Player Matchup

Cthulhu
Cthulhu
Br Sacripanta
Cthulhu
Level 27
God Stats
8W - 5L
1,470 SR
Queue Stats
71W - 72L
1,358 Elo+
Party 1
Danzaburou
Danzaburou
Upai amassa
Danzaburou
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 15L
1,143 Elo+
Party 1
Hades
Hades
littlepedrinho
Hades
Level 29
God Stats
6W - 4L
1,649 SR
Queue Stats
390W - 423L
1,503 Elo+
Solo
Ares
Ares
seeesaw
Ares
Level 18
God Stats
17W - 13L
1,514 SR
Queue Stats
135W - 156L
1,440 Elo+
Solo
Medusa
Medusa
zF4nat1c_Ghost
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,234 Elo+
Solo
Team Averages
Level 18
1,527 SR
1,336 Elo+

VS

Team Averages
Level 5
1,556 SR
1,570 Elo+
Set
Set
Flokiiz
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ODAYBREAKER
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Bellona
Bellona
RubioPaiva
Bellona
Level 13
God Stats
1W - 2L
1,736 SR
Queue Stats
59W - 64L
1,714 Elo+
Party 2
Yemoja
Yemoja
abbyzzera
Yemoja
Level 7
God Stats
41W - 50L
1,544 SR
Queue Stats
82W - 94L
1,637 Elo+
Party 2
Artemis
Artemis
ramxs
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
5 / 0 / 14
9,962
524
7,875
17,259
10,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Upai amassa
Danzaburou
12
1 / 4 / 11
8,490
447
7,050
12,258
4,974
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
15 / 2 / 9
11,166
588
24,388
19,915
13,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
seeesaw
Ares
14
3 / 1 / 7
8,895
468
5,850
12,702
10,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
12 / 3 / 3
10,378
546
11,738
15,591
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
2 / 11 / 5
7,668
404
4,886
12,075
5,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
ODAYBREAKER
Tsukuyomi
11
2 / 10 / 1
7,713
406
16,698
16,583
6,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
RubioPaiva
Bellona
13
3 / 6 / 3
8,063
424
13,739
20,777
15,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
abbyzzera
Yemoja
12
0 / 4 / 5
7,722
406
4,354
10,305
6,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
ramxs
Artemis
12
3 / 7 / 0
7,819
412
9,548
13,549
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
36
Kills
10
10
Deaths
38
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
0
14
12
L
Set
2
11
5
0.41
L
Tsukuyomi
ODAYBREAKER
Tsukuyomi
2
10
1
0.25
L
Bellona
RubioPaiva
Bellona
3
6
3
0.75
W
Danzaburou
Upai amassa
Danzaburou
1
4
11
1.63
L
Yemoja
abbyzzera
Yemoja
0
4
5
0.63
W
15
2
9
9.75
L
Artemis
ramxs
Artemis
3
7
0
0.43
W
Ares
seeesaw
Ares
3
1
7
6.5
W
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,901
Damage
49,225
77,725
Taken
73,289
46,158
Mitigated
38,495
33,063
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,875
631
1,194
8,826
17,259
10,330
1,130
565
16,649
38,517
0
L
Set
4,886
2,029
0
71
12,075
5,455
240
4,020
8,055
0
30,738
L
Tsukuyomi
ODAYBREAKER
Tsukuyomi
16,698
5,004
0
666
16,583
6,409
0
7,909
8,674
0
43,892
L
Bellona
RubioPaiva
Bellona
13,739
3,117
0
1,854
20,777
15,564
117
10,859
9,918
0
32,255
W
Danzaburou
Upai amassa
Danzaburou
7,050
3,887
0
2,067
12,258
4,974
1,506
964
11,219
0
31,226
L
Yemoja
abbyzzera
Yemoja
4,354
247
902
1,197
10,305
6,402
0
6,723
3,582
23,761
0
W
24,388
3,367
1,010
11,627
19,915
13,995
3,400
1,061
18,454
66,424
0
L
Artemis
ramxs
Artemis
9,548
5,138
0
3,928
13,549
4,665
596
8,602
4,947
0
36,514
W
Ares
seeesaw
Ares
5,850
450
0
1,035
12,702
10,640
477
699
11,978
23,494
0
W
11,738
7,247
0
7,304
15,591
6,219
3,099
1,065
14,401
0
49,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,891
Gold Earned
38,985
303
Minions Killed
217
0
Camps Cleared
0
1,521,669
Distance Traveled
1,493,088
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,962
524
53
3
0
300,606
3
L
Set
7,668
404
44
2
0
258,491
2
L
Tsukuyomi
7,713
406
52
3
0
320,592
2
L
Bellona
8,063
424
28
1
0
338,983
0
W
Danzaburou
8,490
447
51
3
0
256,248
0
L
Yemoja
7,722
406
35
2
0
339,755
1
W
Hades
11,166
588
109
6
0
294,246
1
L
Artemis
7,819
412
58
3
0
235,267
2
W
Ares
8,895
468
25
1
0
366,708
1
W
Medusa
10,378
546
65
3
0
303,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role