Player Matchup

Neith
Neith
Boy_Sensei
Neith
Level 26
God Stats
61W - 47L
1,518 SR
Queue Stats
165W - 144L
1,390 Elo+
Party 1
Ne Zha
Ne Zha
Ch1ldmoon
Ne Zha
Level 65
God Stats
32W - 27L
1,478 SR
Queue Stats
279W - 227L
1,465 Elo+
Party 1
Chronos
Chronos
LLOUCHIS
Chronos
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
539W - 470L
1,481 Elo+
Party 1
Bakasura
Bakasura
WarexFTW
Bakasura
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 35L
1,317 Elo+
Party 1
Izanami
Izanami
vFrenzied
Izanami
Level 107
God Stats
6W - 1L
1,981 SR
Queue Stats
225W - 163L
1,474 Elo+
Party 1
Team Averages
Level 69
1,595 SR
1,425 Elo+

VS

Team Averages
Level 52
1,622 SR
1,454 Elo+
Pele
Pele
ALB3RT1K1NG
Pele
Level 58
God Stats
10W - 4L
1,730 SR
Queue Stats
302W - 336L
1,421 Elo+
Party 2
Ares
Ares
GHOSTW0LF2165
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 101L
1,408 Elo+
Party 2
Ra
Ra
NukeGoose
Ra
Level 42
God Stats
13W - 11L
1,611 SR
Queue Stats
39W - 60L
1,468 Elo+
Solo
Skadi
Skadi
Tanqsam13
Skadi
Level 44
God Stats
202W - 206L
1,543 SR
Queue Stats
227W - 258L
1,462 Elo+
Party 2
Chaac
Chaac
zZz_HADES_zZz_23
Chaac
Level 89
God Stats
3W - 3L
1,724 SR
Queue Stats
40W - 36L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
11 / 2 / 8
13,194
628
18,705
15,200
6,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
Ch1ldmoon
Ne Zha
17
6 / 1 / 8
11,331
540
9,924
12,814
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
LLOUCHIS
Chronos
20
6 / 1 / 5
13,301
633
20,394
19,756
8,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
WarexFTW
Bakasura
16
3 / 4 / 6
11,145
531
7,639
14,810
6,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
vFrenzied
Izanami
20
8 / 4 / 7
13,132
625
18,416
18,058
9,838
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 4
10,234
487
11,047
20,359
9,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 7 / 4
8,636
411
5,256
20,509
15,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 6 / 4
10,451
498
9,306
13,558
5,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Tanqsam13
Skadi
14
2 / 8 / 3
9,114
434
8,719
17,200
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 1
10,734
511
13,895
20,317
13,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
34
Kills
12
12
Deaths
34
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
10
4
0.6
W
Neith
11
2
8
7.5
W
Ne Zha
Ch1ldmoon
Ne Zha
6
1
8
10
L
1
7
4
0.43
W
Chronos
LLOUCHIS
Chronos
6
1
5
8.5
L
3
6
4
0.83
L
Skadi
Tanqsam13
Skadi
2
8
3
0.44
W
Bakasura
WarexFTW
Bakasura
3
4
6
1.5
W
Izanami
vFrenzied
Izanami
8
4
7
2.88
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,078
Damage
48,223
80,638
Taken
91,943
35,881
Mitigated
50,188
35,229
Healing
25,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,047
2,887
453
5,550
20,359
9,827
0
4,412
15,232
0
50,157
W
Neith
18,705
13,337
0
8,191
15,200
6,266
3,012
5,146
10,054
0
80,218
W
Ne Zha
Ch1ldmoon
Ne Zha
9,924
2,856
0
4,651
12,814
4,818
1,004
2,182
10,632
0
63,957
L
5,256
302
234
4,429
20,509
15,562
0
0
20,509
35,432
0
W
Chronos
LLOUCHIS
Chronos
20,394
8,441
0
10,310
19,756
8,490
1,399
1,922
17,834
98,284
0
L
9,306
892
367
3,157
13,558
5,799
512
1,527
11,976
70,019
0
L
Skadi
Tanqsam13
Skadi
8,719
4,012
540
3,967
17,200
5,256
1,112
1,287
15,773
0
39,761
W
Bakasura
WarexFTW
Bakasura
7,639
5,709
0
4,207
14,810
6,469
12
2,912
11,898
0
57,188
W
Izanami
vFrenzied
Izanami
18,416
14,070
0
7,870
18,058
9,838
5,648
2,400
15,658
0
129,394
L
13,895
3,633
0
6,988
20,317
13,744
507
13,168
6,524
0
62,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,103
Gold Earned
49,169
708
Minions Killed
460
0
Camps Cleared
0
1,973,751
Distance Traveled
1,773,235
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,234
487
75
4
0
353,085
2
W
Neith
13,194
628
121
6
0
356,282
0
W
Ne Zha
11,331
540
88
4
0
442,859
0
L
Ares
8,636
411
53
3
0
346,381
1
W
Chronos
13,301
633
189
9
0
377,438
1
L
Ra
10,451
498
150
7
0
370,916
2
L
Skadi
9,114
434
67
3
0
321,928
5
W
Bakasura
11,145
531
112
5
0
458,384
3
W
Izanami
13,132
625
198
9
0
338,788
4
L
Chaac
10,734
511
115
5
0
380,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role