Player Matchup

Anubis
Anubis
AFlapJack12
Anubis
Level 47
God Stats
7W - 7L
1,380 SR
Queue Stats
140W - 148L
1,456 Elo+
Party 1
Bellona
Bellona
ChicaEXcaliber
Bellona
Level 35
God Stats
47W - 48L
1,676 SR
Queue Stats
49W - 60L
1,495 Elo+
Party 1
Cerberus
Cerberus
HarleyChica
Cerberus
Level 66
God Stats
6W - 6L
1,577 SR
Queue Stats
86W - 106L
1,494 Elo+
Party 1
Cernunnos
Cernunnos
Josephyyy
Cernunnos
Level 29
God Stats
7W - 4L
1,758 SR
Queue Stats
233W - 200L
1,515 Elo+
Party 1
Pele
Pele
StupidTeenager
Pele
Level 37
God Stats
4W - 4L
1,753 SR
Queue Stats
73W - 76L
1,502 Elo+
Party 1
Team Averages
Level 43
1,629 SR
1,493 Elo+

VS

Team Averages
Level 66
1,680 SR
1,545 Elo+
Ne Zha
Ne Zha
Braveerique
Ne Zha
Level 29
God Stats
9W - 4L
1,696 SR
Queue Stats
26W - 18L
1,584 Elo+
Party 2
Medusa
Medusa
CaptiTimor
Medusa
Level 18
God Stats
25W - 23L
1,521 SR
Queue Stats
729W - 759L
1,477 Elo+
Party 3
Guan Yu
Guan Yu
Djs309
Guan Yu
Level 129
God Stats
5W - 5L
1,746 SR
Queue Stats
445W - 423L
1,546 Elo+
Party 3
Ymir
Ymir
Mordrean
Ymir
Level 113
God Stats
1W - 1L
1,815 SR
Queue Stats
30W - 19L
1,650 Elo+
Party 2
Nu Wa
Nu Wa
zirkzise
Nu Wa
Level 43
God Stats
22W - 16L
1,623 SR
Queue Stats
751W - 710L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 5 / 6
8,756
486
8,708
13,243
7,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 7 / 0
7,536
419
11,293
17,301
9,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
HarleyChica
Cerberus
14
3 / 2 / 4
8,792
488
6,375
14,306
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Josephyyy
Cernunnos
14
1 / 5 / 3
8,450
469
8,829
14,543
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 6 / 4
8,810
489
7,224
15,518
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
8 / 4 / 5
10,206
567
12,890
16,141
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
CaptiTimor
Medusa
15
2 / 4 / 4
8,790
488
7,280
12,237
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Djs309
Guan Yu
18
8 / 1 / 5
11,164
620
16,247
14,705
19,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
13
2 / 3 / 8
8,271
460
7,259
14,419
10,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
zirkzise
Nu Wa
15
5 / 1 / 2
9,294
516
13,036
7,270
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
12
Kills
25
25
Deaths
13
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
5
6
1.2
W
Ne Zha
8
4
5
2.63
W
Medusa
CaptiTimor
Medusa
2
4
4
1
L
1
7
0
0.14
W
Guan Yu
Djs309
Guan Yu
8
1
5
10.5
L
Cerberus
HarleyChica
Cerberus
3
2
4
2.5
L
Cernunnos
Josephyyy
Cernunnos
1
5
3
0.5
W
Ymir
2
3
8
2
L
4
6
4
1
W
Nu Wa
zirkzise
Nu Wa
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,429
Damage
56,712
74,911
Taken
64,772
38,543
Mitigated
40,008
25,674
Healing
24,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,708
814
345
5,811
13,243
7,339
30
4,132
8,699
44,318
0
W
Ne Zha
12,890
7,787
0
6,918
16,141
4,911
0
5,626
10,515
0
72,560
W
Medusa
CaptiTimor
Medusa
7,280
2,820
0
5,078
12,237
3,410
680
3,303
8,934
0
59,622
L
11,293
6,779
0
4,115
17,301
9,824
0
2,243
14,234
0
49,319
W
Guan Yu
Djs309
Guan Yu
16,247
3,439
1,899
8,088
14,705
19,138
1,178
481
14,224
0
70,783
L
Cerberus
HarleyChica
Cerberus
6,375
150
282
3,963
14,306
11,963
0
3,786
10,342
32,419
0
L
Cernunnos
Josephyyy
Cernunnos
8,829
3,968
0
5,882
14,543
4,834
2,280
3,896
10,418
0
60,279
W
Ymir
7,259
2,072
0
1,349
14,419
10,454
0
3,466
10,953
27,957
0
L
7,224
1,593
0
5,276
15,518
4,583
0
4,976
10,148
0
41,946
W
Nu Wa
zirkzise
Nu Wa
13,036
1,748
0
750
7,270
2,095
460
2,207
5,063
52,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,344
Gold Earned
47,725
422
Minions Killed
475
0
Camps Cleared
0
1,528,094
Distance Traveled
1,627,709
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,756
486
76
4
0
283,156
3
W
Ne Zha
10,206
567
112
6
0
331,316
1
W
Medusa
8,790
488
92
5
0
287,295
2
L
Bellona
7,536
419
93
5
0
308,207
1
W
Guan Yu
11,164
620
151
8
0
346,121
0
L
Cerberus
8,792
488
69
4
0
330,434
1
L
Cernunnos
8,450
469
116
6
0
280,596
4
W
Ymir
8,271
460
28
2
0
336,048
3
L
Pele
8,810
489
68
4
0
325,701
1
W
Nu Wa
9,294
516
92
5
0
326,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role