Player Matchup

Cthulhu
Cthulhu
Bluruu
Cthulhu
Level 78
God Stats
3W - 1L
1,697 SR
Queue Stats
92W - 93L
1,542 Elo+
Party 2
Ullr
Ullr
Dernuu
Ullr
Level 108
God Stats
4W - 7L
1,448 SR
Queue Stats
63W - 68L
1,511 Elo+
Party 2
Tsukuyomi
Tsukuyomi
II-RagnarLodbrok
Tsukuyomi
Level 152
God Stats
4W - 5L
1,750 SR
Queue Stats
222W - 214L
1,519 Elo+
Party 1
Zeus
Zeus
XlX-Ella-XlX
Zeus
Level 74
God Stats
1W - 2L
1,186 SR
Queue Stats
96W - 121L
1,351 Elo+
Party 1
Thanatos
Thanatos
Zenoxate
Thanatos
Level 106
God Stats
1W - 0L
1,292 SR
Queue Stats
59W - 61L
1,521 Elo+
Party 2
Team Averages
Level 104
1,475 SR
1,489 Elo+

VS

Team Averages
Level 108
1,542 SR
1,528 Elo+
Ares
Ares
A Boss Bear
Ares
Level 128
God Stats
1W - 2L
1,607 SR
Queue Stats
73W - 75L
1,552 Elo+
Party 3
Medusa
Medusa
Dylanjh97
Medusa
Level 123
God Stats
6W - 7L
1,524 SR
Queue Stats
85W - 90L
1,504 Elo+
Party 3
Zeus
Zeus
NeCrOsAdIsT616
Zeus
Level 108
God Stats
2W - 2L
1,555 SR
Queue Stats
74W - 73L
1,504 Elo+
Party 3
Hachiman
Hachiman
PILOT CRUSHER
Hachiman
Level 61
God Stats
1W - 5L
1,329 SR
Queue Stats
6W - 7L
1,491 Elo+
Party 3
Set
Set
l Quditz l
Set
Level 120
God Stats
2W - 1L
1,698 SR
Queue Stats
124W - 94L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bluruu
Cthulhu
15
4 / 2 / 5
9,760
542
8,023
14,516
11,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
Dernuu
Ullr
17
2 / 1 / 2
10,196
566
9,674
10,658
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
20
10 / 0 / 4
12,265
681
16,005
13,806
8,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 8 / 3
8,682
482
9,182
11,638
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Zenoxate
Thanatos
15
5 / 6 / 3
9,424
524
8,410
14,463
5,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 5
8,788
488
9,591
17,622
17,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Dylanjh97
Medusa
14
1 / 4 / 3
7,553
420
3,692
12,962
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 8 / 7
8,888
494
12,444
11,305
4,022
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
PILOT CRUSHER
Hachiman
15
0 / 1 / 3
8,511
473
4,945
11,121
4,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 6 / 2
9,271
515
9,827
15,684
6,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
37
24
Kills
17
17
Deaths
24
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
Cthulhu
Bluruu
Cthulhu
4
2
5
3.25
W
Ullr
Dernuu
Ullr
2
1
2
3
L
Medusa
Dylanjh97
Medusa
1
4
3
0.63
W
Tsukuyomi
10
0
4
12
L
5
8
7
1.06
L
Hachiman
PILOT CRUSHER
Hachiman
0
1
3
1.5
W
3
8
3
0.56
W
Thanatos
Zenoxate
Thanatos
5
6
3
1.08
L
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,294
Damage
40,499
65,081
Taken
68,694
33,425
Mitigated
36,387
24,232
Healing
14,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,591
1,212
0
3,140
17,622
17,432
75
4,445
13,031
32,429
0
W
Cthulhu
Bluruu
Cthulhu
8,023
1,189
622
3,767
14,516
11,467
0
5,797
8,567
42,253
0
W
Ullr
Dernuu
Ullr
9,674
4,631
0
5,172
10,658
4,172
2,264
1,946
8,670
0
83,637
L
Medusa
Dylanjh97
Medusa
3,692
1,811
0
2,164
12,962
4,413
1,064
1,269
11,665
0
35,463
W
Tsukuyomi
16,005
4,628
0
6,411
13,806
8,726
498
4,833
8,861
0
89,353
L
12,444
933
0
802
11,305
4,022
0
5,422
5,509
42,381
0
L
Hachiman
PILOT CRUSHER
Hachiman
4,945
1,573
0
4,396
11,121
4,230
518
2,556
8,553
0
57,688
W
9,182
619
0
1,316
11,638
3,576
245
6,065
5,226
47,121
0
W
Thanatos
Zenoxate
Thanatos
8,410
2,738
0
6,944
14,463
5,484
1,451
2,645
11,722
0
54,305
L
9,827
3,762
0
4,356
15,684
6,290
0
2,863
12,731
0
46,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,327
Gold Earned
43,011
564
Minions Killed
375
0
Camps Cleared
0
1,629,651
Distance Traveled
1,589,193
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,788
488
31
2
0
314,895
2
W
Cthulhu
9,760
542
71
4
0
347,555
1
W
Ullr
10,196
566
145
8
0
336,717
1
L
Medusa
7,553
420
58
3
0
305,197
0
W
Tsukuyomi
12,265
681
176
10
0
350,317
1
L
Zeus
8,888
494
79
4
0
287,506
3
L
Hachiman
8,511
473
115
6
0
338,155
4
W
Zeus
8,682
482
89
5
0
279,059
3
W
Thanatos
9,424
524
83
5
0
316,003
3
L
Set
9,271
515
92
5
0
343,440
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role