Player Matchup

Skadi
Skadi
FrameDropConnor
Skadi
Level 18
God Stats
40W - 41L
1,555 SR
Queue Stats
70W - 66L
1,459 Elo+
Solo
Kukulkan
Kukulkan
KitsuneLain
Kukulkan
Level 5
God Stats
1W - 0L
1,851 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Bellona
Bellona
Rockyroad75V
Bellona
Level 29
God Stats
12W - 7L
1,500 SR
Queue Stats
506W - 547L
1,290 Elo+
Solo
Serqet
Serqet
SkittishDragon
Serqet
Level 6
God Stats
8W - 9L
1,160 SR
Queue Stats
74W - 87L
1,243 Elo+
Solo
Aphrodite
Aphrodite
senpaikyle
Aphrodite
Level 109
God Stats
9W - 6L
1,621 SR
Queue Stats
41W - 42L
1,562 Elo+
Party 2
Team Averages
Level 33
1,537 SR
1,411 Elo+

VS

Team Averages
Level 20
1,488 SR
1,296 Elo+
Scylla
Scylla
Habooski
Scylla
Level 24
God Stats
5W - 5L
1,568 SR
Queue Stats
18W - 39L
1,226 Elo+
Party 1
Mercury
Mercury
NicoDam-Play
Mercury
Level 14
God Stats
3W - 7L
1,210 SR
Queue Stats
48W - 78L
1,302 Elo+
Solo
Apollo
Apollo
PercyRod
Apollo
Level 17
God Stats
130W - 148L
1,319 SR
Queue Stats
206W - 247L
1,222 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vipermagin
Cu Chulainn
Level 20
God Stats
2W - 1L
1,769 SR
Queue Stats
168W - 137L
1,480 Elo+
Solo
Cupid
Cupid
z3r0gravity
Cupid
Level 27
God Stats
4W - 7L
1,573 SR
Queue Stats
14W - 26L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 4 / 6
12,980
590
19,692
17,390
6,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
KitsuneLain
Kukulkan
19
7 / 2 / 5
12,417
564
12,230
10,503
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Rockyroad75V
Bellona
20
5 / 4 / 1
12,980
590
9,343
14,473
14,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 3 / 2
11,517
524
7,302
13,676
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
senpaikyle
Aphrodite
17
4 / 2 / 17
12,448
566
9,850
15,123
9,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Habooski
Scylla
16
2 / 7 / 1
10,086
458
5,402
14,775
5,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
NicoDam-Play
Mercury
16
3 / 6 / 3
10,193
463
7,614
17,666
6,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
PercyRod
Apollo
13
2 / 11 / 1
8,686
395
5,812
17,727
5,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Vipermagin
Cu Chulainn
17
6 / 3 / 3
10,959
498
16,755
19,761
20,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 7 / 1
8,302
377
3,977
12,159
4,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
34
Kills
15
15
Deaths
34
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
12
4
6
3.75
L
Scylla
Habooski
Scylla
2
7
1
0.36
W
Kukulkan
KitsuneLain
Kukulkan
7
2
5
4.75
L
Mercury
NicoDam-Play
Mercury
3
6
3
0.75
L
Apollo
PercyRod
Apollo
2
11
1
0.23
W
Bellona
Rockyroad75V
Bellona
5
4
1
1.38
W
6
3
2
2.33
L
Cu Chulainn
Vipermagin
Cu Chulainn
6
3
3
2.5
W
Aphrodite
senpaikyle
Aphrodite
4
2
17
6.25
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,417
Damage
39,560
71,165
Taken
82,088
41,446
Mitigated
43,459
33,666
Healing
9,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,692
8,296
0
5,877
17,390
6,955
4,982
771
16,385
0
89,414
L
Scylla
Habooski
Scylla
5,402
180
0
1,191
14,775
5,564
977
6,556
8,113
45,093
0
W
Kukulkan
KitsuneLain
Kukulkan
12,230
2,219
0
0
10,503
4,838
4,714
3,415
6,710
69,840
0
L
Mercury
NicoDam-Play
Mercury
7,614
3,255
0
0
17,666
6,886
0
2,949
14,523
0
71,426
L
Apollo
PercyRod
Apollo
5,812
3,364
0
1,161
17,727
5,917
762
4,421
12,712
0
36,593
W
Bellona
Rockyroad75V
Bellona
9,343
2,031
0
2,644
14,473
14,629
1,303
405
13,453
6,413
77,279
W
7,302
1,962
0
4,693
13,676
5,560
336
0
13,676
0
75,129
L
Cu Chulainn
Vipermagin
Cu Chulainn
16,755
4,105
0
4,982
19,761
20,431
140
4,988
14,298
0
64,776
W
Aphrodite
senpaikyle
Aphrodite
9,850
192
9,415
11,037
15,123
9,464
4,037
339
14,521
50,128
0
L
3,977
2,067
181
1,576
12,159
4,661
368
3,582
8,401
0
23,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,342
Gold Earned
48,226
582
Minions Killed
411
0
Camps Cleared
0
1,993,720
Distance Traveled
1,726,277
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,980
590
133
6
0
369,741
2
L
Scylla
10,086
458
92
4
0
312,276
2
W
Kukulkan
12,417
564
127
6
0
383,384
1
L
Mercury
10,193
463
100
5
0
405,905
0
L
Apollo
8,686
395
59
3
0
386,855
2
W
Bellona
12,980
590
149
7
0
378,634
0
W
Serqet
11,517
524
94
4
0
446,844
1
L
Cu Chulainn
10,959
498
104
5
0
363,276
0
W
Aphrodite
12,448
566
79
4
0
415,117
6
L
Cupid
8,302
377
56
3
0
257,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role