Player Matchup

Neith
Neith
Bline Yu
Neith
Level 122
God Stats
1W - 2L
1,598 SR
Queue Stats
251W - 261L
1,550 Elo+
Party 2
Vulcan
Vulcan
EpicApe128
Vulcan
Level 126
God Stats
1W - 3L
1,523 SR
Queue Stats
37W - 40L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
PETER33412
Baron Samedi
Level 149
God Stats
2W - 4L
2,011 SR
Queue Stats
143W - 155L
1,671 Elo+
Party 2
Serqet
Serqet
ShadowsDemise24
Serqet
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,560 Elo+
Party 2
Sun Wukong
Sun Wukong
Yegadra
Sun Wukong
Level 140
God Stats
0W - 1L
1,718 SR
Queue Stats
229W - 223L
1,603 Elo+
Party 2
Team Averages
Level 138
1,670 SR
1,596 Elo+

VS

Team Averages
Level 113
1,634 SR
1,670 Elo+
Ares
Ares
EnCiph3r
Ares
Level 84
God Stats
6W - 0L
1,500 SR
Queue Stats
218W - 90L
1,791 Elo+
Party 1
Janus
Janus
KeyingClouds
Janus
Level 105
God Stats
9W - 3L
1,871 SR
Queue Stats
236W - 210L
1,658 Elo+
Solo
Ne Zha
Ne Zha
LionelVonCastle
Ne Zha
Level 104
God Stats
3W - 0L
1,582 SR
Queue Stats
268W - 248L
1,656 Elo+
Solo
Ullr
Ullr
ScottJ07
Ullr
Level 125
God Stats
4W - 3L
1,718 SR
Queue Stats
12W - 12L
1,637 Elo+
Party 1
Aphrodite
Aphrodite
bhdh
Aphrodite
Level 147
God Stats
6W - 2L
1,500 SR
Queue Stats
457W - 266L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bline Yu
Neith
16
2 / 7 / 0
10,157
462
3,985
13,119
4,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
EpicApe128
Vulcan
16
3 / 7 / 1
10,103
459
8,325
14,630
5,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
PETER33412
Baron Samedi
16
3 / 5 / 2
10,362
471
10,301
15,827
13,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 5 / 6
10,798
491
9,207
17,516
7,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Yegadra
Sun Wukong
18
1 / 5 / 5
10,911
496
11,744
22,043
20,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
8 / 2 / 11
12,134
552
12,668
18,264
17,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 2 / 12
11,684
531
11,197
11,603
5,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 2 / 8
12,133
552
9,592
15,262
7,353
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
20
10 / 2 / 8
13,917
633
18,869
14,043
6,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
bhdh
Aphrodite
17
1 / 3 / 9
11,042
502
8,768
16,118
12,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
11
Kills
29
29
Deaths
11
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
Bline Yu
Neith
2
7
0
0.29
W
Ares
8
2
11
6.75
L
Vulcan
EpicApe128
Vulcan
3
7
1
0.5
W
4
2
12
5
W
6
2
8
5
L
Baron Samedi
PETER33412
Baron Samedi
3
5
2
0.8
W
Ullr
10
2
8
7
L
2
5
6
1
L
Sun Wukong
Yegadra
Sun Wukong
1
5
5
0.7
W
Aphrodite
bhdh
Aphrodite
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,562
Damage
61,094
83,135
Taken
75,290
51,666
Mitigated
49,203
21,573
Healing
32,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bline Yu
Neith
3,985
1,080
0
2,813
13,119
4,469
576
2,392
10,727
0
57,531
W
Ares
12,668
1,950
0
3,740
18,264
17,473
0
5,725
12,329
45,981
0
L
Vulcan
EpicApe128
Vulcan
8,325
2,742
0
1,749
14,630
5,400
0
6,476
8,154
65,746
0
W
11,197
1,022
617
3,793
11,603
5,313
90
3,092
8,316
98,473
0
W
9,592
3,339
0
7,105
15,262
7,353
696
2,584
12,232
0
90,274
L
Baron Samedi
PETER33412
Baron Samedi
10,301
755
676
3,459
15,827
13,890
0
5,739
10,008
57,127
0
W
Ullr
18,869
9,702
0
5,411
14,043
6,188
301
3,713
9,731
0
122,563
L
9,207
1,656
0
5,578
17,516
7,033
0
7,014
10,502
0
65,275
L
Sun Wukong
Yegadra
Sun Wukong
11,744
2,586
0
7,298
22,043
20,874
0
11,012
10,951
0
72,135
W
Aphrodite
bhdh
Aphrodite
8,768
2,070
2,348
9,487
16,118
12,876
917
2,968
13,040
71,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,331
Gold Earned
60,910
590
Minions Killed
684
0
Camps Cleared
0
1,937,820
Distance Traveled
2,124,978
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,157
462
122
6
0
338,882
1
W
Ares
12,134
552
56
3
0
423,810
4
L
Vulcan
10,103
459
131
6
0
380,587
3
W
Janus
11,684
531
179
8
0
443,866
9
W
Ne Zha
12,133
552
138
6
0
490,818
6
L
Baron Samedi
10,362
471
76
3
0
362,011
1
W
Ullr
13,917
633
186
8
0
404,367
2
L
Serqet
10,798
491
113
5
0
463,464
2
L
Sun Wukong
10,911
496
148
7
0
392,876
0
W
Aphrodite
11,042
502
125
6
0
362,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role