Player Matchup

Danzaburou
Danzaburou
BOOSTEDMATE
Danzaburou
Level 26
God Stats
5W - 2L
1,648 SR
Queue Stats
21W - 26L
1,521 Elo+
Solo
Osiris
Osiris
FatherDP
Osiris
Level 27
God Stats
16W - 15L
1,431 SR
Queue Stats
103W - 96L
1,444 Elo+
Party 2
Ao Kuang
Ao Kuang
Skrtt3
Ao Kuang
Level 40
God Stats
2W - 5L
1,102 SR
Queue Stats
107W - 133L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
StretchedLuffy
Kukulkan
Level 24
God Stats
12W - 4L
1,233 SR
Queue Stats
371W - 226L
1,555 Elo+
Party 2
Tyr
Tyr
cooppppp
Tyr
Level 16
God Stats
5W - 3L
1,705 SR
Queue Stats
203W - 51L
1,880 Elo+
Party 2
Team Averages
Level 27
1,424 SR
1,572 Elo+

VS

Team Averages
Level 23
1,622 SR
1,523 Elo+
Da Ji
Da Ji
DANIELMOTS22
Da Ji
Level 28
God Stats
17W - 11L
1,774 SR
Queue Stats
185W - 248L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
DaLordEzine
Zhong Kui
Level 22
God Stats
1W - 2L
1,530 SR
Queue Stats
255W - 286L
1,529 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hamrock013
Ah Muzen Cab
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
128W - 143L
1,515 Elo+
Party 1
Cerberus
Cerberus
Rizmylove
Cerberus
Level 29
God Stats
18W - 9L
1,658 SR
Queue Stats
280W - 256L
1,566 Elo+
Solo
Bellona
Bellona
Thenaitt
Bellona
Level 20
God Stats
5W - 4L
1,650 SR
Queue Stats
77W - 69L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOOSTEDMATE
Danzaburou
15
3 / 0 / 3
9,444
675
4,980
8,642
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
FatherDP
Osiris
14
0 / 1 / 3
8,020
573
4,793
10,518
7,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
Skrtt3
Ao Kuang
13
4 / 2 / 5
8,176
584
5,523
11,129
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
14
3 / 1 / 2
8,468
605
10,038
4,088
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 1 / 7
9,005
643
5,769
11,705
7,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,623
545
2,758
9,158
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Zhong Kui
DaLordEzine
Zhong Kui
12
1 / 4 / 0
6,663
476
4,943
10,811
7,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Hamrock013
Ah Muzen Cab
11
0 / 4 / 0
6,100
436
2,827
6,457
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Rizmylove
Cerberus
10
1 / 3 / 1
6,394
457
4,732
10,893
7,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Thenaitt
Bellona
13
1 / 2 / 1
7,311
522
5,932
8,605
6,101
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
14
Kills
5
5
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BOOSTEDMATE
Danzaburou
3
0
3
4.5
L
2
1
0
2
L
Zhong Kui
DaLordEzine
Zhong Kui
1
4
0
0.25
W
Osiris
FatherDP
Osiris
0
1
3
1.5
L
Ah Muzen Cab
Hamrock013
Ah Muzen Cab
0
4
0
0
L
Cerberus
Rizmylove
Cerberus
1
3
1
0.5
W
Ao Kuang
Skrtt3
Ao Kuang
4
2
5
3.25
W
Kukulkan
3
1
2
4
L
Bellona
Thenaitt
Bellona
1
2
1
0.75
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,103
Damage
21,192
46,082
Taken
45,924
23,099
Mitigated
25,724
22,224
Healing
16,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BOOSTEDMATE
Danzaburou
4,980
2,296
0
5,390
8,642
2,814
3,730
1,637
7,005
0
71,293
L
2,758
73
0
4,286
9,158
3,437
0
2,510
6,648
0
46,419
L
Zhong Kui
DaLordEzine
Zhong Kui
4,943
562
0
4,199
10,811
7,401
672
6,505
4,306
37,473
0
W
Osiris
FatherDP
Osiris
4,793
1,217
0
5,703
10,518
7,781
502
439
10,079
3,978
35,032
L
Ah Muzen Cab
Hamrock013
Ah Muzen Cab
2,827
826
0
1,778
6,457
1,734
0
1,600
4,857
0
35,265
L
Cerberus
Rizmylove
Cerberus
4,732
160
0
4,430
10,893
7,051
0
3,262
7,631
15,128
0
W
Ao Kuang
Skrtt3
Ao Kuang
5,523
1,529
0
6,927
11,129
3,437
147
3,390
7,739
37,904
0
W
Kukulkan
10,038
246
0
56
4,088
1,417
505
1,928
2,160
58,884
0
L
Bellona
Thenaitt
Bellona
5,932
3,017
0
2,081
8,605
6,101
0
2,295
6,310
0
38,903
W
5,769
1,242
0
4,148
11,705
7,650
318
2,281
9,424
0
31,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,113
Gold Earned
34,091
476
Minions Killed
359
0
Camps Cleared
0
1,347,375
Distance Traveled
1,294,627
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,444
675
142
10
0
257,990
4
L
Da Ji
7,623
545
104
7
0
310,889
6
L
Zhong Kui
6,663
476
83
6
0
235,701
5
W
Osiris
8,020
573
93
7
0
224,435
0
L
Ah Muzen Cab
6,100
436
68
5
0
225,383
1
L
Cerberus
6,394
457
12
1
0
275,471
7
W
Ao Kuang
8,176
584
74
5
0
294,125
1
W
Kukulkan
8,468
605
121
9
0
272,344
6
L
Bellona
7,311
522
92
7
0
247,183
7
W
Tyr
9,005
643
46
3
0
298,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role