
AcesWolf1621
Cthulhu
5,148
621
281
629
14,507
9,397
208
5,119
9,303
17,698
0
L
6,467
1,828
0
2,821
15,160
14,321
920
3,466
11,498
0
54,551
L
Nemesis
Kewwsh
Nemesis
11,736
4,615
0
2,850
18,296
5,857
160
5,044
13,021
0
37,395
W
Tiamat
22,075
3,663
0
7,534
14,861
11,544
1,643
4,274
10,527
72,823
0
W
Artemis
Nazs1794AR
Artemis
8,422
4,655
0
3,017
10,893
3,934
4,490
2,393
8,250
0
50,974
L
Baron Samedi
SaucyBoyMax
Baron Samedi
12,687
1,324
945
3,296
18,620
7,124
246
8,109
10,087
53,795
0
L
Ullr
9,005
4,675
0
3,455
18,138
5,826
341
5,686
12,284
0
47,265
L
Yemoja
jaximus420
Yemoja
4,624
1,071
1,223
217
16,718
11,637
289
3,723
12,819
23,460
0
W
Nemesis
xDatdolo
Nemesis
16,160
10,382
0
1,131
14,817
7,746
676
3,027
11,740
0
88,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,426
Gold Earned
44,583
462
Minions Killed
380
0
Camps Cleared
0
1,778,961
Distance Traveled
1,696,274
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,652
533
101
5
0
337,548
0
W
Cthulhu
9,099
455
25
1
0
341,049
0
L
Tyr
9,599
480
111
6
0
398,036
0
L
Nemesis
8,595
430
62
3
0
396,663
0
W
Tiamat
11,732
587
115
6
0
371,501
0
W
Artemis
10,199
510
92
5
0
297,569
0
L
Baron Samedi
10,019
501
87
4
0
305,927
4
L
Ullr
8,988
449
81
4
0
328,282
0
L
Yemoja
7,382
369
39
2
0
267,366
0
W
Nemesis
12,744
637
129
6
0
431,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role