Player Matchup

Fenrir
Fenrir
Branhydrous
Fenrir
Level 16
God Stats
6W - 2L
1,709 SR
Queue Stats
26W - 30L
1,445 Elo+
Party 1
Chaac
Chaac
Volteege
Chaac
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 33L
1,404 Elo+
Party 1
Kuzenbo
Kuzenbo
llbucknakedll
Kuzenbo
Level 15
God Stats
21W - 12L
1,477 SR
Queue Stats
35W - 32L
1,432 Elo+
Party 1
Aphrodite
Aphrodite
ster8
Aphrodite
Level 18
God Stats
5W - 3L
1,650 SR
Queue Stats
32W - 32L
1,450 Elo+
Party 1
Cupid
Cupid
xSIMZ
Cupid
Level 11
God Stats
8W - 9L
1,496 SR
Queue Stats
21W - 29L
1,426 Elo+
Party 1
Team Averages
Level 15
1,566 SR
1,431 Elo+

VS

Team Averages
Level 27
1,663 SR
1,453 Elo+
Cu Chulainn
Cu Chulainn
CopenHatin
Cu Chulainn
Level 27
God Stats
3W - 4L
1,514 SR
Queue Stats
170W - 189L
1,416 Elo+
Party 2
Cupid
Cupid
IceWyte
Cupid
Level 28
God Stats
29W - 24L
1,674 SR
Queue Stats
646W - 659L
1,498 Elo+
Party 2
Aphrodite
Aphrodite
Royal1995
Aphrodite
Level 28
God Stats
14W - 18L
1,586 SR
Queue Stats
96W - 116L
1,431 Elo+
Party 3
Skadi
Skadi
babydragon31
Skadi
Level 24
God Stats
21W - 17L
1,689 SR
Queue Stats
73W - 89L
1,482 Elo+
Party 3
Kali
Kali
literaltraaash
Kali
Level 29
God Stats
11W - 16L
1,850 SR
Queue Stats
503W - 507L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 5 / 10
12,849
559
18,070
22,426
11,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
Volteege
Chaac
16
1 / 4 / 2
9,778
425
10,566
18,260
15,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
17
3 / 1 / 12
11,003
478
10,544
15,793
20,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
ster8
Aphrodite
20
9 / 1 / 18
13,564
590
28,090
26,687
17,524
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
xSIMZ
Cupid
19
6 / 1 / 12
11,702
509
9,327
14,667
7,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CopenHatin
Cu Chulainn
14
1 / 6 / 2
9,220
401
14,079
17,882
12,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
IceWyte
Cupid
15
2 / 6 / 1
10,238
445
13,752
16,051
7,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Royal1995
Aphrodite
17
3 / 8 / 5
11,349
493
15,795
22,593
10,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 5 / 1
11,024
479
10,115
19,977
8,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

17
6 / 6 / 1
11,468
499
16,045
24,096
12,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
31
Kills
12
12
Deaths
31
54
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
5
10
3.4
L
Cu Chulainn
CopenHatin
Cu Chulainn
1
6
2
0.33
L
Cupid
IceWyte
Cupid
2
6
1
0.42
L
Aphrodite
Royal1995
Aphrodite
3
8
5
0.69
W
Chaac
Volteege
Chaac
1
4
2
0.5
L
0
5
1
0.1
L
6
6
1
1.08
W
Kuzenbo
3
1
12
9
W
Aphrodite
ster8
Aphrodite
9
1
18
18
W
Cupid
xSIMZ
Cupid
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,597
Damage
69,786
97,833
Taken
100,599
72,194
Mitigated
50,537
49,720
Healing
39,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
18,070
4,388
0
6,174
22,426
11,635
1,766
3,408
18,839
0
66,264
L
Cu Chulainn
CopenHatin
Cu Chulainn
14,079
4,206
997
3,501
17,882
12,074
1,009
8,578
9,179
5,035
38,095
L
Cupid
IceWyte
Cupid
13,752
6,405
408
4,590
16,051
7,004
2,912
5,239
10,712
0
59,471
L
Aphrodite
Royal1995
Aphrodite
15,795
1,169
1,583
12,053
22,593
10,820
1,613
8,536
13,857
73,029
0
W
Chaac
Volteege
Chaac
10,566
1,824
0
5,847
18,260
15,358
1,103
4,135
14,000
402
44,478
L
10,115
3,912
437
7,614
19,977
8,163
2,518
8,932
11,045
0
77,356
L
16,045
9,694
0
8,254
24,096
12,476
0
7,731
16,215
0
67,649
W
Kuzenbo
10,544
3,838
0
1,009
15,793
20,649
478
3,410
12,228
35,129
0
W
Aphrodite
ster8
Aphrodite
28,090
3,872
6,224
19,802
26,687
17,524
328
4,956
21,556
114,585
0
W
Cupid
xSIMZ
Cupid
9,327
5,712
865
9,799
14,667
7,028
3,023
1,508
13,134
0
68,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,896
Gold Earned
53,299
503
Minions Killed
521
0
Camps Cleared
0
2,244,182
Distance Traveled
1,994,834
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,849
559
87
4
0
486,588
7
L
Cu Chulainn
9,220
401
61
3
0
422,973
4
L
Cupid
10,238
445
99
4
0
359,889
2
L
Aphrodite
11,349
493
122
5
0
350,638
2
W
Chaac
9,778
425
74
3
0
434,338
0
L
Skadi
11,024
479
126
5
0
374,056
2
L
Kali
11,468
499
113
5
0
487,278
0
W
Kuzenbo
11,003
478
56
2
0
477,063
2
W
Aphrodite
13,564
590
182
8
0
430,326
9
W
Cupid
11,702
509
104
5
0
415,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role