Player Matchup

Nemesis
Nemesis
D3G4S_88-_-
Nemesis
Level 43
God Stats
30W - 15L
1,632 SR
Queue Stats
96W - 81L
1,504 Elo+
Party 4
Kukulkan
Kukulkan
Dollytoloko
Kukulkan
Level 5
God Stats
3W - 1L
1,529 SR
Queue Stats
3W - 1L
1,475 Elo+
Party 3
Ymir
Ymir
Loopks1
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,475 Elo+
Party 3
Sol
Sol
ViCiousLovis
Sol
Level 24
God Stats
2W - 0L
1,248 SR
Queue Stats
52W - 39L
1,432 Elo+
Solo
Bellona
Bellona
caikr7
Bellona
Level 5
God Stats
3W - 2L
1,662 SR
Queue Stats
4W - 2L
1,587 Elo+
Party 4
Team Averages
Level 16
1,514 SR
1,495 Elo+

VS

Team Averages
Level 11
1,572 SR
1,526 Elo+
Thor
Thor
Futanar
Thor
Level 11
God Stats
5W - 2L
1,862 SR
Queue Stats
105W - 91L
1,668 Elo+
Party 1
Tiamat
Tiamat
Hu_Tao_Weeb
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,474 Elo+
Party 2
Ares
Ares
Kas4hi
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Merlin
Merlin
NeekoMata
Merlin
Level 8
God Stats
11W - 10L
1,500 SR
Queue Stats
54W - 52L
1,621 Elo+
Party 1
Ullr
Ullr
Zeth_Haise
Ullr
Level 28
God Stats
10W - 18L
1,500 SR
Queue Stats
92W - 130L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D3G4S_88-_-
Nemesis
20
10 / 1 / 5
16,240
650
17,861
18,603
11,519
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Dollytoloko
Kukulkan
18
4 / 5 / 3
12,755
510
9,295
12,029
4,950
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Loopks1
Ymir
17
0 / 0 / 9
12,484
499
8,264
17,313
18,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 7 / 6
15,144
606
21,716
26,328
10,866
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
caikr7
Bellona
19
5 / 0 / 7
13,318
533
2,451
6,374
5,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Futanar
Thor
20
11 / 6 / 0
13,686
547
16,331
21,880
9,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
16
0 / 5 / 2
9,447
378
3,063
10,431
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
Kas4hi
Ares
7
1 / 3 / 2
7,680
307
1,722
6,613
2,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
NeekoMata
Merlin
19
1 / 6 / 6
11,864
475
15,555
20,444
7,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
0 / 11 / 3
10,474
419
8,291
21,932
8,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
30
Kills
13
13
Deaths
31
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
D3G4S_88-_-
Nemesis
10
1
5
12.5
W
Kukulkan
Dollytoloko
Kukulkan
4
5
3
1.1
L
Thor
Futanar
Thor
11
6
0
1.83
L
Tiamat
0
5
2
0.2
L
Ares
Kas4hi
Ares
1
3
2
0.67
W
Ymir
Loopks1
Ymir
0
0
9
4.5
L
Merlin
NeekoMata
Merlin
1
6
6
0.67
W
11
7
6
2
L
0
11
3
0.14
W
Bellona
caikr7
Bellona
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,587
Damage
44,962
80,647
Taken
81,300
50,647
Mitigated
33,409
25,166
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
D3G4S_88-_-
Nemesis
17,861
12,703
491
3,624
18,603
11,519
3,003
3,776
14,827
0
155,653
W
Kukulkan
Dollytoloko
Kukulkan
9,295
815
0
3,224
12,029
4,950
3,182
4,194
7,835
59,063
0
L
Thor
Futanar
Thor
16,331
4,643
0
3,662
21,880
9,126
0
8,526
13,354
0
75,254
L
Tiamat
3,063
497
0
2,259
10,431
5,251
0
6,725
3,706
39,920
0
L
Ares
Kas4hi
Ares
1,722
245
0
324
6,613
2,859
0
4,382
2,231
6,765
0
W
Ymir
Loopks1
Ymir
8,264
607
0
1,248
17,313
18,098
773
5,670
11,643
42,620
0
L
Merlin
NeekoMata
Merlin
15,555
819
92
3,433
20,444
7,935
144
9,459
10,985
73,811
0
W
21,716
8,118
123
14,411
26,328
10,866
9,502
6,268
20,060
126,141
0
L
8,291
5,535
0
0
21,932
8,238
29
10,264
11,668
0
71,472
W
Bellona
caikr7
Bellona
2,451
278
0
2,045
6,374
5,214
1,240
432
5,942
651
41,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,941
Gold Earned
53,151
660
Minions Killed
439
0
Camps Cleared
0
2,362,751
Distance Traveled
1,774,089
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,240
650
202
8
0
515,573
1
W
Kukulkan
12,755
510
134
5
0
406,331
1
L
Thor
13,686
547
117
5
0
428,033
1
L
Tiamat
9,447
378
63
3
0
383,724
2
L
Ares
7,680
307
9
0
0
199,336
2
W
Ymir
12,484
499
59
2
0
500,383
2
L
Merlin
11,864
475
131
5
0
399,014
5
W
Sol
15,144
606
182
7
0
377,114
1
L
Ullr
10,474
419
119
5
0
363,982
0
W
Bellona
13,318
533
83
3
0
563,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role