Player Matchup

Horus
Horus
Megamaniac15
Horus
Level 149
God Stats
4W - 5L
1,623 SR
Queue Stats
62W - 32L
1,573 Elo+
Party 2
Agni
Agni
OptimalFloppage
Agni
Level 7
God Stats
7W - 2L
1,500 SR
Queue Stats
48W - 9L
1,500 Elo+
Party 2
Scylla
Scylla
RavensMirth
Scylla
Level 145
God Stats
2W - 5L
1,677 SR
Queue Stats
224W - 120L
1,435 Elo+
Party 2
Cerberus
Cerberus
Ret101
Cerberus
Level 148
God Stats
2W - 1L
1,759 SR
Queue Stats
223W - 102L
1,518 Elo+
Party 2
Pele
Pele
Sh3wolf44
Pele
Level 158
God Stats
2W - 1L
1,713 SR
Queue Stats
83W - 38L
1,545 Elo+
Party 2
Team Averages
Level 121
1,654 SR
1,514 Elo+

VS

Team Averages
Level 34
1,614 SR
1,664 Elo+
Hades
Hades
BR1T7070
Hades
Level 49
God Stats
71W - 48L
1,624 SR
Queue Stats
71W - 49L
1,604 Elo+
Party 1
Cabrakan
Cabrakan
Cryosbane
Cabrakan
Level 59
God Stats
112W - 52L
1,615 SR
Queue Stats
144W - 78L
1,589 Elo+
Party 1
Poseidon
Poseidon
TNBassMan10
Poseidon
Level 29
God Stats
33W - 13L
1,684 SR
Queue Stats
33W - 13L
1,651 Elo+
Party 1
Ymir
Ymir
millerlite2010
Ymir
Level 2
God Stats
2W - 2L
1,750 SR
Queue Stats
9W - 10L
1,641 Elo+
Party 1
Zeus
Zeus
xDuqueOG420x
Zeus
Level 33
God Stats
2W - 2L
1,399 SR
Queue Stats
7W - 5L
1,835 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 15
10,090
1,009
5,605
10,600
15,351
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 3 / 15
9,392
939
6,215
5,546
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
16
5 / 0 / 12
10,475
1,048
10,768
4,522
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
Ret101
Cerberus
18
9 / 0 / 18
11,399
1,140
21,342
11,545
16,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
17
12 / 1 / 8
11,210
1,121
16,434
9,363
8,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

284

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BR1T7070
Hades
15
0 / 5 / 3
8,921
892
5,568
13,698
6,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Cryosbane
Cabrakan
14
3 / 7 / 1
9,081
908
11,745
14,240
7,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
TNBassMan10
Poseidon
15
1 / 6 / 2
9,469
947
6,594
13,407
3,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 3
8,551
855
4,426
14,303
6,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 5 / 1
8,313
831
6,616
9,541
2,286
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
14
30
Kills
4
4
Deaths
30
68
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
BR1T7070
Hades
0
5
3
0.3
L
Cabrakan
Cryosbane
Cabrakan
3
7
1
0.5
W
3
0
15
10.5
W
1
3
15
2.83
W
Scylla
5
0
12
11
W
Cerberus
Ret101
Cerberus
9
0
18
18
W
Pele
12
1
8
16
L
Poseidon
TNBassMan10
Poseidon
1
6
2
0.33
L
0
7
3
0.21
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,364
Damage
34,949
41,576
Taken
65,189
45,568
Mitigated
26,940
9,044
Healing
5,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
BR1T7070
Hades
5,568
97
901
2,637
13,698
6,642
0
7,560
5,905
26,850
0
L
Cabrakan
Cryosbane
Cabrakan
11,745
755
0
63
14,240
7,825
0
7,280
6,717
18,114
0
W
5,605
1,326
1,211
2,352
10,600
15,351
0
8,674
1,794
0
10,977
W
6,215
816
0
107
5,546
2,790
0
4,627
757
24,082
0
W
Scylla
10,768
637
0
761
4,522
2,414
0
3,624
800
38,575
0
W
Cerberus
Ret101
Cerberus
21,342
2,340
0
3,628
11,545
16,694
0
9,663
1,740
30,715
0
W
Pele
16,434
4,999
0
985
9,363
8,319
0
7,768
1,536
0
31,230
L
Poseidon
TNBassMan10
Poseidon
6,594
217
0
1,268
13,407
3,944
0
7,150
6,104
45,317
0
L
4,426
1,141
0
382
14,303
6,243
0
9,658
4,370
7,943
0
L
6,616
1,514
0
682
9,541
2,286
0
5,643
3,768
21,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,566
Gold Earned
44,335
201
Minions Killed
185
7
Camps Cleared
5
850,602
Distance Traveled
831,698
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,921
892
61
6
1
200,977
1
L
Cabrakan
9,081
908
11
1
0
186,037
1
W
Horus
10,090
1,009
11
1
0
186,806
1
W
Agni
9,392
939
49
5
2
144,239
1
W
Scylla
10,475
1,048
83
8
1
152,112
0
W
Cerberus
11,399
1,140
36
4
1
194,396
0
W
Pele
11,210
1,121
22
2
3
173,049
0
L
Poseidon
9,469
947
73
7
2
190,188
1
L
Ymir
8,551
855
9
1
0
107,057
1
L
Zeus
8,313
831
31
3
2
147,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role